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Old 01-05-14, 09:16 AM   #1
Marin12
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Default Mod Order?

Ahoy men!
I have my mod list but I'm not sure in which order to enable them?
This is it:
Accurate german flags
Steel viking interior mod V1.2
Steel viking interior mod patch v1.2.2
FX update by TDW V0.0.22
Equipment upgrads fix 1.4 by the beast
Equipment upgrads fix patch
MCCD 1.04 (1.21 compatible)
Sub flags 0.0.8 by TDW
TDW new UI
Large optics for TDW 1.0
IRAI upgrade 0.0.39
Critical hits 1.1
Open horizons II
a fistfull of emblems v1.51
Real enviroment

Last edited by Marin12; 01-05-14 at 10:13 AM.
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Old 03-05-14, 11:36 PM   #2
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Default welcome aboard

Marin12!
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Old 03-06-14, 05:30 AM   #3
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Welcome to SubSim Marin
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Old 03-06-14, 06:08 AM   #4
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Default Hello there!

I won't comment on your mod list, but I here list the one I use. This list works without issues. For your own list, if there are issues that cause problems, back out the mods one at a time and test.

When your problem is gone, you know the mod that was last removed was the cause. If you really must have that mod, read any of the readme documentation that comes with that and the other mods to find out what they recommend.

Sometimes just one mod, when added last, solves the issue that happened when it wasn't last in.

My list:

OPEN HORIZONS II_full v2.2
Drifter's Damage Control Screen v1.01
Expanded Navies by Cybermat47 v.0.0.07
SH5 Longer Repairs v.1
Wordeees' ChiefEngineer Mod
NewUIs_TDC_7_4_0_ByTheDarkWraith
NewUIs_TDC_7_4_0_New_radio_messages_German
NewUIs_TDC_7_4_0_Real_Navigation
Sjizzle's - Charts for NewUIs TDC ByTheDarkWraith 27.05.2013
Patrol Routine Scripts v. 01.03 by AvM
Trevally TDC Help v2
Real_Battery_Lifetime_Fix_Mod_V_1.0_TDW_UI_7_4_2
DBM Background Video
Living breathing Ocean VS_3 with new lighting and reflection work
IRAI_0_0_39_ByTheDarkWraith
TDW_No_Hydrophone_On_Surface_No_Aircraft_Spotting_ 1_1_0
NewUIs_TDC_7_4_0_Das_Boot_Crew_Mod_by_Illyustrator
IRAI_0_0_39_Inertia_Damage
Player Guidance Icons Removed v1.02
sobers smoke screen V1 SH5 (DynEnv compatible)
Silentmichelsinteriormod
MightyFine Crew Mod 1.2.1 Alt w beards
FX_Update_0_0_21_ByTheDarkWraith
Command Keys 1.03
610 Rockin Robbins' Dick O'Kane FB Targeting Mission
Sjizzle's - Charts for NewUIs part 3_24.06.2013
Sjizzle's - Charts for NewUIs part 4_20.07.2013
Husksubsky autoscripts(Trevally's scripts enhanced)V0.1
AilClimateZones 1.1
AilClouds 3.0
AilRain 1.0
Water reflections intensity varied by available sunlight by TheDarkWraith
SH5_Starshells_patch
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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Old 03-06-14, 07:15 AM   #5
THEBERBSTER
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A warm welcome “Marin12 “ to the Subsim family.

You will always find someone here to help you.

There is no need to type your mod list.

In “JSGME”

Go to “Tasks”

Go to “Export activated mod lists to”

Click on “Clipboard”

Paste to your Post.

I will come back later to help you.
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Old 03-06-14, 07:31 AM   #6
THEBERBSTER
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Accurate german flags

Steel viking interior mod V1.2

Steel viking interior mod patch v1.2.2

Real environment (Replace this with)

I would use “Dynamic Environments for SH5 v2.9”

Dynamic Enviroment SH5 v2.9
Contains 28 mods. Base mod is folder 1
Ok to add any additional environmental mods after the base mod.

http://www.subsim.com/radioroom/downloads.php?do=file&id=3975


SH5_7A_Conning_Fix

http://www.subsim.com/radioroom/downloads.php?do=file&id=3663


Equipment_Upgrades_Fix_v1_4_Patch_1

#Equipment_Upgrades_Fix_v1_4_Patch1_Hotfix

http://www.subsim.com/radioroom/showthread.php?t=182194

Equipment_Upgrades_Fix_v1_4_Patch1 (Available by date) v9 Sober

http://www.subsim.com/radioroom/downloads.php?do=file&id=3683

Equipment upgrads fix 1.4 by the beast

Equipment upgrads fix patch

FX update by TDW V0.0.22

FX Update 0_0_22 Torpedoes (Modified for Torpedo Failure Patches)
Folder 1 and folder 3 are inside a Folder called Mods.
Select the Base Folder and only 1 Patch Folder

http://www.subsim.com/radioroom/showthread.php?t=174511

TDW new UI

Large optics for TDW 1.0

IRAI upgrade 0.0.39 (New version available)


IRAI_0_0_41_ByTheDarkWraith

http://www.subsim.com/radioroom/showthread.php?t=171973&highlight=irai_0_0_41


Open horizons II

Which version of OHII? You need a patch for this depending on your version!

