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Old 02-09-16, 07:36 AM   #1
Lato79
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Default Two part floating merchant! 😄

I was on patrol last night, and I came across a lone old split freighter. Nothing had happened for a few days so I decided a target is a target and begun setting up for a shot. I put 3 torpedoes into her side from around 1200 yards and to my joy, and then amazement I scored a critical hit, blowing her in half just behind the command deck. OK you may think, nothing to see here, but wait! The two halves then began to slowly drift apart... WITHOUT SINKING!! I notched time compression up to 32 and sat there watching for almost half an hour game time wise and still she just floated apart, no flooding, didn't even drop a few feet in the water! Has anyone else ever experienced something like this?
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Old 02-09-16, 08:58 AM   #2
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I torpedoed a large modern composite freighter using the tmo mod sometime in 1943. The bow sunk like a stone but the stern refused to sink even after a second torpedo and 15 4in deck gun shells. At least I got credited for the kill.
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Old 02-09-16, 04:36 PM   #3
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Nice....
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Old 02-09-16, 06:29 PM   #4
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It happens sometimes. I think of it as modeling the compartmentalization working correctly.
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Old 02-09-16, 06:31 PM   #5
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Quote:
Originally Posted by Lato79 View Post
I was on patrol last night, and I came across a lone old split freighter. Nothing had happened for a few days so I decided a target is a target and begun setting up for a shot. I put 3 torpedoes into her side from around 1200 yards and to my joy, and then amazement I scored a critical hit, blowing her in half just behind the command deck. OK you may think, nothing to see here, but wait! The two halves then began to slowly drift apart... WITHOUT SINKING!! I notched time compression up to 32 and sat there watching for almost half an hour game time wise and still she just floated apart, no flooding, didn't even drop a few feet in the water! Has anyone else ever experienced something like this?
In RFB? I thought RFB ships don't break in two?
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Old 02-10-16, 05:07 AM   #6
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Exactly my thoughts! I think it was something to do with ISP?
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Old 02-10-16, 09:29 PM   #7
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I've blasted the dickens out of ships only to have them float burning for hours and then finally limp off into the distance.

Actually, the only time I had a ship, that I had torpedoed, limp off was when I was trying to kill more and more ships in that convoy. I guess i was getting greedy. I shot this one destroyer off my tail but she didn't sink. She did, however, drop to about 2 knots speed. I let her go because I had much juicier targets to shoot at and so, I set off to catch up with a convoy that was now running for its life. I sank every merchant in that convoy. Once all the merchants were sunk, the remaining destroyers lost me because I'd gone deep and silent. They went back to their original NNE course. I headed back SSW and when I surfaced, I could see the smoke from that first destroyer at what looked like just over the horizon. I was amazed to find that she was still afloat. So I headed down there to kill her once and for all - which I did. After she sank, I marked the spot on the map and then measured the distance between where she sank and where I first torpedoed her. I still had all my Xs on the map. It was an amazing 53 miles.

On another mission, I sneaked into Rabaul just to see what was there. There were no destroyers protecting the harbor but there was quite a handful of merchants tied up at their moorings. I blasted all of them one by one and one freighter split right in two just like described in this thread. I did not notice how long the two ends floated. I didn't think about it. But both pieces were still floating when I left the marina now that you mention it.
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Old 02-15-16, 07:55 AM   #8
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I think it was some mods conflicting tbh. Since installing TMO I havnt had this happen once. And the ships explode and sink in a much more satisfying way.
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Old 02-15-16, 10:45 AM   #9
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I've noticed something else that I should probably have mentioned in my previous post. There have been several occasions when I've shot up a ship that refused to sink but credit for the kill shows up in my captain's log anyway. And then there was one occasion when I sank a ship and it never was noted in the log.
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