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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Nub
![]() Join Date: Sep 2011
Posts: 3
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anyone working on any? i'm only asking not trying to step on ppl that do mods.. i have no time to do this ugggg
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#2 |
Planesman
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Why oh why????
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#3 |
Watch
![]() Join Date: Feb 2013
Posts: 19
Downloads: 63
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I believe Killerfish has stated they have no plans to develop nuclear-payload weapons.
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#4 |
Bilge Rat
![]() Join Date: Mar 2013
Posts: 1
Downloads: 4
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#5 |
Samurai Navy
![]() Join Date: Nov 2007
Posts: 567
Downloads: 210
Uploads: 1
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One thread or other was debating adding the ASTOR along with a game over if used...
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#6 |
Captain
![]() Join Date: Oct 2004
Location: AZ & DC
Posts: 487
Downloads: 48
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Amazon for the better ones. Ebay, well check their selling score before hand.
Good luck! |
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#7 |
Gefallen Engel U-666
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krashd!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#8 |
Nub
![]() Join Date: Sep 2011
Posts: 3
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I for one would like to go through all the procedures for launch. i think it'd be a challenge to do with a hunter killer on your tail
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#9 |
Sonar Operator
Join Date: Jul 2017
Location: Central Europe
Posts: 20
Downloads: 71
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well it would be a rellativ ridiculous mission, but i like to imagine that when i screw up the campaign i would suddenly get an alarm message in wich the president of the united states ordered a nuclear strike against the soviet union and then i would have to do all the procedures necessary to launch the missiles. so just a fantasy.
but in case we get a pre war mission or campaign in the future it would be a nice idea to sneak through enemy lines to the pole and conduct a missle test to show power...
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#10 | ||
Sonar Guy
![]() Join Date: Sep 2002
Location: Canada
Posts: 395
Downloads: 39
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Still though again for game purposes I can see why the devs don't go down this route, even if fully implemented (Soviet and American nuclear weapons) you'd have massively (relative to everything else) over-powered weapons which would bring equally over-powered retaliation, until all meaning is lost.
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#11 |
Sonar Operator
Join Date: Jul 2017
Location: Central Europe
Posts: 20
Downloads: 71
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i wouldn't like the idea of nuclear torpedos either but but the whole weaponstest thing sound interesting to me or as some kind of endgame or single mission. i'd like to see the player learn about the destructive power cruising the seven seas everyday. but thats just my opinion, i can understand you concern, nuclear weapons would make any war action in the middle of the scenario pointless.
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#12 |
Lieutenant
![]() Join Date: Jan 2005
Location: Houston, Texas
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Just my 2 cents....but if you are trying to launch missiles with a HK on your tail, you have already lost.
I'm pretty sure most Boomers would be nowhere near an active shooting war zone. ie the GIUK gap. The Soviets are going to be sitting quietly under the ice packs, and US boats are in some deep dark hole of silence well away from the shooting.
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#13 | |
Sonar Guy
![]() Join Date: Sep 2002
Location: Canada
Posts: 395
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As far as boomer patrol locations, well it depends on when you are talking about. By 1968 the vast majority of the fleet (including all the early GW and Ethan Allen class boats) would have been running Polaris A3 (2500 mile range) which would put them a healthy distance away from the GIUK gap. At that point a few of the newer Lafayettes (which hadn't yet gone through their first refit) were likely still carrying A2 Polaris (which as far as I know was put out to pasture in 74) which at 1500 miles would necessitate patrols inside the Norwegian Sea. This is just a guess on my part but, I would think that they would have probably put those boats in the Med which would probably be safer vs trying to keep a boomer on station in a war-zone, but that could make for a nice hide-and-seek mission. By 84 though, you'd just have Tridents brings them even further away from the fighting. As for the Soviet boats, you'd have the crazy North American patrols taken by the Yankees and Hotels (also Golf class SSBs) off the eastern seaboard. If accounts are to be believed, they'd be very well known due to SOSUS and probably be intercepted before even reaching station but that doesn't mean they wouldn't try. After 1970 you have the Delta Is come on line, which is a game-changer because they hardly have to leave the Barents Sea to be in range to launch. I've always thought that the Ice made for good hiding but I have my doubts whether they'd go for the polynya launch as it would make them a lot easier to localize (only X number of places they could get to the surfaced and launch from vs. anywhere on the open sea.)
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#14 |
Mate
![]() Join Date: Jun 2017
Posts: 58
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Other than some fancy graphics, what is the purpose? Maybe 'destroy' a port or many ports. I suppose their may be some point in understanding ranging issues, but I'm not aware of the point. If its not on a missile, why? Now nuclear mines for port protection, that I understand. But again, just graphics.
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#15 |
Navy Seal
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