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Old 04-11-06, 06:20 AM   #31
JCWolf
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Quote:
Originally Posted by Tonnage_Ace
Be sure to re-read my post with the pictures, I made some changes like the weather icon disappearing and default position of the stopwatch on the nav screen overlapping the other sheets of paper when the default GW spaced them out...

That , i'm not sure why it hapends , cause in mi game works fine, maybe after you install the new shortcut tga. it will fix all those bugs bro...

anyway if the problem on the picks remain there after the new install you're making i'll have a look into it...

As for the positioning of the sheats and chrono it is the positioning i've got on mi game bro....
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Old 04-11-06, 06:28 AM   #32
Tonnage_Ace
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Ok, so I combined the

Slideout Dials for GW_en
Leer Fix
Shortcut_fix_For_GW_S.Alone

so my JSMGE looks like this:

GW
JIRM - Grey Wolves
Slideout dials for GW_en

started up SH3 and this is what I saw:

The rec manual isn't Jonz's and the tool bar on the left hand side had reverted back to the default one.
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Old 04-11-06, 06:46 AM   #33
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S...


So lets follow this procidure!


-Uninstall everything till the JOnz Manual mod ( Manual Mod Included)

- Now enable all the mods, and at the final, install the last 2 by this order:

- Jonz IMP. RECON. Manual.
- GW stand alone Slideout dials mod

============================

Test the game

If this will not corrects the bug, take of the last leer fix, version and test the game again...


I'm sorry about this mate, but it's got to be a small detaill for shore, as for the slideout shortcut it's correct that new one, when it's not in use it will hide completlly...

Feedback bro... :hmm:
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Old 04-11-06, 07:27 AM   #34
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FEEDBACK


Urgently Tonnage_Ace
cause i've got to go to work brother...
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Old 04-11-06, 07:46 AM   #35
Tonnage_Ace
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I hear ya, just tried the above method and it doesn't work. However I have a good hunch...will fill you in, in about 10 mins if thats coo.
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Old 04-11-06, 07:49 AM   #36
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Quote:
Originally Posted by Tonnage_Ace
I hear ya, just tried the above method and it doesn't work. However I have a good hunch...will fill you in, in about 10 mins if thats coo.

I know the problem mate...


Is the Menu_ini file i used, i used the original GW menu_ini, and i'm doing the new one now, cause i've got to do this mod using the JONZ GW Menuini... :rotfl:


Sorry brother, i'll put the new one in an hour ar so...
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Old 04-11-06, 07:55 AM   #37
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:rotfl: so basically we've wasted the last few posts over nothing?!??!?! :rotfl: Just a little fix is all that's needed????

Oh well, all great things come through trial and error...
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Old 04-11-06, 07:57 AM   #38
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Quote:
Originally Posted by Tonnage_Ace
:rotfl: so basically we've wasted the last few posts over nothing?!??!?! :rotfl: Just a little fix is all that's needed????

Oh well, all great things come through trial and error...

Actually litlle mistakes is mi midle name! :rotfl: :rotfl: :rotfl:


I'll post the new version fixed in some minutes like 30 minutes or so...
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Old 04-11-06, 08:02 AM   #39
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However what I was going to say in the beginning when I said I had a hunch was that I would take your mod, put the leer fix on top of that, enable it first and then JIRM. Thinking that Jonz's mod(JIRM) replaces the default rec manual with his through JSGME and THEN I'm replacing that with your mod which somehow has the default manual...I just figured that I would first enable your mod(with only the leer fix) and THEN JIRM....but alas, as I booted up SH3, I got these results:


As you can see, it didn't work out...I got JIRM working but the gauges are messed.
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Old 04-11-06, 08:05 AM   #40
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Quote:
Originally Posted by jcwolf
Quote:
Originally Posted by Tonnage_Ace
:rotfl: so basically we've wasted the last few posts over nothing?!??!?! :rotfl: Just a little fix is all that's needed????

Oh well, all great things come through trial and error...

Actually litlle mistakes is mi midle name! :rotfl: :rotfl: :rotfl:


I'll post the new version fixed in some minutes like 30 minutes or so...
I'll get some breakfast then...
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Old 04-11-06, 08:58 AM   #41
JCWolf
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Quote:
Originally Posted by Tonnage_Ace
Quote:
Originally Posted by jcwolf
Quote:
Originally Posted by Tonnage_Ace
:rotfl: so basically we've wasted the last few posts over nothing?!??!?! :rotfl: Just a little fix is all that's needed????

Oh well, all great things come through trial and error...

Actually litlle mistakes is mi midle name! :rotfl: :rotfl: :rotfl:


I'll post the new version fixed in some minutes like 30 minutes or so...
I'll get some breakfast then...


UPDATED


If you've downloaded the GW Stand alone version of this mod, pls redownload it again...

Corrected an error on the Menu_ini file that was prevented for this mod to run propally....

Also if you download the fixed version you don't need to download the Shortcut_fix_For_GW_SAlone , it's allready included...



================================


Mi friend Tonnage_Ace, can now redownload the fixed version on the first post ...

Thanks for bringing this up bro, wothout this the problem would prbably remained there forever ...
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Old 04-11-06, 09:06 AM   #42
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hello @all
is its possible to became back the color of the contacts on the map, (green, red and black), now they all black.
thank in advance
snakech
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Old 04-11-06, 09:12 AM   #43
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Quote:
Originally Posted by snakech
hello @all
is its possible to became back the color of the contacts on the map, (green, red and black), now they all black.
thank in advance
snakech


for what i know yes mate it's possible but it's not related to this Mod, you've got to look for the topic that in fact it is somewhere in this forum that tell you how to change that...
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Old 04-11-06, 09:34 AM   #44
Tonnage_Ace
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Quote:
Originally Posted by snakech
hello @all
is its possible to became back the color of the contacts on the map, (green, red and black), now they all black.
thank in advance
snakech
GW mod turns all your contacts black, the only way to change them back(red, blue, black) is to go into the optional folder in GW, you'll find the files there to revert back to default.
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Old 04-11-06, 09:38 AM   #45
Tonnage_Ace
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I tried the new fix jcwolf and your a genius! I can now use JIRM without any problems, however a few new ones have crept up:

1. I tried SH3 with and without the Leer fix and in both times, the image seems to be on top of another leer image, just slightly lower.

2. The other problem is that the station shortcuts on the left, seems fine when viewing them from the command room, periscope, sonar/radio room, but seems washed out on all the other screens. As you can see, the shortcuts on the left where my mouse cursor is are washed out but the map tools on the upper right hand corner are at the correct contrast.
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