![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Nub
![]() Join Date: Jan 2015
Posts: 4
Downloads: 31
Uploads: 0
|
![]()
Hi all.
SH4 version 1.4. Mods are mostly graphical and audio. A few Webster's mods too. First patrol in 1941. Sub is a S-18 class. Have taken no damage whatsoever. Got curious because S.O. hadn't reported any sound contacts all the way from Cavite up around northern tip of Luzan and into Philippine Sea even though traffic was heavy-ish along northwestern coast of island. Got really curious when he reported nothing even as we neared a small merchant that I knew had to be just north of us. Merchant was spotted and in visual range but no report from S.O. Manned hydrophone myself at approximately 3500 yards and heard nothing. Re-checked intermittently every few hundred yards and still nothing. Haven't sailed a S-18 since circa 2007. Please someone tell me this sub's hydrophone is worthless by design or else I'll fear it's a bug. Thanks. |
![]() |
![]() |
![]() |
#2 |
Gefallen Engel U-666
|
![]()
Crumpler!
![]()
__________________
"Only two things are infinite; The Universe and human squirrelyness?!! |
![]() |
![]() |
![]() |
#3 | |
Watch Officer
![]() Join Date: Dec 2014
Location: Kansas City, Missouri
Posts: 343
Downloads: 24
Uploads: 0
|
![]() Quote:
__________________
"The sea shall ride over her and she shall live in it like a duck" ~John Ericsson |
|
![]() |
![]() |
![]() |
#4 |
DILLIGAF
Join Date: Feb 2007
Location: florida
Posts: 2,058
Downloads: 210
Uploads: 0
|
![]()
He never said he was on the surface.
If the merchant is going less than half it programed top speed you will not hear them. If the code runs a max speed of 12 knots on a particular vessel and the ship is traveling at 5 you will not hear it. Since you do not know how this is coded without opening the file and looking there is no way of knowing if this is the case but it is general knowledge that this no sound issue occurs and is caused by this condition in the code. I would suggest running SH4 version 1.5 and adding some good mega mods for a good immersion into the game. Generic Mod Enabler - v2.6.0.157 1_TriggerMaru_Overhaul_2-5 1_TMO_25_small_patch RSRDC_TMO_V502 RSRDC_V5xx_Patch1 Improved Ship Physics 2.6_TMO_RSRDC TMO_Visuals_for_RSRDC Fixed_CD_sonar_RSRDC Classe_Balao_CamoTri Pacific Sound Mod Nav Map Make-Over v2.1 NMMO Airbase Add-on NMMO v2.1 Patch 1 with AB NMMO Maps Add-on NMMO Pre Pearl Harbor Career Start Add-on NMMO Reverse Ocean Colors Add-on Less Plankton 1.2
__________________
Self-education is, I firmly believe, the only kind of education there is. ![]() ![]() Mercfulfate 将補 日本帝國海軍 |
![]() |
![]() |
![]() |
#5 |
Nub
![]() Join Date: Jan 2015
Posts: 4
Downloads: 31
Uploads: 0
|
![]()
Thank you both.
Yes I was running on the surface. Hit him three times with the deck gun which started a small fire on his deck, but finished him off with a torpedo. Calculated and inputted his speed as 6 knots, but unsure if he was running so slow because of damage from the deck gun or if that was his regular cruising speed. Will submerge next time I spot something to test hydrophone underwater. The many joys of the S-18 class. Thanks very much again. |
![]() |
![]() |
![]() |
#6 |
Nub
![]() Join Date: Jan 2015
Posts: 4
Downloads: 31
Uploads: 0
|
![]()
New contact made just 11 nm from my current position. Went to periscope depth, TC'ed for a few seconds, checked hydrophone and there he was bearing 24 degrees. The light lit up such a beautiful green. My hydrophone works!
|
![]() |
![]() |
![]() |
#7 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
|
![]() Welcome aboard, Crumpler! |
![]() |
![]() |
![]() |
#8 | |
Planesman
![]() Join Date: Apr 2007
Location: China
Posts: 190
Downloads: 618
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
|
|