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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Bosun
![]() Join Date: Nov 2011
Posts: 68
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Now that's the good job! Thanks for explanations!
So my proposition turned out to be wrong, but at least we know that when you have three bearings intersecting in one point, the target course is exactly opposite to yours. That's also a simplification anyway. |
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#17 |
Stowaway
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Wow, great thread !
![]() Although I can't imagine to do myself all these drawings to attack a ship ... for now. ![]() |
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#18 |
Grey Wolf
![]() Join Date: Sep 2011
Posts: 979
Downloads: 256
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#19 |
Commander
![]() Join Date: Apr 2013
Location: Buenos Aires
Posts: 456
Downloads: 159
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The problem of real navigating duty is going out noriegan fiordos. In red the inaccurate placement and measures force you to reply many time nebulae in close approach you very often are too long or is to late. With mygm is a headache before fluctuating sites in waypoint shield ruin it.
You need aob ring and attack disc, with out this and some tables is impossible.. Quiet water attack to scored convoy is too risky. I will see you some screens of my magui3.4 caws version with needed tools. Also I made a better version of jfo because original resolution of text is awful for ws gui. Also I get an pages into one to make more easy. I don't finish an pages 1944 and 1945.. I should.
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Having a HARD TIME with CONSOLIDATE GRANMA MOD... |
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#20 | |
Hellas
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Maybe a screens sequence would help better
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Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
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