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Old 03-10-06, 01:22 AM   #16
JScones
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Quote:
Originally Posted by andy_311
Me pesonnally would not give up the deck gun am on my 5th Career and never got rid of it and never will I don't have Rub or Iub
As I said it was "oft requested by the "realistic" players amongst us". Those using RUb or IUB will note its ineffectiveness by 1942.
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Old 03-10-06, 04:27 AM   #17
JScones
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Quote:
Originally Posted by uhu
Maybe it could be made some modified Uboat "types", which don't have deck guns, but goes with about +1 knots underwater?
If someone could provide the true values for boats with and without deck guns I could increase those values as part of the removal process in SH3Cmdr. I've just believed that the benefit was so minor, the max underwater speed wasn't worth changing.
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Old 03-10-06, 10:13 AM   #18
JonZ
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Quote:
Originally Posted by JScones
Quote:
Originally Posted by uhu
Maybe it could be made some modified Uboat "types", which don't have deck guns, but goes with about +1 knots underwater?
If someone could provide the true values for boats with and without deck guns I could increase those values as part of the removal process in SH3Cmdr. I've just believed that the benefit was so minor, the max underwater speed wasn't worth changing.
I'll buy that

A checkable option like realistic career Deck Gun :hmm:
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Old 03-10-06, 03:36 PM   #19
GT182
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I wouldn't get rid fof the deckgun either.... I like to take a chance and tempt fate every once in awhile.

I would however like to see a mod for increasing the number of shells for the deckgun. I really only use the it if I'm out of torpedos and have the need to sink that last couple of damaged ships that are sitting there not moving, and won't sink. Ramming them sure doesn't work, as I've even tried that as a last resort.

I've tried every which way to increase the number for AP and He to at least 20 over the stock game, but with no success. Yes I've read how before but it's not working for me.
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