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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Apr 2007
Posts: 1,639
Downloads: 75
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I have installed Merchant Fleet Mod 3.2.
I want to install Lifeboats and Debris mod v4. It conflicts with NLL.val. Does MFM already include lifeboats and debris? Is it OK to install L&D over MFM? Steve |
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#2 |
Navy Seal
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NLL.val is just one ship so I would say it will work fine.
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"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
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#3 |
Sea Lord
![]() Join Date: Apr 2007
Posts: 1,639
Downloads: 75
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Thanks, I was hoping that would be the case.
Unfortunately I get a CTD with MFM installed. This is a very stout computer so must be something with the mod. |
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#4 |
The Old Man
![]() Join Date: Oct 2012
Location: Pleven,BG
Posts: 1,577
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Hi,do you have installed 4 gb patch
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#5 |
Eternal Patrol
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![]() ![]() That's the big killer. Without the 4Gig Patch (AKA Large Address Aware) your PC, no matter how good it is, will only apply two GB to the game, and it will crash every time. It comes with BL!TZKR!EG's excellent Front End (along with a bunch of other good stuff, if you want it). http://www.subsim.com/radioroom/down...o=file&id=4441
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“Never do anything you can't take back.” —Rocky Russo |
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#6 |
Sea Lord
![]() Join Date: Apr 2007
Posts: 1,639
Downloads: 75
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That's probably it!
I am just now re-installing SH3 after a few years away, and a year or so of SH5 before that. My 7-year-old wants to play SH3 so I am getting it fired up again. Steve |
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#7 |
Sea Lord
![]() Join Date: Apr 2007
Posts: 1,639
Downloads: 75
Uploads: 0
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Yup, it was the 4GB patch I needed. Thanks!
Steve |
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#8 |
Navy Seal
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Expect your load times to increase as well with MFM, that is a lot of ships to load into memory.
__________________
"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
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