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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Navy Seal
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The mission tasking comes from RSRDC, not TMO. For some mission types, you need to radio a status report for a new assignment to arrive. For "sink tonnage"objectives, you are not tied to an area and can move out further in search of ships.
Oh, and a tip about the radar: TMO and most other major mods include an extending SD radar antenna that allows the radar to be used down to periscope depth. You can patrol at periscope depth with it out if you wish. The SJ (surface) radar can also be used submerged, but only down to about 2/3 of periscope depth (you have to set that depth manually). Also, TMO is a great mod, but it's geared towards experienced players, making the game intentionally more difficult than might be considered realistic so that even veterans find it chchallenging and interesting. For a similarly realistic but less unforgiving mod, you can always try RFB or FOTRS. |
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#17 |
Ocean Warrior
![]() Join Date: Feb 2010
Location: Kentucky
Posts: 2,528
Downloads: 77
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Every one has a different opinion. I say play stock for until you feel like you've mastered how the game engine works. Then start adding the mods. Like others have said, TMO makes the game more difficult. TMO by itself actually makes the game so difficult it is not realistic that way, and that's the purpose. RSRDC's main purpose is to render traffic and routes as close to historic accuracy as possible within the game engine. You will not get much traffic in the beginning of the war, and may even return without a sighting.
After reading the previous replies and your replies to them, it sounds like the mods didn't correctly install or are not working properly. To make sure, don't install SH4 into the "x-86" directory. I put it in it's own directory. When you unpack the mods, make sure they're not in the dreaded double directory (mods/tmo/tmo). The directory structure won't recognize it, and no changes will be made. Make sure, you have the correct version of SH4. You will need version 1.5 (or Gold, or the U-boat add on). You can tell by looking at the lower right hand corner of the loading screen. The supermods don't take effect in middle of a career. You have to start a new career for them to take effect. I think I already welcomed you the forum, but just in case I didn't, welcome aboard! ![]() And the last group of newbies, I've been assigning them to polish the props, so you're not there already, then get to it.
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Of all the forms of Martial Arts, Karaoke causes the most pain! |
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#18 |
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![]() Join Date: Feb 2015
Posts: 23
Downloads: 11
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Okay, running into a little bit of an issue. Clean install of SH4 with the U-Boat addon, added RFB 2.0 and RFB 2.0 Patch 23 no problem. Tried to add RSRDC RFB V575 on top of that, and the game crashes when I try to get a view outside the boat. (Only once was I able to reach the bridge, and then only for a fraction of a second.) Adding the RSRDC patch doesn't help. This is starting a fresh campaign with all the default options. Any idea what the issue might be? I was able to get the game to run successfully with TMO+RSRDC and stock+RSRDC...
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#19 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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![]() Your mod list should look like this: |
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#20 |
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![]() Join Date: Feb 2015
Posts: 23
Downloads: 11
Uploads: 0
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I've made sure the mods were installed in the correct order and without the double-folder problem, and I've started a new career. I'll try a completely clean install next and see if that helps. As for computer specs, I bought my computer just two years ago--a Dell Inspiron 660 with a Radeon 7700 added--so it should be up to running SH4. What else might be the problem?
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#21 |
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![]() Join Date: Feb 2015
Posts: 23
Downloads: 11
Uploads: 0
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Okay. Fresh install of SH4 U-Boat. Added mods. Started campaign without changing anything, and going to the bridge worked fine... except that the nearby islands were a solid lime green. Exited the program, changed settings to windowed, tried again, crash. Deleted my settings folder, tried again, crash. I don't know what's going on here, but my computer does not seem to like the combination of Real Fleet Boat and Run Silent Run Deep.
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#22 |
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![]() Join Date: Feb 2015
Posts: 23
Downloads: 11
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I figured it out! I was running out of memory. I used the tip in the SH4 master thread since I have 64-bit Windows 7 and eight gigs of RAM, and problem solved! Now I can go shoot things.
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#23 |
Eternal Patrol
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“Never do anything you can't take back.” —Rocky Russo |
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#24 |
Lieutenant
![]() Join Date: Jul 2004
Location: Beverly, OH
Posts: 263
Downloads: 13
Uploads: 0
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Whew! Glad to see TMO is purposely harder - these DD escorts are brutal - I counted last time and evaded something like 82 depth charges from two DDs. Unfortunately, my luck eventually ran out and two of them connected and sunk me.
I just could not evade - not at test depth, not changing depth, not running silently... Nothing. Bastards just wouldn't leave poor 'ole me alone! lol
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#25 |
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![]() Join Date: Feb 2015
Posts: 23
Downloads: 11
Uploads: 0
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So it looks like fuel going from Pearl Harbor to the first mission is... tight. How should I be handling this? Go slow so the fuel lasts longer? Refuel at Midway and... some base near Japan before going on station? (I thought I was clever plotting a route to Manila once, but it wasn't ours anymore by the time I got there, and I didn't have enough fuel to get to somewhere we did have...)
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#26 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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![]() If you have forward bases where you can top off, there is no reason not to. The cost of the fuel doesn't come out of your pay, after all. |
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#27 |
Ocean Warrior
![]() Join Date: Mar 2007
Location: Houston, TX
Posts: 2,731
Downloads: 393
Uploads: 12
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I'll usually use higher speed runs from base to the patrol area. Once in the patrol area, drop your speed to the most efficient. You can check this by setting various speeds (use the actual speeds, not 1/3, 1/2, etc.), and checking maximum range at that speed. I'll also vary speed by time of day. During the day, I'll run at a higher speed, in case of aircraft. At night, I'll drop back down to the most efficient speed. I often do this on the return to base to stretch fuel.
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"Never ask a World War II history buff for a 'final solution' to your problem!" |
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#28 | |
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![]() Join Date: Feb 2013
Posts: 16
Downloads: 50
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![]() Quote:
Is the objective an orange binocular or flag sign? If it is a binocular, you must patrol inside the given circle for 72 hours. If it's a flag, on getting inside the circle, makes the objective completed, and after that usually you receive an other objective saying, patrol 72 hours and sink ships. It is up to you, where you go hunting, sink more than approx 3000 tons, and you will get objective completed. |
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#29 |
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![]() Join Date: Feb 2015
Posts: 23
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Things I've learned so far in my efforts just to get to my first patrol in one piece:
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#30 |
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![]() Join Date: Feb 2015
Posts: 23
Downloads: 11
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Oh, quick question. The RFB key commands thing mentions 'snorkel depth'. Are any of the subs actually equipped with snorkels?
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