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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Aug 2019
Posts: 9
Downloads: 27
Uploads: 0
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Hi gentlemen
What is the best 10 sh3 mods .
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Wize captane |
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#2 |
Swabbie
![]() Join Date: Mar 2005
Posts: 14
Downloads: 80
Uploads: 0
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MFM (Merchant Fleet Mod) adds a lot of merchant models
and it is my favorite because of the variety it brings to the game. After all, you will be spending most of your time hunting and sinking merchants so this mod really helps keep the game fresh. |
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#3 |
Expert Shipsinker
Join Date: Feb 2007
Location: Baltimore,Md./ CA45
Posts: 916
Downloads: 360
Uploads: 0
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DISCLAIMER HERE : First of all this is only my opinion and based solely on mods that I personally have experience with. I know there many great mods available for GWX3, that I haven't tried. The mods in my list, have made SHIII a very pleasing and enjoyable game. I also use many other mods with my install and ALL add to my experience of a fun game. These are my TOP 10. Oh yea, I'm using GWX3.
I always thought about starting a thread on this subject, just to get other opinions and other takes on their TOP 10 "game changer Mods". So here goes. My list is not a ranking, just a list. All are #1's. 1. GWX3 Wilhemshafen, St.Naz, Schluese and Xtra Ships v6 1. MFM3.3 + Skins + Sailer Steve's Ships Names 1. M.E.P. v6 + FSF and a few other add-ons for that mod 1. MaGUI F ( I don't use this anymore because I use ARB WideGUI now but it's very good anyway, and makes my list.) 1. Thomsen Sound Pk v3.2 1. S3H H.sie's Patch v16B1 1. ARB's WideGUI v.3.1 + Tycho's Map Fix ( Ahnenerbe + Tycho's Map Fix, I use that on my CCom12 install is great too ) 1. Wooden Life Boats 1. Water Streams and Exhaust Combi Mod v2.3 1. SH3 Volumetric Cloud&Fog v2.2 Well, there you have it. My TOP 10 "Game Changers" as I call'm. Before hitting SUBMIT REPLY, I would like to add an eleventh, or another #1, and it's all the different skins for your boat. I love them. There're many cool ones to add to your set-ups ... Doolar CA45 (Jerry Baltimore Md )
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ONEALEX 1.53 ARB / NYGM "ENHANCED Steel Coffin Edition" v7.8 DGUI / CCom12 DGUI / WAC 5.2 DGUI / Toyotagt86 v2.3 ARB / GWX3 DGUI / GWX Knight's Cross v1 |
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#4 |
Navy Seal
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Not in special order here:
- Hsie patch - ARB Wide Gui + Tycho full map - SH3 Commander - Assisted plotting mod - German U-Boat Compilation Rest is coming from a mix of few mega mods like Ccom12, NYGM, GWX, Onealex. They all have very good features that i built kind of hybrid... ![]()
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#5 |
Guts for Garters
![]() Join Date: Aug 2008
Location: U-30
Posts: 599
Downloads: 916
Uploads: 12
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NYGM Tonnage War V2.5 – Stand Alone Version
NYGM3_New NYGM3_6F NYGM_2017A IABLShipsforNYGM_New_Thomsen 3rd Flotilla Mod MFM-Interim-Beta_NYGM NYGM_HiRes_Submarines_3_6F New Lorient v1 - NYGM 3.6F WAC MaGui for NYGM v2017A - 1366x768 WAC MaGui for NYGM fix MFM-Improved Uboat Surface Riding Tweak v1.0 Supplement to V16B1 (JSGME) Stiebler4B_Addon_for_V16B1 Stiebler4C_Addon_for_V16B1 GWX_DFa-Flag&Pens_2010 TAM 2.01 + UCS 3.01 Kombi (CCoM 12.0 mit WS-GUI ) ... and last but not leased TorpedoTubesFireFinal KUrtz
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Schleichfahrt Rudder: GWX KC.vQ https://www.mediafire.com/file/taz1r...XKC.vQ.7z/file ![]() Last edited by Ktl_KUrtz; 06-30-20 at 04:57 AM. |
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#6 |
Seaman
![]() Join Date: Feb 2015
Location: somewhere in southgermany
Posts: 32
Downloads: 337
Uploads: 0
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1. NYGM Tonnage War V2.5 + NYGM_New + NYGM3_6F + NYGM_2017A +3rd F
Flottila Mod 2. IABL's Merchant Fleet Mod v3.2 + MFM3.2 displacement correction Mod +Merchant Fleet Skins 3. TKSS German U-boat Compilation 4. ARB WideGui with Tycho- Patch + Fix for the reconbook ARB WideGui 5. hsie- Patch (Supplement to V16B1) 6. Stieblers4C_Addon_for_V16B1 7. M.E.P. v6 + FSP + Visual Sensors for NYGM + Ship Vanishing Hull 8. New U-Boat Guns fixed reworked for German U-boat Compilation 9. WB's Deckgun Range 10. WB's Deck Awash & Fuel Economy and bearded faces, and U-Boat skins, SH3 Weather, and German Hits 1910 - 1945 and sober's smoke effects, and similar turms and, and, and... ![]() and of course: the "i-never-want-to-miss-it" SH3- Commander |
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#7 |
Gunner
![]() Join Date: Apr 2005
Location: AZ
Posts: 93
Downloads: 25
Uploads: 0
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Sheesh! I haven't looked in on the Radio Room in ages! Thanks for all the hard work Neal, et al, glad to be on board again!
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#8 |
Chief of the Boat
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The two 'must haves' for me are SH3 Commander and JSGME.
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#9 |
Gefallen Engel U-666
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David Kay!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#10 |
Samurai Navy
![]() Join Date: Feb 2008
Location: In an octopus's garden
Posts: 565
Downloads: 99
Uploads: 0
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Not sure about the whole top ten, but NYGM, ARBWideGui and HSie's and Stieblers .exe patches are among the best regardless IMHO.
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#11 |
Watch
![]() Join Date: Aug 2020
Posts: 15
Downloads: 118
Uploads: 0
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Here is the list of mods I like but I still have a lot to try. No particular order
GWX Commander ahnenerbe Wide-gui ( would rather use arb but struggle with the tyco patch for full map. 16km atmosphere Thompsen sound pack Altenative flotillas enhanced damage effects. * If someone can walk me through the arb widescreen mod with a full map please p.m. me. I struggle with the tycho patch, I am fairly new to modding. |
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