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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | ||
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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![]() Quote:
Quote:
The locations of the new patrol grids are contained in the Readme (RTFR ![]()
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![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... |
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#17 | |
Silent Hunter
![]() Join Date: Nov 2002
Location: London. UK
Posts: 4,179
Downloads: 279
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![]() ![]() Best regards. Fubar2Niner |
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#18 |
Frogman
![]() Join Date: Dec 2009
Posts: 305
Downloads: 22
Uploads: 0
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Am I right in thinking it's normal to get a conflict in JSGME pertaining to Randomised events.cfg when enabling the second part of Patrol orders mod?
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Oh worse than Hitler! You wouldn't find Hitler playing jungle music at three o'clock in the morning! |
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#19 |
Gunner
![]() Join Date: Apr 2007
Location: Antrim, N.Ireland
Posts: 94
Downloads: 43
Uploads: 0
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Thanks WB & JScones
I think I understand now ![]() |
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#20 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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Yes - this is normal and you can ignore it as long as it refers to one of my mods or the SH3 Cmdr files for GWX 3.0.
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![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... |
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#21 |
Sea Lord
![]() Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
Uploads: 29
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Looks real good WB.
Downloading now. |
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#22 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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There is now a update to the GWX version of this mod - v1.0
This version adds an additional 70 or so quotes to the main menu screen (English only at this time), supports changes being made when you load the game mid-patrol and is a single GWX version (I have incorporated the French and German changes into this mod).
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![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... |
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#23 |
Seasoned Skipper
![]() Join Date: Aug 2005
Location: Istanbul, Turkiye
Posts: 715
Downloads: 115
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Just wanted to say thanks WB, this sounds very interesting
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Lt.z.S. Barbaros Hayreddin, U-35, 2nd Flot/Kiel, Type VIIB Oct.29.1939, 2nd Patrol Eastern English Waters Running SH5/TWOS |
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#24 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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Enjoy!
I'm just getting to grips with some of the possibilities that SH3 Commander opens up for modders like me who just play around with existing files. Compatibility should no longer be an issue, and a mod that works with WAC will also work with NYGM, LSH and any other mod or supermod. The only exception is GWX which has its own SH3 Cmdr files, but it means every mod should have just two versions. No more weeks of adjusting mods to get them to fit in with the most popular supermods! If only I'd worked this out a couple of years ago (or read JScones Readme properly!). I can hear JScones now - "RTFR, WB!"
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![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... |
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#25 |
Planesman
![]() Join Date: Jul 2007
Location: Montreal, Canada
Posts: 194
Downloads: 65
Uploads: 0
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Sorry if I necro this thread... I just installed this mod (with JSGME in SH3Commander) + GWX + H.sie V1681.
August 1941, with a VIIC on patrol grid CG11, East of Portugal. So, I installed VII South on JSGME as it covers from Ireland to Gibraltar. After about a week or so without spotting anything in my patrol grid I sent a Status Report... but I never received any secondary patrol grid. Is it normal? Can it happen that I will not receive any secondary grid? I checked and everything seems to be installed fine (random message in intro + after my savefile is loaded). Thanks! |
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#26 |
Commodore
![]() Join Date: Oct 2009
Location: Helsinki, Finland
Posts: 614
Downloads: 135
Uploads: 0
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You have to sink at least one ship and disable BDU messages with h.sie option's selector.
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Himmel, sukeltakaa! |
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#27 | |
Planesman
![]() Join Date: Jul 2007
Location: Montreal, Canada
Posts: 194
Downloads: 65
Uploads: 0
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I checked - BDU messages is checked under the h.sie option's selector. So that means it is set correctly? |
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#28 | |
Grey Wolf
![]() Join Date: Jul 2011
Location: Verona, Italy
Posts: 927
Downloads: 1435
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![]() Quote:
![]() @Obltn_Strand wrote to you : "disable BDU messages with h.sie option's selector."
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Parked under the balcony with my U-27 waiting Juliet finish makeup |
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#29 |
Planesman
![]() Join Date: Jul 2007
Location: Montreal, Canada
Posts: 194
Downloads: 65
Uploads: 0
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#30 |
Commodore
![]() Join Date: Oct 2009
Location: Helsinki, Finland
Posts: 614
Downloads: 135
Uploads: 0
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Unchecked.
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Himmel, sukeltakaa! |
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