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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
Stowaway
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The ship is ready to be downloaded. First post updated !
The water reflection may be not correct, I can't check that myself as this effect is broken due to my graphics card. Let me know ... ![]() |
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#32 |
Admiral
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Very nice model mate!
![]() Just a thing: ship appear to be "mute" (no sound effect) in my installation.. it's just because i've a heavy modded sh3, or there's an address problem? ![]()
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![]() Those, others and WIP ships are avaiable in my SHIPYARD here: http://www.subsim.com/radioroom/showthread.php?t=136508 |
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#33 |
Stowaway
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#34 | |
Admiral
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Found and solved, thanks! Precedent Liberty i use wasn't original one, so.. Best regards, Vd
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![]() Those, others and WIP ships are avaiable in my SHIPYARD here: http://www.subsim.com/radioroom/showthread.php?t=136508 |
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#35 |
Commander
![]() Join Date: Nov 2010
Posts: 457
Downloads: 17
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Kendras,
set all translation x, y, z valies of the reflection nodes 0 and the reflections will be fine. Cheers |
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#36 |
Stowaway
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May I ask the MODERATOR to change the prefix of this thread to "REL" ?
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#37 |
Eternal Patrol
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Done!
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“Never do anything you can't take back.” —Rocky Russo |
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#38 | |
Stowaway
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I already know that the King is from SH4 ... ![]() ![]() |
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#39 |
Samurai Navy
![]() Join Date: May 2005
Location: Greece
Posts: 568
Downloads: 404
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Hi pal
I have a small prob. My torps goes through. Whats the solution for this? Cheers |
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#40 | |
Stowaway
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The problem may come from a (super)mod which changes the IDs of the NLL_ files. To be sure, disable my mod, open your current NLL_.dat (in data\Sea\NLL_) with S3Ditor and check if the main node ID is 0xfffffffff62cd9a0 |
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#41 |
Samurai Navy
![]() Join Date: May 2005
Location: Greece
Posts: 568
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Hi!
Yes the node of the of the shop is the one you wrote@ Waiting for orders Cheers |
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#42 |
Stowaway
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#43 |
Samurai Navy
![]() Join Date: May 2005
Location: Greece
Posts: 568
Downloads: 404
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Sorry i didn't undetstood. Can you be more specific?
Cheers |
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#44 |
Stowaway
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#45 |
Samurai Navy
![]() Join Date: May 2005
Location: Greece
Posts: 568
Downloads: 404
Uploads: 0
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Hi
i disabled your ship ,opened the orig NLL dat with s3d and checked the main node if it was the one you wrote. Save and exit Thats all cheers |
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