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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Difficulties Numbing
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You might find some slight differences due to rounding by the program - I tried it with the two examples but could only get one OR the other answer exactly, not both.
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#17 | ||
Sailor man
![]() Join Date: Mar 2011
Posts: 47
Downloads: 27
Uploads: 0
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Thanks so much! I had the widescreen mod. LOL now I have a new problem: hitting print screen or shift-F11 only copies my background. ![]() Quote:
http://www.subsim.com/radioroom/showthread.php?t=201376 http://grid.nylle.de/find BTW, from your first post, according to link above your grid is AN9814 ![]() ![]() |
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#18 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
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It's the widescreen mod that causes those screenshot-CTDs. Consider letting your graphicscard settings scale the game to max screen resolution. It may be not good quality, and might produce black sidebands, but it would prevent crashes.
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#19 |
Sailor man
![]() Join Date: Mar 2011
Posts: 47
Downloads: 27
Uploads: 0
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Thanks again Pisces. I took out the mod and reset my computer to play the game. It doesn't crash when I hit print screen anymore, but it doesn't take a screen of my game either. When I paste in paint, its just a picture of my desktop.
Oh well, hopefully these cell phone pics pass. This is a convoy's location reported to me. ![]() ![]() and ta-da! here is same location on google maps! ![]() ![]() and the grid square. My math may be off, but I'm happy its in the ballpark. I noticed my game reported position as AN42. ![]() |
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#20 |
Soundman
![]() Join Date: Nov 2012
Posts: 146
Downloads: 60
Uploads: 2
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That's fantastic Svonne, your maths looks fine to me.
I'm not sure how accurate the grid squares are in SH3, particularly with the projection used - and that convoy is right on the edge. Did you take the measurement's at 07:22 game time? I'm only asking as any data on navigation is hugely useful for me. Also I'm not sure whether the game reports convoy locations accurately via the radio - if anyone more knowledgeable can answer that would be brilliant. My system was intended to give you a corresponding real position including compensation for SH3's "larger Earth"
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“Die Südfrüchte runter vom Kartentisch. Auf Bananen kann ich nicht navigieren.” |
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#21 | |
Sailor man
![]() Join Date: Mar 2011
Posts: 47
Downloads: 27
Uploads: 0
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That would be interesting to know. I have assumed that the historical radio messages are accurate from GWX. Thanks to this game I've developed an interest in real navigation and I'm glad you shared your system. I actually have wondered 'where would this really be'. |
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#22 |
Soundman
![]() Join Date: Nov 2012
Posts: 146
Downloads: 60
Uploads: 2
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If I correctly recall in GWX, it depends what is being reported. But I've not used it in rather a while so can't recall exactly what.
Glad you found the system useful though, I find the more you learn about navigation IRL the more you get drawn in.
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“Die Südfrüchte runter vom Kartentisch. Auf Bananen kann ich nicht navigieren.” |
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#23 |
Soundman
![]() Join Date: Nov 2012
Posts: 146
Downloads: 60
Uploads: 2
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Just looking at your image gain Svonne, you'll see that the point you measure from is just beyond the edge of the AN42 grid square. Phew, thought my system was broken
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“Die Südfrüchte runter vom Kartentisch. Auf Bananen kann ich nicht navigieren.” |
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Tags |
coordinates, coords, maps, navigation, real navigation |
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