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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ocean Warrior
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Is it correct to say this is only a non-functional graphic, or does it actually detect radio waves in the game ?
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#2 |
Admiral
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It's a graphic, but the detection is modeled.
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#3 |
Ocean Warrior
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Thanks. What is the detection sign; a noise or what ? Trying to figure out how it works.
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#4 |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,450
Downloads: 493
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
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#5 | |
Ocean Warrior
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#6 | |
Stowaway
Posts: n/a
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Crash dive when you get the detection notice, visual contact is not far behind. I've added a mod for Late War Radar Detection for the snorkel. Sometimes radar will pickup the snorkel and sometimes it don't. I'm in October 1943 in a type IXC heading for the Caribbean and it's extremely hard to run on the surface. I've read that historically, boats could run at 6-knots with the snorkel. So, that's where I keep the speed. Hope this is helpful. |
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#7 | |
Ocean Warrior
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Very helpful, appreciate it !
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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