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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#286 |
Navy Dude
![]() Join Date: Sep 2001
Posts: 172
Downloads: 21
Uploads: 0
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How does one obtain this game ?
does this game allow for at sea re-fueling ? Also can you pull into friendly ports ( not only home port) ?? |
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#287 | |
Seaman
![]() Join Date: Feb 2008
Location: Houston, Texas
Posts: 41
Downloads: 16
Uploads: 0
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2. No, but refueling is unnecessary 3. No ports whatsoever. Wolfpack, in its present state is a multiplayer (PvE), real time simulation of the approach and attack phases of WWII submarine warfare in the Atlantic theater. Each submarine can be crewed by up to five players and each wolfpack can have up to 5 submarines. When you start the game your are placed in a position near the enemy and must prosecute the attack. It really is an Alpha title at the moment and you are paying to test as the game is built into Beta and eventual Release version. |
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#288 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
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4 submarines!
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My site downloads: https://ricojansen.nl/downloads |
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#289 |
Seaman
![]() Join Date: Feb 2008
Location: Houston, Texas
Posts: 41
Downloads: 16
Uploads: 0
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#290 |
Born to Run Silent
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One more update coming then the devs are going to take some long overdue shore leave.
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SUBSIM - 26 Years on the Web |
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#291 |
Wolfpack Dev Team
![]() Join Date: Aug 2015
Posts: 391
Downloads: 3
Uploads: 0
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Version 0.18 is here!
This version contains major updates to the map tools. We’re taking a break during July, but we’ll be back to work on the bots in August. Patch notes: Right mouse button now closes recognition manual. Fixed bug where the the notes section closes when typing c. Torpedo gyro is now activated after 200 meters. Fixed bug in tutorial level where torpedoes would pass through ships. Added compass to conning tower. Added compass to attack periscope. Overlapping map text is now hidden. Map keypad entries now support decimal numbers. Map keypad entries now support addition, subtraction, multiplication and division. Holding left ctrl button now lets you quickly zoom in on the map. Added more map symbols. Added line styles. Added line copy tool. Added more snapping options (none, point, line, all). Lines drawn on the map now snap to the u-boat. Eraser now works on any part of a line or circle. Time stamps are now a property that all lines, circles and symbols can have, rather than something specific to the time stamp tool. Removed time stamp tool. Added hotkeys for map tools. |
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#292 |
Born to Run Silent
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Development has resumed!
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SUBSIM - 26 Years on the Web |
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#293 |
Torpedoman
![]() Join Date: May 2012
Location: Under the Sea
Posts: 119
Downloads: 238
Uploads: 0
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Good news! Keep up the good work!
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#294 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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#295 |
Wolfpack Dev Team
![]() Join Date: Aug 2015
Posts: 391
Downloads: 3
Uploads: 0
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Hello everyone! Sorry about the radio silence. From now on we will be making weekly updates every Friday. This week I have been working on the bots. The only thing that is missing right now are character animations, which Einar is making. Patch 0.19 with the bots is coming out as soon as the animations are done.
/Oscar |
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#296 |
Wolfpack Dev Team
![]() Join Date: Aug 2015
Posts: 391
Downloads: 3
Uploads: 0
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This week has been devoted to the completion of the bot system.
Oscar's been bug fixing and improving the interfaces while I've been working on custom animations for the bot characters. We are currently set on releasing the patch by the end of next week. /Einar |
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#297 | |
Soundman
![]() Join Date: May 2004
Posts: 144
Downloads: 100
Uploads: 0
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![]() Cheers, Lost |
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#298 |
Wolfpack Dev Team
![]() Join Date: Aug 2015
Posts: 391
Downloads: 3
Uploads: 0
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Hello everyone!
We are now releasing the bot features we've been working on the past month. The addition of bots will make the game more single player friendly by allowing you to control the U-boat from a dashboard interface. Bots are activated on a per server basis in the lobby menu. To access the bot interface in game, click the mouse wheel, or press F1-F3 for individual bots. Bots play crew members that do not have a player. If a player logs in, the corresponding bot is deactivated. There is no captain bot. ![]() Use the helmsman interface (F1) to set the speed, heading and rudder angle. The helmsman bot will notify you if the battery level is low ![]() The torpedo data computer may be controlled via the helmsman interface. ![]() The hydrophone and the radio are available in the radio man interface (F2). The radio man bot will notify you of radio messages as well as hydrophone contacts. ![]() The dive officer interface (F3) allows you to set the U-boats depth by entering a desired value. Use the automated quick commands for diving, surfacing, emergency dive and for maintaining periscope depth. The dive officer bot will notify you if the compressed air supply is low. Patch notes: Added bots. Press the middle mouse button, or F1-F3 to activate the bot menus. Added scalable menu cursors. Added overlay to distance table to make it easier to use. Added quick encounter option. Outgoing telegraph messages are now logged. Added indoor zoom. Increased time between fired salvo shots to 2.3 seconds. Added bearing indicator to UZO Reloading torpedo tubes now depletes compressed air. |
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#299 |
Born to Run Silent
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Selecting the Close Encounter option will place your starting position in a random spot where the convoy is coming towards you, give or take 90 degrees. Essentially, check this and you are not forced to perform a lengthy end around run to get in front of the convoy. Should you wish to start a mission with a chance of needing to do an end around, leave this unchecked.
. --- When using the hydrophone interface, you can click on the speaker icon to "put the headphones on", and click again to "take them off". | | When a U-boat sends a radio message, it will be received by any U-boats surfaced or above 12m. A U-boat below 12m will not get the message, and it is not "saved" for them when they surface; they missed the message. |
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#300 |
Born to Run Silent
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Tags |
hms marulken, subsim, u-boat, usurpator, wolfpack |
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