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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Born to Run Silent
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Looking forward to playing this game over the holidays. Visited Wired for a review.
https://www.wired.com/story/red-dead...t-impressions/ But instead of a game review, all this writer posted was a rambling rant about how much work was involved in developing the game: Quote:
The political correctness infection keeps getting worse.
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SUBSIM - 26 Years on the Web |
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#2 |
Soaring
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This now will reach just a very few readers here, I fear, since it is in German, sorry. It is a very classy, stylish review by one of Germany's mainstream weekly magazines, Die Zeit. For those who can understand German, reading it might be pure pleasure and a literaric joy.I intentionally do not post a bot translation like I usually do, for bots mess it up, I fear. this text is just too much fun and quality in the original, very very well-written.
https://www.zeit.de/digital/games/20...omplettansicht I am not certain, however, that the game is that good indeed regarding regarding its gameplay, what I have seen of it at youtube, in the end looked like just another FPS with quite linear narration guiding: visually extremely polished, no doubt, and as they said: maybe good character depiction, but still: maybe just a repetitive FPS indeed. For 70+ coins minimum cost over here for the smallest edition, and needing to fiddle with the Playstation controller instead of keyboard and mouse of my PC, maybe too expensive. So far no word on a PC converison. Still, I wait for a PS4 sale next year before considering this title seriously.
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If you feel nuts, consult an expert. |
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#3 |
Fleet Admiral
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Honestly, not sure I can muster up all that much sympathy. While any worker being overworked is bad. I am having a hard time believing that coders working long hours qualifies for labor abuse.
When I think of labor abuse I think of children working 18 hours a day in dangerous industries. I think of miners forced to work in hazardous conditions. But video came coders? Eye strain and carpal tunnel syndrome, while bad, does not equate to the more unfortunate traditional forms of labor abuse. I would be more concerned with the workers who assembled my computer than some coder. Again, any time a business owner abuses workers is bad. But I am having a hard time imagining that game coders rank anywhere close to actual labor abuse.
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abusus non tollit usum - A right should NOT be withheld from people on the basis that some tend to abuse that right. |
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#4 | |
In the Brig
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#5 |
Ocean Warrior
![]() Join Date: Mar 2004
Posts: 3,485
Downloads: 0
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Long hours spent at an air conditioned office in an ergonomic chair, oh the humanity! Feeding on swill such as sushi and $5 covfefe.
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em2nought is ecstatic garbage! |
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#6 |
Lucky Sailor
![]() Join Date: Oct 2010
Location: Rome
Posts: 4,273
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I sure the devs were all compensated for their extra time. It may have been hard hours and grueling deadlines, but now their done, and they can relax and rest on their laurels. It's not like this is some sweatshop that offers no end in sight for these coders.
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#7 | |
Ocean Warrior
![]() Join Date: Mar 2004
Posts: 3,485
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Good thing trusty steeds don't have flight models. ![]()
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em2nought is ecstatic garbage! |
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#8 | |
Lucky Jack
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Long brutal work weeks with little time off....sounds like my work week. Thing is this...there was no one holding those involved in making the game to the chair until it was complete.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#9 | |
Fleet Admiral
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True...poor snowflakes. To quote Droopy: ![]() The tech/semiconductor industry is the most over-pampered lot. I need to do stand-up comedy, where I do nothing but make fun of these over-pampered primadonnas. Do I need to tell my Intel stories? The posh break rooms, with playstations and 5 $5k message chairs? I can go on and on...
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