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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Torpedoman
![]() Join Date: Dec 2010
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It would be cool if the Soviets used their version of the MOSS in cold waters, (If they actually had one historically.)
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#2 |
Ocean Warrior
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Soviets did useself propelled imitators but it appears that they are difficult to introduce to the AI.
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#3 |
Watch
![]() Join Date: Jul 2009
Posts: 23
Downloads: 483
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Еndorse topic,I was interested in and was surprised that the Soviets no version of the MOSS.
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#4 |
Ace of the Deep
![]() Join Date: Jan 2006
Posts: 1,140
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Since the game generally starts with them being within 25 Kyards, it cannot really be that hard to just tell them to shoot one as soon as it spawns. Make their noise exactly the same as the firing subs, so we'll be forced to judge which is which entirely on behavior.
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#5 |
Bilge Rat
![]() Join Date: Jul 2017
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A MOSS doesn't make the noise of a sub calmly searching. It makes the noise of a sub frantically trying to get out of a torpedo's range. Getting the AI to pop them at the right time to fool a torpedo is the hard bit, I'd imagine.
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#6 |
Swabbie
![]() Join Date: Aug 2017
Posts: 14
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Well, game recognizes when torpedo has a lock on a submarine (yellow icon, "torpedo in the water" message), seems like a perfect time to fire something like MG-74 Korund.
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#7 |
Gefallen Engel U-666
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REDDQ!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#8 | |
Ocean Warrior
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Yes, Soviets had a MOSS equivalent.
Quote:
However, MOSS could not be introduced for the AI, as the player would see the AI launched MOSS (or equivalent) for what it is (ie a MOSS or equivalent) in the user interface.
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Grumpy as always. |
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#9 |
Sailor man
![]() Join Date: Jun 2017
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Good point, however you could change the way the MOSS is displayed to the user. It could show as just another contact where it's identity could be revealed only with a sonar solution and/or sonar identification.
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#10 |
Cold Waters Developer
Join Date: Aug 2012
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A Soviet version of the MOSS is implemented (in code).
When fired it causes the % SOL against the firing sub to drop significantly over time. However we haven't gotten around to determining which Soviet subs field such decoys and also need to add a check to the AI in order to fire this as opposed to a regular torpedo.
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#11 | |
Swabbie
![]() Join Date: Aug 2017
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![]() Russianships.info list Korunds for all of them (and even Charlies) but the simple truth is Soviets need them. Badly. PS. Shame it cannot actually simulate another contact. It would be fun trying to determine who is just pretending and who is the real McCoy. Maybe something to consider for the future. Last edited by REDDQ; 08-12-17 at 02:38 PM. |
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#12 |
Ace of the Deep
![]() Join Date: Jan 2006
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I agree that would be the best long-term solution, and more accurately represents what the US operator will see.
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#13 | |
Gefallen Engel U-666
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__________________
"Only two things are infinite; The Universe and human squirrelyness?!! Last edited by Aktungbby; 08-13-17 at 12:57 AM. |
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#14 | |
Swabbie
![]() Join Date: Aug 2017
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![]() Quote:
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![]() Dunno when exactly Russians started to build them like that though. It is safe to assume that the only existing Akula in 1984 doesn't have them. With Typhoon the case is similar, only Dmitriy Donskoi (TK-208) has extra launchers and that refit ended in 2002 iirc. Last edited by REDDQ; 08-13-17 at 08:41 AM. |
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#15 |
Lieutenant
![]() Join Date: Oct 2007
Location: Sisak, Croatia
Posts: 265
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http://militaryrussia.ru/blog/topic-602.html
It is very detailed site about russian equipement and weapons. Use automatic translation of page to english. "adopted in 1974 as standard equipment" MG - 74 is carried by this subs (refering to this site) - pr.641 - 877/636 - pr.671RTM / 671RTMK - pr.971 |
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