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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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#17 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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#18 | ||
Stowaway
Posts: n/a
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![]() A checkable option like realistic career Deck Gun :hmm: |
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#19 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
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I wouldn't get rid fof the deckgun either.... I like to take a chance and tempt fate every once in awhile.
![]() I would however like to see a mod for increasing the number of shells for the deckgun. I really only use the it if I'm out of torpedos and have the need to sink that last couple of damaged ships that are sitting there not moving, and won't sink. Ramming them sure doesn't work, as I've even tried that as a last resort. ![]() I've tried every which way to increase the number for AP and He to at least 20 over the stock game, but with no success. Yes I've read how before but it's not working for me.
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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