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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#871 |
Watch
![]() Join Date: Feb 2020
Posts: 27
Downloads: 37
Uploads: 0
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Hello there fellow captains. ive been trying to switch over from sh3 to sh5 to test out TWoS mod, and ive been trying for days to get it to work but i just cannot.
First here are my pc specs: I am using the Steam version of the game. I have done several clean installs following the exact path the TWoS mod install guide dictates. I have the game installed in C:\Steam\steamapps\common\Silent Hunter 5 Outside of Program files (x86). The only thing that differs from the installation guide is that when it comes to the generic file patcher i have to manually input the location of the files its looking for. After that i get mixed results. Sometimes it doesnt let me restore the snapshot. it mostly happens when it says that "sh5.exe" cant be accessed because its being used by another program (i always have steam and ubiconnect off). Honestly i dont know what else to try...id apreciate some guidance...jaja thank you all! |
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#872 |
Seaman
![]() Join Date: Jul 2019
Posts: 36
Downloads: 49
Uploads: 0
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Hello, before I go ahead with this mega mod, can someone please explain what this means from the TWOS mega mod install instructions? I DO have the Ubisoft connect version of the game. Here is what I would appreciate some advice for:
If you own Digital/Ubisoft Connect downloadversion of the game, you'll have to perform manual sh5.exe replacement before you proceed to TWoS installation. On a new note it appears I have BOTH ubisoft and steam version, I had forgotten I had the steam version before. NOW when go to play the steam version, its asking me to Link the steam/ubisoft accounts and reinstall the ubisoft connect, Im not sure what to do, as I read there is a seperate step one must perform prior to installing TWOS over the stock game, depending on which version one has, be it the Steam or Ubiconnect version. I went ahead and deleted the Ubiconnect version of the game, but still getting this prompt, maybe I need to uninstall Ubisoft connect? Any help please? |
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#873 |
Loader
![]() Join Date: Sep 2002
Location: Montreal, Canada
Posts: 81
Downloads: 38
Uploads: 0
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Oops, looks like a missing texture on this merchant in Kiel:
I'm running version 2.2.24 of TWOS. Below are my other mods and load order: TWoS Env Settings - Brighter Nights TWoS Map Contacts Colors TWoS Remove Map Plastic Cover TWoS Ship Auto Recognition TWoS SM Interior_Food Stocks TWoS Wooden Lifeboats TWOS restore captain's icon by Torpedo Balus Stuka LOD fix Let me know if there's any other info I can provide that will help. |
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#874 |
Swabbie
![]() Join Date: Jun 2011
Posts: 6
Downloads: 53
Uploads: 0
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Hi, i downloaded the latest version and installed.
i have only added brighter nights, flooding via zones, chimney smoke, food stocks, wooden lifeboats and missing map coordenates fix via jsgme. i have an issue with hidden icons. within the yellow area on my pic there are various hidden icons that i can select but do nothing when i click them. it looks like the jump to stations menu when i hover the mouse over them. is there a fix or is this normal? |
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#875 |
Bilge Rat
![]() Join Date: Jun 2009
Posts: 1
Downloads: 8
Uploads: 0
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Have an issue with twos 2.2.24 (Win10) / Ubisoft connect - GOLD-Version.
I have installed Twos exactly! by pdf-tutorial. (no errors or issues) No extra mods.. new Carrer If i want to take a picture of some ship.. Game stops and i land on Windows screen?! Please help..thx ![]() |
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#876 |
Samurai Navy
![]() Join Date: Jan 2004
Posts: 571
Downloads: 77
Uploads: 0
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Just finished some objectives in Western Approaches and put into Lorient on the 6th of March 1941 (per the instructions for smooth career progression).
My question is....when looking at the campaigns.........Western Approaches continues until December of 1941......are there any other Missions I"m missing in Western Approaches between March 41 and Dec 41? None are populating when requesting a new mission in the bunker.....only thing that showing is the same career progression check mark....and it's not selectable. If I must do the career progression Hack........do I modify my flotilla to match my current situation....aka 2nd Flotilla and Lorient.....or put in what it tells me to which is 6th Flotilla and Kiel? My CareerTrack.upc file also says South Indian Ocean for my current objective.....I never selected that mission...and that mission isn't available when selecting missions..... Edit: Happy Times goes until March 41....I was mistaken. The Campaign Transfer Hack works fine.
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Intel i7-2700K-3.50GHz, 16 GB RAM, 2 xGTX 560,2GB,SLI,2 TB HD The Wolves of Steel 1.06 The Wolves of Steel 1.06 Update 05c Last edited by finchOU; 04-18-21 at 03:14 AM. |
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#877 |
Nub
![]() Join Date: Jan 2017
Posts: 2
Downloads: 18
Uploads: 0
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Guys Icant get any new sub like VIIB. I am stuck with VIIA. I never got massage to get new sub in bunker.
