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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
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#2 |
Torpedoman
![]() Join Date: Jun 2013
Location: South Africa, Cape Town
Posts: 114
Downloads: 292
Uploads: 0
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Pics or no clicks
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No amount of experimentation can ever prove me right; a single experiment can prove me wrong. - Albert Einstein |
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#3 |
Ocean Warrior
![]() Join Date: Mar 2007
Location: Houston, TX
Posts: 2,731
Downloads: 393
Uploads: 12
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"Never ask a World War II history buff for a 'final solution' to your problem!" |
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#4 |
Navy Seal
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#5 |
CTD - it's not just a job
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Nicely done!
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"...and bollocks to the naysayers" - Jimbuna |
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#6 |
Silent Hunter
![]() Join Date: Aug 2005
Location: Figueira da Foz, Portugal
Posts: 4,519
Downloads: 110
Uploads: 0
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My mod list is the following:
Generic Mod Enabler - v2.5.0.150 [E:\SH4\MODS] 1_TriggerMaru_Overhaul_2-5 RSRDC_TMO_V502 RSRDC_V5xx_Patch1 Convoy Routes TMO+RSRD TMO_SubTextures_FooSkin 1.5_Optical Targeting Correction 031312 for RSRDCv502 1.5_OTC_Realistic Scopes for 4 to 3 RSRDCv502 Traveller Mod v2.04 for TMO Traveller Mod 2.04 OTC 1.5 patch Rescue Sub v 1.2 for Traveller Mod v2.04 TMO2_fix_for_TDW_DC_Water_Disturbance_v2_0_SH4 Can I enable this mod after all or should I do it after the TMO+RSRD+other mods (but before travalers mod)? |
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#7 | |
Navy Seal
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Enable after. Be advised the mod was made with TMO and RSRD only. While I don't believe these ships will cause problems, the names.cfg file in the roster section was changed. Some ships in the other mods may have different names, which could cause issues, not sure. |
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#8 |
Silent Hunter
![]() Join Date: Aug 2005
Location: Figueira da Foz, Portugal
Posts: 4,519
Downloads: 110
Uploads: 0
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Thank you!
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#9 | |
Lieutenant
![]() Join Date: May 2012
Posts: 266
Downloads: 176
Uploads: 0
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![]() Looks really nice ![]() |
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#10 |
Navy Seal
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#11 |
Silent Hunter
![]() Join Date: Aug 2005
Location: Figueira da Foz, Portugal
Posts: 4,519
Downloads: 110
Uploads: 0
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All is well. I enable after both of your new mods and didn't had any problem playing the game.
Currently I am patrolling Area 7... |
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#12 | |
Navy Seal
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I am releasing updated RSRD traffic soon and you will see these ships in some convoys. |
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#13 | |
Lieutenant
![]() Join Date: May 2012
Posts: 266
Downloads: 176
Uploads: 0
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I was wondering if you could still see ship lengths in the recog manual?? I lost mines afet enabling Traveller's mod using the same mod order you have ![]() |
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#14 |
Stowaway
Posts: n/a
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Ahoi Bubble!
I would like to insert your ship compilation into my Modpack. For simplicity, you could post the missing but necessary entries for the Names.config here? This would save me a lot of time ... quite apart from "eye cancer". ![]() My thanks in advance. ![]() |
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#15 | |
Silent Hunter
![]() Join Date: Aug 2005
Location: Figueira da Foz, Portugal
Posts: 4,519
Downloads: 110
Uploads: 0
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Edit: could not find any information in travellers mod info file about the recognition manual, so could be a incompatibility. |
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