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Old 04-23-06, 08:32 AM   #1
donots76
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Default GW Bordinstrumente update 1.1

I work on a interior update for the Grey wolfes.....

here....

http://img238.imageshack.us/img238/1122/12as1.jpg

http://img238.imageshack.us/img238/8058/20rf2.jpg

http://img238.imageshack.us/img238/2193/39rh1.jpg

i make more screens when i have more time.

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Old 04-23-06, 08:38 AM   #2
Kpt. Lehmann
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Ohhhh I like what I see!!!
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Old 04-23-06, 08:49 AM   #3
donots76
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Thx Kpt. Lehmann....

i make more screens when more finish.
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Old 04-23-06, 09:57 AM   #4
Reece
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Looking very good! keep it up!
Cheers.
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Old 04-23-06, 01:16 PM   #6
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Cool work bro...very cool work...
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Old 04-23-06, 01:30 PM   #7
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Looks very nice!
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Old 04-23-06, 06:39 PM   #8
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One suggestion if its workable...

On the hatches at both ends of the control room, could they be modelled as if they were "open" with a fake view of what would be on the other side pasted onto where the hatch door would normally be?

Hmmm...hope thats clear.
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Old 04-23-06, 07:07 PM   #9
Kpt. Lehmann
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Quote:
Originally Posted by U-Schultz
One suggestion if its workable...

On the hatches at both ends of the control room, could they be modelled as if they were "open" with a fake view of what would be on the other side pasted onto where the hatch door would normally be?

Hmmm...hope thats clear.
That would be pretty cool!!!
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Old 04-23-06, 09:25 PM   #10
Hartmann
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Quote:
Originally Posted by Kpt. Lehmann
Quote:
Originally Posted by U-Schultz
One suggestion if its workable...

On the hatches at both ends of the control room, could they be modelled as if they were "open" with a fake view of what would be on the other side pasted onto where the hatch door would normally be?

Hmmm...hope thats clear.
That would be pretty cool!!!
very cool also make the radio compartment hatch with the next fake compartment texture despite you can´t get into .
bow quarters, torpedo room and engine room.
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Old 04-23-06, 10:01 PM   #11
Reece
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All in favor say AYE! Yes you could see that the room needs investigating! click and your there! of cource it would have to be the same each side!
Nice picture of Donitz Donots. :rotfl: I love the detail of the radio, magic eye & all!

Cripes, I think that was Donitz picture!
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Old 04-23-06, 10:44 PM   #12
HW3
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Donitz picture mod is available at U-boot.Realsimulation.com
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Old 04-24-06, 03:30 AM   #13
donots76
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here another pics.

My new Dönitz:
http://img101.imageshack.us/img101/7204/14on1.jpg

and the new Floor.
http://img101.imageshack.us/img101/5909/29zv1.jpg
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Old 04-24-06, 05:42 AM   #14
Tonnage_Ace
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Quote:
Originally Posted by Hartmann
Quote:
Originally Posted by Kpt. Lehmann
Quote:
Originally Posted by U-Schultz
One suggestion if its workable...

On the hatches at both ends of the control room, could they be modelled as if they were "open" with a fake view of what would be on the other side pasted onto where the hatch door would normally be?

Hmmm...hope thats clear.
That would be pretty cool!!!
very cool also make the radio compartment hatch with the next fake compartment texture despite you can´t get into .
bow quarters, torpedo room and engine room.
"What lies beyond those cold steel hatch doors? Many have wondered, our phone calls to UBI headquarters have gone unanswered[cut in footage of some guy covering his face with a newspaper, running away from cameras]. But tonight, we'll begin to unravel those mysteries...and more, on tonights Dateline: A Submarine is Claustrophobic Enough Without Those Stupid Doors That Won't Open Being There.
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Old 04-24-06, 06:04 AM   #15
U-Schultz
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"Dateline: A Submarine is Claustrophobic Enough Without Those Stupid Doors That Won't Open Being There."

:rotfl:
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