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#1 |
Sea Lord
![]() Join Date: Jul 2012
Posts: 1,690
Downloads: 30
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Ok, so I started a new test career using GWX3 + MaGui (testing the optics) and set out for a 5 day patrol on August 1st 1939. Map updates enabled for verifying distances.
A mysterious man with no name who must have been Abwehr approached me and wanted me to do measurements of British and French destroyers (ok, so I made up the bit about Abwehr but I thought I could use the peaceful month for some friendly visits and perhaps a few measurements of various ships while they were still friendlies, things like bridge height and chimneys and just generally getting good close up views of the various classes of ASW ships + goodies). Went full speed to Dover, Southend, Harwich and Dunkirk and spotted 2 destroyers and a Southhampton at the piers. Started to do measurements through the scope using the MaGui scope wheel (I'm beginning to really like that one). Went down to periscope depth and started measuring using MaGui's wheel on both scopes. Also testing the wheel on the A scope on x6 (works, just needs halfing before the result is good). At first it was fine. I verified I got the calculated distance comfortably close to the actual distance time and time again. I frequently hit scope reset to get a decent water level view. Then the madhouse opened its doors. Last half hour, every time I hit the reset, the scope kind of resets, it goes to 0* bearing and straighten itself but when I turn the scope towars the target, the scope view and the measurements are way off and worse every time I hit reset, resulting in false exaggerated distances (750m instead of the actual 450m for instance). Any known ussue here? Sea is calm, steadycam on the scope, it sort of reminds me of the old bug with the offset gunsight but it's not really identical. |
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#2 |
Admiral
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Hey Von due. It's been awhile since I messed with my mod soup. But I do know maGUI has a Mod fix for his periscope. I will look at my soup and get back to you, but I believe it is in a sub folder in maGUI download. Start looking there.
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#3 |
Sea Lord
![]() Join Date: Jul 2012
Posts: 1,690
Downloads: 30
Uploads: 0
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Mucho gracias for the reply. Mind you I use the WS MaGui. Still have an older, non wide screen version with some optional scopes but that version doesn't work for WS duty and I can't remember ever seeing a scope fix. If that's the issue then a fix would make me a very cheerful fellow.
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#4 |
Officer
![]() Join Date: Aug 2010
Location: USA
Posts: 237
Downloads: 114
Uploads: 0
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Hi Von Due,
Here's my mod list with Magui WS. Maybe this will help. There's a thread on here that I couldn't seem to find that has many people's mod lists so you can compare with what you have running. If you can find it. ![]() Generic Mod Enabler - v2.6.0.157 [F:\SH3 GWX\MODS] GWX - English Nav Map and Grid Refs GWX - Lite Harbor Traffic GWX - Main movie - 'Das Boot' Flags_enlighten GWX - VIIC41 Player Sub GWX3.0 All_Weather_Guns GWX - Enhanced Damage Effects GWX - No Medals on Crew GWX - Integrated Orders Thomsen's Sound Pack V3.2cg LifeBoats&Debris_v4 WB's Decks Awash + Fuel Economy WB's Mission Orders Lite v1.1 M.E.P v4.2 M.E.P v4.2 - VisualSensors for GWX3 M.E.P v4.2 to v4.3 OLC's Modified Searchlight Beams for GWX3 TMTv2+ThomsensShips v4.4 for GWX3+Xtra ships Widescreen MaGui v3.4-SA WideScreen MaGui v3.4-SA FIX for GWX v3 optional-blue recmanual for Widescreen MaGui v3.4-SA optional-stopwatch with speed lines for Widescreen MaGui v3.4-SA Widescreen MaGui - U-jagd Update Supplement to V16B1 (JSGME) O2-Gauges v2
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