![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Gunner
![]() Join Date: Oct 2012
Location: Germany
Posts: 98
Downloads: 93
Uploads: 0
|
![]()
Hey guys,
I got a little annoying problem with the tma. Scenario: I have 2 tracker on 1 contact (hull and sphere ) And my WAA said it would be ~ 7800 meter away but the TMA distance jumps around even when I lock the distance. Why is that so? |
![]() |
![]() |
![]() |
#2 | |
Good Hunting!
|
![]() Quote:
My solution: do the TMA yourself ![]()
__________________
Your friendly neighborhood modern submarine YouTuber. My videos: **Exclusive Look at Modern Naval Warfare!** Dangerous Waters Liu Doctrine (LwAmi Learn to play Dangerous Waters |
|
![]() |
![]() |
![]() |
#3 | |
Gunner
![]() Join Date: Oct 2012
Location: Germany
Posts: 98
Downloads: 93
Uploads: 0
|
![]() Quote:
That's why I'm confused |
|
![]() |
![]() |
![]() |
#4 |
Good Hunting!
|
![]()
Are you certain it's off? I've never experienced that behavior. Sometimes the TMA takes a ruler from one solution and applies it to another but I don't think I've seen what you're seeing. Are you saying you'll be sitting at the Nav Map and the solution is bouncing around? That is definitely what I've come to know as Auto Crew TMA behavior.
__________________
Your friendly neighborhood modern submarine YouTuber. My videos: **Exclusive Look at Modern Naval Warfare!** Dangerous Waters Liu Doctrine (LwAmi Learn to play Dangerous Waters |
![]() |
![]() |
![]() |
#5 | |
Gunner
![]() Join Date: Oct 2012
Location: Germany
Posts: 98
Downloads: 93
Uploads: 0
|
![]() Quote:
And i haven't had it in except of RA either. And not really Bouncing. For example: I certainly know my target is 7000 meter away and i can put the rule to 7000 but he always jumps back to "6000" and as far as i know auto crew TMA will circle all my contact but that doesn't happen which i think mean it wasn't turned on (or any Solution was entered) |
|
![]() |
![]() |
![]() |
#6 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
|
![]()
You do need to press the enter solution button to make the ruler stick. Or else it will keep plotting the solution from it's memory.
|
![]() |
![]() |
![]() |
#7 | |
Gunner
![]() Join Date: Oct 2012
Location: Germany
Posts: 98
Downloads: 93
Uploads: 0
|
![]() Quote:
I think I'll make a short video to demonstrate it Last edited by blackcan; 01-19-16 at 07:57 AM. |
|
![]() |
![]() |
![]() |
#8 |
Gunner
![]() Join Date: Oct 2012
Location: Germany
Posts: 98
Downloads: 93
Uploads: 0
|
![]() Here you can see how the Distance is jumping around and Auto-Crew is off |
![]() |
![]() |
![]() |
#9 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
|
![]()
Not just distance. The bearing of the solution entry also changed to 75 and 67 degrees when you were changing range only (1m 35 sec). I can't explain that. Unless there are undocumented key-combos or simple I'm unaware of them that allow moving the ruler without mouse or entry panel. But that is speculation.
|
![]() |
![]() |
![]() |
#10 | |
Gunner
![]() Join Date: Oct 2012
Location: Germany
Posts: 98
Downloads: 93
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#11 |
Gunner
![]() Join Date: Oct 2012
Location: Germany
Posts: 98
Downloads: 93
Uploads: 0
|
![]()
Still the same problem
![]() ![]() I tested it with the 688(i) and there didn't happend that problem Last edited by blackcan; 01-20-16 at 05:33 AM. |
![]() |
![]() |
![]() |
#12 |
Girt by Sea
|
![]()
I've noticed that the solution will 'jump around' if the target is changing course. (I use auto TMA, I have to confess)
To me, this seems reasonable as the TMA guy tries to get an accurate solution again (he has a correct one again after a few minutes). A jumping solution is the first indicator to go "All stop good quiet" in case the target's new course is not a favourable one for the tracker (i.e., me). (Just like Mancuso does in Red October!) ![]() |
![]() |
![]() |
![]() |
#13 | |
Gunner
![]() Join Date: Oct 2012
Location: Germany
Posts: 98
Downloads: 93
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#14 |
Good Hunting!
|
![]()
When you reinstalled, did you delete the entirety of your Dangerous Waters directory? Or did you just uninstall and reinstall? If you don't manually go in and delete that directory, stuff still hangs around.
__________________
Your friendly neighborhood modern submarine YouTuber. My videos: **Exclusive Look at Modern Naval Warfare!** Dangerous Waters Liu Doctrine (LwAmi Learn to play Dangerous Waters |
![]() |
![]() |
![]() |
#15 | |
Gunner
![]() Join Date: Oct 2012
Location: Germany
Posts: 98
Downloads: 93
Uploads: 0
|
![]() Quote:
It would be kind if anyone can test if the TMA in the 212 from Germany make problem for others too. If that's not the case then im clueless |
|
![]() |
![]() |
![]() |
|
|