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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#586 |
Bilge Rat
![]() Join Date: Mar 2021
Posts: 1
Downloads: 17
Uploads: 0
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Nemám data. Jinak jsem covid vězněm.
Jsem bývalý grafický workoholik. Teď si neužívám důchod. Kojac |
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#587 |
Helmsman
![]() Join Date: Feb 2001
Location: Pennsylvania-Endless Moutains
Posts: 106
Downloads: 72
Uploads: 0
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My CO on the Pasadena was a Buck Ensign on the USS Seawolf SSN 575. This boat was built identical to a Balao class but much bigger to house the Reactor equipment and a few other spaces. Anyhow, He and I got into a discussion about how much more responsive those boats, the one with the controls AFT of the screws were over the Modern Nuke boats. There is a pivot effect that the sims dont model very well at all. Hopefully someday someone will get it, as it helps the subs maneuver better.
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A Submarine Simulation should "simulate" Historical Reality as best as possible! No Excuse, because whatsoever your trying to simulate, is documented..somewhere! |
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#588 |
Wolfpack Dev Team
![]() Join Date: Aug 2015
Posts: 391
Downloads: 3
Uploads: 0
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Hello everyone!
This week I've continued working on the U-boat's new compartments, focusing on UV mapping and preparing for texturing. The engine room, crew accommodation compartment and the galley are now unwrapped. Koji is modeling new merchant ships. Axel is working on the netcode. Here are some work in progress screenshots of the engine room and the crew accommodation area with a basic texture applied. ![]() ![]() ![]() |
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#589 |
Commodore
![]() Join Date: Jul 2008
Location: England
Posts: 628
Downloads: 62
Uploads: 0
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Nice! I haven't bought Wolfpack yet, but once the whole boat is accessible, then I'll definitely be very tempted.
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"I must confess that my imagination refuses to see any sort of submarine doing anything but suffocating its crew and floundering at sea." - H. G. Wells
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#590 | |
Helmsman
![]() Join Date: Feb 2001
Location: Pennsylvania-Endless Moutains
Posts: 106
Downloads: 72
Uploads: 0
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__________________
A Submarine Simulation should "simulate" Historical Reality as best as possible! No Excuse, because whatsoever your trying to simulate, is documented..somewhere! |
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#591 |
Wolfpack Dev Team
![]() Join Date: Aug 2015
Posts: 391
Downloads: 3
Uploads: 0
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Hello everyone!
This week I've started texturing some of the new compartments. Koji is modeling new merchant ships. Axel is working on the netcode. Here are some screenshots of the crew accommodation area and the galley with a few textures applied. The materials and textures are still work in progress. ![]() ![]() ![]() ![]() |
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#592 |
Chief of the Boat
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Coming along very nicely
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#593 |
Helmsman
![]() Join Date: Feb 2001
Location: Pennsylvania-Endless Moutains
Posts: 106
Downloads: 72
Uploads: 0
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Super work!
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A Submarine Simulation should "simulate" Historical Reality as best as possible! No Excuse, because whatsoever your trying to simulate, is documented..somewhere! |
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#594 |
Dipped Squirrel Operative
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Just Wow! Historically corrrect as far as i know, and the interior looks so real
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>^..^<*)))>{ All generalizations are wrong. |
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#595 |
Gefallen Engel U-666
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KOJAK!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#596 | |
Swabbie
![]() Join Date: Mar 2021
Posts: 13
Downloads: 0
Uploads: 0
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#597 |
Gefallen Engel U-666
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snak3Gam3r!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#598 |
Wolfpack Dev Team
![]() Join Date: Aug 2015
Posts: 391
Downloads: 3
Uploads: 0
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Happy Easter everyone!
I am still working on texturing the new compartments. Koji is working on the merchant ships and Axel is working on the netcode. Next week, Oscar will return and continue working on the new water asset. Here are some work in progress screenshots of the officers accommodation area with a basic texture applied. ![]() ![]() |
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#599 |
GWX - KC Crash Test Dummy
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Could we have a sneak peak of Koji's ships please
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Someone Had to Make the Tea |
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#600 |
Wolfpack Dev Team
![]() Join Date: Aug 2015
Posts: 391
Downloads: 3
Uploads: 0
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Yes! Check out the latest development update on Steam: https://store.steampowered.com/news/...73656378969501
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Tags |
hms marulken, subsim, u-boat, usurpator, wolfpack |
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