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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Machinist's Mate
![]() Join Date: Dec 2010
Location: St. Louis, Missouri
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Mods Won't Work
I have Windows 7 installed on an iMac via Bootcamp. I put the SH3 folder inside the Commander folder and moved the Mods folder from SH3 to Commander. The game runs, but it simply won't recognize any of the mods.
![]() Either I'm doing something wrong, or the Mods don't like Windows 7. ![]() Any suggestions on what to do? |
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#2 |
Eternal Patrol
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Commander is completely separate from SH3 and you should never put one folder inside the other. Commander's .exe should be in the SH3 folder, but nothing else related to Commander should be there.
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“Never do anything you can't take back.” —Rocky Russo |
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#3 | |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
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Surely Apple knows how to deal with shortcuts. (a bit of sarcasm ![]() |
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#4 | |
Eternal Patrol
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But, as I said, it's been awhile.
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“Never do anything you can't take back.” —Rocky Russo |
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#5 |
Machinist's Mate
![]() Join Date: Dec 2010
Location: St. Louis, Missouri
Posts: 130
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I switched everything back, and the mods still won't work. I have the worst feeling that I'm going to have to reinstall SHIII, GWX and Commander.
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#6 | |
Eternal Patrol
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Good luck
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RIP Laufen zum Ziel |
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#7 | |
Lieutenant
![]() Join Date: Feb 2014
Location: TubeONE
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1) Have you installed SH3 + GWX, only stock or some other super mod? - GWX installs by itself the folder called "MODS" (with special GWX mods) inside of your SH3 directory. 2) Are you confusing JSGME (to manage mods) with SH3 Commander, because SH3 CMD has nothing to do with the just mentioned "MODS" folder ?! (BTW: an older version of JSGME comes too with the GWX installation, inside of sh3 installation folder). - Put the stuff you copied into your SH CMD folder back into it's place of origin which is SH3 directory! If you do not remember which files inside of your SH CMD folder were from the SH3 folder I suggest to uninstall SH CMD only. The files which are part of the game should still remain there, because that's something you cannot uninstall when uninstalling SH CMD, right? 3) Now that the "MODS" folder is back in its place get JSGME (if you havent already by GWX). - Put it inside of your SH3 folder !! Run it and check if you see any mods on the left side. Then switch the mods (if you can see any) you wanna run to the riiiight side, luke... If there aren't any I suggest to open the "MODS" folder to see for yourself if there is anything.. BTW, maybe you wanna get a newer version of JSGME from subsim ? OR: 4) Uninstall everything 5) Install vanilla sh3 6) Install gwx. 7) Go to your sh3 directory. Open the folder documentation and run the file "Manual_V3.0.pdf". It's the manual of GWX. There go to page 23 "GWX OPTIONS". You can read there how to use mods ! 8) To run SH CMD with SH3+GWX you also need this I believe: http://www.mediafire.com/download/c4...r_CFGFiles.exe Last edited by ValoWay; 03-14-14 at 06:28 PM. |
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#8 |
Machinist's Mate
![]() Join Date: Dec 2010
Location: St. Louis, Missouri
Posts: 130
Downloads: 259
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I installed SH3, GWX and Commander. No other mods.
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#9 |
Sea Lord
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But you moved the MODS folder and the SH3 folder! (At least, that's what your OP said.)
Put the MODS folder back in your SH3 game folder. Put the SH3 folder in your root. You should not move ANY folders after installation of SH3, GWX, and SH3 Commander. There is no need to do so. And bad things can result when you do. Absolutely everything you have installed is perfectly compatible with Windows 7. That is definitely not your problem. And ValoWay is correct that you also need to download and install certain .cfg files for SH3 Commander for Commander to work correctly with GWX v3.0. Download the self-installing changes for Commander from the link ValoWay posted. (You will STILL not have to move any folders.) |
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#10 |
Machinist's Mate
![]() Join Date: Dec 2010
Location: St. Louis, Missouri
Posts: 130
Downloads: 259
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I think I solved the problem. My JSGME was an old version. I got the latest from Subsim, and now the mods seem to work! Thanks for the tip, Valoway!
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