So i bought SH5 through ubisoft. Installed The Wolves of Steel 2.2_SH5 Expansion Pack_v2.2.24_Full and my list of mods is this: Twos Fy incr flooding via zones Twos env settings brighter nights Twos ship auto recogbnition Twos campaign advance verifier testing Twos remove map plastic cover Twos missing nav map coordinates fix First save is this (i messed some shots on neutral ships and i thought it was about rating. Its already 1941.) ![]() After that i started new campaign and second save is this (i have positive rating and nice tonnage, no neutral ship sunked, only enemy): ![]() Still no new uboat ![]() |
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#878 |
Loader
![]() Join Date: Sep 2002
Location: Montreal, Canada
Posts: 81
Downloads: 38
Uploads: 0
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I'm not sure if this has been posted before. I ran a search and couldn't find it. But did anyone notice that if you switch to either your battery, oxygen or CO2 levels, it will only stay there for a few seconds then automatically switch back to fuel level? Is this a known bug?
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#879 | |
Stowaway
Posts: n/a
Downloads:
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#880 |
Loader
![]() Join Date: Sep 2002
Location: Montreal, Canada
Posts: 81
Downloads: 38
Uploads: 0
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@Alpheratz Thanks for confirming it's not just me!
Found another visual bug. I haven't played SH5 vanilla so I'm not sure if this is a TWOS bug or if it was in the vanilla game too. Sometimes I'll see a what looks like half circular black cloud on the horizon with nothing behind it (no ships and it's not a storm cloud), but only if I don't look directly at it. When I look at it through binoculars, it's gone. I haven't got a screenshot of the "big" version but here's what a smaller one looks like: Has my crew spotted a sea monster!? I'm running the latest TWOS with the latest NVIDIA drivers. My mods list: TWoS Map Contacts Colors TWoS Remove Map Plastic Cover TWoS Ship Auto Recognition TWoS SM Interior_Food Stocks TWoS Wooden Lifeboats TWoS Env Settings - Brighter Nights TWoS Glass Covered GUI Dials TWOS restore captain's icon by Torpedo Balus Stuka LOD fix Stormys DBSM SH5 v1.3 Basemod Stormys DBSM SH5 v1.3 additional crew sounds beta6 |
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#881 |
Grey Wolf
![]() Join Date: Oct 2010
Location: Poland
Posts: 874
Downloads: 72
Uploads: 3
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It's an (probably unfixable, sadly) bug from vanilla game. Happens with any mod configuration. Currently you have two options: ignore it or roleplay it as your captain's hallucinating due to sleep deprivation.
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#882 | |
Loader
![]() Join Date: Sep 2002
Location: Montreal, Canada
Posts: 81
Downloads: 38
Uploads: 0
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#883 |
Swabbie
![]() Join Date: Jun 2019
Posts: 11
Downloads: 30
Uploads: 0
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1. Operating System, System spec ?
Windows 10 Education 2. What is your version of the game ? (DVD, Uplay download, Steam, other ?) Steam 3. Confirm that your game is updated to official v1.2.0 version and that the vanilla game works without problems. Confirmed that version is 1.2.0 5. Describe briefly your mod installation process and specify any error messages you've got during the installation. Installed The Wolves of Steel Expansion Pack_v2.2.24_Full exe and restored snapshot as specified in the installation instruction. 6. Confirm that you have checked for solution in provided install instructions and other documentation? Yes. This is a tricky problem and I search extensively in the manual and online but did not find a solution. 7. Specify mods you're using and state your mod order (do not type the list manually, use "Export activated mods list to" JSGME function). The Wolves of Steel 2.2_SH5 Expansion Pack_v2.2.24_Full 8. If you use any unsupported mods, remove them, reinstall your game/TWoS completely according to install instruction, start new campaign and make sure that the issue still persist. Yes this issue still persists. 9. Make sure to provide as much details as possible when describing situation where problem/bug/CTD can be observed. What should we do in order to reproduce this issue? Basically, I started a mission in which the acoustic torpedos are available. I fired them with all stop and silent running but they always deviates the direction I shot them or even turns 180 degrees back after 400 meters. I tested this on multiple locations and problem still persists. Also I tested this issue extensively and found that the torpedo will basically turn a random degree if there is no target in proximity at 400 meters after launch. After this the torpedo will move forward in a zig-zag way and it will lock on to a target should it encounter one along this randomly changed course. |
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#884 |
Officer
![]() Join Date: Apr 2020
Posts: 246
Downloads: 77
Uploads: 0
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I mentioned this years ago but the problem hasn’t gone away. When I submerge below a certain depth (about 80 meters) I often get a repetitive noise like a scratched record. I think it’s from the creaks and groans tracks. I tried changing them out but it still happens. The only way to get rid of it is to reload the game. This is bad if you’re in the patrol area and reloading restarts the time period.
Anyone else get this? |
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#885 | |
Medic
![]() Join Date: Jun 2007
Location: Russia
Posts: 163
Downloads: 97
Uploads: 0
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if you mean the creaks sound, yes its repetitive file which is used in SH5 (and TWOS) as default for submerged operation. I had similar problem, when I noticed very annoying sound which had appeared only after ТС more than 64 or 128. It was one of the command room sound files. I checked and found the one which was the source. So, I simply edited this file, and got rid of the annoying sounds' parts for more comfortable gameplay |
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