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#1 |
Sea Lord
![]() Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,721
Downloads: 107
Uploads: 4
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Hi,
the radio reports about convoys you receive in the captain's log (in TWoS, or in a modlist with TDW NewUIs + OHII), are they in nautical time or GMT? It's been several times now that I missed a convoy, so maybe I'm always 1 hour late or in advance ![]() I never change the standard GMT setting and recently I'm only about 50% successful when intercepting a ship or convoy, therefore my question, and of course my failures could have other reasons. Also, in my modlist with TDW NewUIs 7_5_0 + OH2 the 'Radio Contact Range' which is the number you can change in the upper right icons on the NavMap doesnt' seem to take effect: I still receive contacts more than 800 km away when I set it to 250 or 500. Is it broken? Thank you, XS |
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#2 |
Admiral
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I always go by GMT and I have been successful. But I think you have been playing with a vanilla version? Correct? It may be different.
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#3 | |
Sea Lord
![]() Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,721
Downloads: 107
Uploads: 4
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![]() Quote:
Yes, with a special modlist, but should be the same as TWoS in this regard. Here it is: ----------------------- Accurate German Flags SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch Dark_Observation_Scope_from_TWoS SteelViking's Sky Banding Mod Water reflections intensity varied by available sunlight by TheDarkWraith SH5_7A_Conning_Fix Fix clock rear torpedo room VIIA Fuel Gauge WoGaDi_SteelViking's Interior Equipment_Upgrades_Fix_v1_4_byTheBeast Equip_Upgrades_Fix_1_4_AFFOE_151 Equipment_Upgrades_Fix_v1_4_Patch_1 Equip_Upgrades_Fix_1_4_Patch_1_AFFOE_151 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober EUF_UBoat_FX_v0_0_3_ byTheBeast FX_Update_0_0_22_ByTheDarkWraith FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches) FXU_0_0_22_Ship zon Files v2 MightyFine Crew Mod 1.2.1 Stock faces STOCKGAME_ADJUSTED_Stormys DBSM SH5 v1.3 Basemod STOCKGAME_ADJUSTED_Stormys DBSM SH5 v1.3 additional crew sounds beta6 NewUIs_TDC_7_5_0_ByTheDarkWraith NewUIs_TDC_7_5_0_Sjizzles_Charts for NewUIs from TWoS NewUIs_TDC_7_5_0_FIX_Message_English_XOTDC_Auto_Ma nual_TDC NewUIs_TDC_7_5_0_New_radio_messages_German Automation Scripts for Stock Game IRAI_0_0_41_ByTheDarkWraith IRAI_0_0_41_Inertia_Damage R.E.M_by_Xrundel_TheBeast_1.2 R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible OPEN HORIZONS II v2.5 OH II v2.5 Grid Request fix Patch SH5 Trevally Harbour & Kiel Canal Pilot v3.1 Trevally Tutorial - All v0.2(for OHIIv1.3) TDW_No_Contact_Colors_1_1_0 TDW_No_Contact_Tails_1_1_0 TDW_Waypoint_Contacts_No_Symbols_1_1_0 Map_Tools_ADJUSTED_from_TWOS IO_StrategicMap_7_5_0_for_TDWv750_ADJUSTED IO_MapCourseLine_normal pencil_mod DeckGun Friendly Waves ChangeBase_23ndFlotilla_LaSpezia (START IN MEDITERRANEAN SEA MOD) STOCKGAME_ADJUSTED_R.S.D. - Reworked Submarine Damage_5.x.x by vdr1981 (LESS DAMAGE) R.S.D. & R.E.M. - GHG Hydrophone add-on (no hyd on surface)_from_TWoS ----------------------- |
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