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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,965
Downloads: 276
Uploads: 51
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No matter what I do, if I use mods or not, I always have this sun shining in the sky.. flat as a coin...
It's with GWX3.0 and I get this sun from start of every patrol to the en of it. I tried using env mods that include sun halo tga, but the result is the same... Somewhere I read about a GWX flat sun fix, but can't find a thread about about it. Is that the cure for the problem? Could someone please give me a hand with this? Thanks a lot in advance. CapZap
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#2 |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,450
Downloads: 493
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Try this :
https://www.subsim.com/radioroom/dow...do=file&id=389 It works as I use it. Good hunting, FUBAR295
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
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#3 | |
Sea Lord
![]() Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,965
Downloads: 276
Uploads: 51
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![]() Quote:
Will give it a try right away! ![]() CapZap EDIT: FUBAR, one question... I see the fix has the ENV files, and by enabling the mod via JSGME, won't it break any env mod I might use?
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![]() Last edited by CapZap1970; 06-24-20 at 11:54 PM. |
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#4 |
Navy Seal
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Flat sun fix for Nvidia:
antialiasing gamma = off Antialiasing no more than X4 multisampling! ![]()
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#5 | |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,450
Downloads: 493
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![]() Quote:
You can do as Fifi has suggested in a tweak if you have that card. Good hunting, FUBAR295
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
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#6 | |
Sea Lord
![]() Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,965
Downloads: 276
Uploads: 51
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Thanks for the advice Fifi, that might me the problem, not the mods, I will change that right away!!
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#7 | |
Sea Lord
![]() Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,965
Downloads: 276
Uploads: 51
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![]() Quote:
Tried without any mods at all, just GWX as base, and the flat sun is still there, so I guess the problem is what Fifi said. Thanks a lot anyway!! You have been very helpful! ![]() CapZap
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#8 |
A-ganger
![]() Join Date: Nov 2012
Posts: 79
Downloads: 50
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I also have the flat sun issue and it doesn't seem to make any difference what graphics settings I use or environment mods with my RTX 2070.
I'm more worried about the odd black artefacts keep flashing just above the horizon randomly. Rick Last edited by RickSarg; 06-26-20 at 01:50 AM. |
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#9 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,484
Downloads: 877
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#10 |
Grey Wolf
![]() Join Date: Nov 2010
Location: Texas
Posts: 887
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So in regards to the link. What are you suppose to do with the sun halo TGA? Just stare at it and hope it works?
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#11 | |
Navy Seal
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You can make a little mod, just to be sure.
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#12 |
A-ganger
![]() Join Date: Nov 2012
Posts: 79
Downloads: 50
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Didn't need Inspector or any other tool.
nVidia RTX 2070 Settings GLOBAL SETTINGS ONLY Image Sharpening Sharpening Off, Scaling Disabled Ambient Occlusion Off Anisotropic filtering 16x Antiasliasing - FXAA On Antiasliasing - Gamma correction On Antiasliasing - Mode Override any application setting Antiasliasing - Setting 8x Antiasliasing - Transparency Off CUDA - GPUs All DSR - Factors Off DSR - Smoothness Off Low Latency Mode Off Max Frame Rate Off Multi-Frame Sampled AA (MFAA) Off OpenGL rendering GPU Auto-select Power management mode Optimal power Shader Cache On Texture filtering- Anisotropic sample optimization Off Texture filtering - Negative LOD bias Clamp Texture filtering - Quality High quality Texture filtering - Trilinear optimization On Threaded optimization Auto Triple buffering Off Vertical sync Use the 3D application setting Virtual Reality pre-rendered frames 1 Virtual Reality - Variable Rate Super Sampling OFF |
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#13 | |
Sea Lord
![]() Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,965
Downloads: 276
Uploads: 51
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![]() Quote:
Thanks a lot RickSarg, I will give it a try... ![]() CapZap
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#14 |
Navy Seal
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My advice didn’t work?
On my computer if i set antialiasing more than X4 multisampling and gamma correction on on, i have the flat sun...but respecting what i said above, sun is perfect ![]() Plus if you set antialiasing compatibility to Diablo III in inspector, it’s like my AA was X8! (You can check my screen shots in screen shot thread, they are just perfect)
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#15 |
A-ganger
![]() Join Date: Nov 2012
Posts: 79
Downloads: 50
Uploads: 0
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