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#16 |
Medic
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Thank you for this thread. And you got realy lucky, I usually die when that happpens.
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#17 |
Seasoned Skipper
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Does anyone know why they don't detonate when in proximity to a decoy or moss? I notice this is very different to what happens n Dangerous Waters where they often explode when reaching decoys.
Don't they have more than just a contact fuse? Or is it perhaps BECAUSE they expect to encounter noisemakers and the like that they do not use a proximity fuse activated by the seeker (i.e. based on range)? |
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#18 | |
Nub
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#19 |
Ocean Warrior
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In theory it should be possible to generate the magnetic signature magnitude.
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#20 |
Loader
![]() Join Date: Apr 2002
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Also since some subs have titanium hulls, shouldn't magnetic fusing be merely an option rather than a requirement?
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#21 |
Watch
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A handful of subs have titanium hulls. Most have non magnetic steel hulls at least in part of their build. They are also degaussed regularly. But obviously 10k tons of steel (non magnetic or not) will always have a residual magnetic signature which can be quite large (even considering a 0.1% magnetization it is still a 10 ton magnet).
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#22 |
Loader
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So would the titanium hull of an Alfa or Sierra be sufficient magnetic to trigger the fuse of a torpedo? Because if you hard-wire your torpedo to ignore acoustic proximity fusing unless there is also a magnetic signature (in order to ignore decoys), then every genuine target must have a magnetic signature.
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#23 | |
Ocean Warrior
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#24 |
Lieutenant
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Well I tried to get too fancy the other night.
I tried to go all Tom Clancy and moved my La Class in behind a November nice and slow just to see how close I could get without being detected. Finally decided to fire at about a mere 700 yards and amazingly my torpedo missed at first and attempted to circle around to reengage. Problem was I was sitting like an idiot only 700 yards away so when it circled the first thing it spotted was me ![]() Oh crap! That's why we don't engage from that close!
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#25 |
Bosun
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#26 | |
Grey Wolf
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