MCCD 1.04 (1.21 compatible)

Critical hits 1.1

a fistfull of emblems v1.51

Sub flags 0.0.8 by TDW

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Old 03-06-14, 07:36 AM   #7
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Correct Order Essential Mod List.

This is where the game starts.

1. Sobers Game loading Tips (A must for any new kid on the block)

2. Steel Vikings Interior Mod v1.2

3. Steel Vikings Interior Mod Patch v1.2.2

4. Dynamic Environment SH5 v2.9

5. SH5_7A_Conning_Fix

6. Equipment_Upgrades_Fix_v1_4_byTheBeast

7. Equipment_Upgrades_Fix_v1_4_Patch1

8. #Equipment_Upgrades_Fix_v1_4_Patch1_Hotfix

9. Equipment_Upgrades_Fix_v1_4_Patch1 (Available by date) v9 Sober

10. FX Update 0_0_22 ByTheDarkWraith

11. FX Update 0_0_22 Torpedoes (Modified for Torpedo Failure Patches)

12. MightyFine Crew Mod 1.2.1 Alt faces

13. MCCD_1.04_MFCM_1.2.1_compatible

14. New UI’s TDC 7_4_2 ByTheDarkWraith

15. IRAI_0_0_41_ByTheDarkWraith

16. R.E.M_by_Xrundel_TheBeast_1.2 (In Folder 3)

17. R.E.M_by_Xrundel_TheBeast_1.2 (No Hyd on Surface New UI’s-Irai
compatible)

18. Cerberus62 Corrected Depth Charge Projector 1.0

19. OPEN HORIZONS II v2.4

20. OH II v2.4 Patch 2 Important

21. Sobers green crew training V4 SH5

22. Depth Charge Fix Reduced Explosion Range

23. EQuaTool 01.01 by AvM

24. Trevally Automated Scripts v0.6

25. Trevally Tutorial – All v0.2

26. Trevally Harbour & Kiel Canal Pilot v3.1

27. Trevally TDC Help v2
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Old 03-06-14, 07:40 AM   #8
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Sobers Game loading Tips (A must for any new kid on the block)

http://www.subsim.com/radioroom/showthread.php?t=201141

Steel Vikings Interior Mod v1.2


Steel Vikings Interior Mod Patch v1.2.2

http://www.subsim.com/radioroom/showthread.php?
t=171415&highlight=steel+viking+int

Dynamic Enviroment SH5 v2.9
Contains 28 mods. Base mod is folder 1
Ok to add any additional environmental mods after the base mod.

http://www.subsim.com/radioroom/downloads.php?do=file&id=3975

SH5_7A_Conning_Fix

http://www.subsim.com/radioroom/downloads.php?do=file&id=3663

Equipment_Upgrades_Fix_v1_4_byTheBeast

http://www.subsim.com/radioroom/downloads.php?do=file&id=3126

FX Update 0_0_22 ByTheDarkWraith

FX Update 0_0_22 Torpedoes (Modified for Torpedo Failure Patches)

Folder 1 and folder 3 are inside a Folder called Mods.

Select the Base Folder and only 1 Patch Folder

http://www.subsim.com/radioroom/showthread.php?t=174511

MightyFine Crew Mod 1.2.1 Alt faces

You can choose from Folder’s 2,3,4, or 5

http://www.subsim.com/radioroom/downloads.php?do=file&id=1572

MCCD_1.04_MFCM_1.2.1_compatible

You only need the 5th Folder from the above mod

http://www.subsim.com/radioroom/downloads.php?do=file&id=1671

New UI’s TDC 7_4_2 ByTheDarkWraith

The Folder called Mods contains 13 mods. Base Folder is number 3

Any additional mods go behind the Base Folder.

http://www.subsim.com/radioroom//downloads.php?do=file&id=1582

R.E.M_by_Xrundel_TheBeast_1.2 (In Folder 3)

R.E.M_by_Xrundel_TheBeast_1.2 (No Hyd on Surface New UI’s-Irai compatible) (In Folder 4)

http://www.subsim.com/radioroom/downloads.php?do=file&id=4002

Cerberus62 Corrected Depth Charge Projector 1.0

http://www.subsim.com/radioroom/showthread.php?t=192393

OPEN HORIZONS II v2.4

http://www.subsim.com/radioroom/downloads.php?do=file&id=3337

OH II v2.4 Patch 2 Important

http://www.4sync.com/archive/s9YR3c93/OHII_v24_patch2_IMPORTANT.html

Sobers green crew training V4 SH5

http://www.subsim.com/radioroom//downloads.php?do=file&id=3401

Depth Charge Fix Reduced Explosion Range

This in the 1st Folder

http://www.subsim.com/radioroom/downloads.php?do=file&id=4033

EQuaTool 01.01 by AvM

http://www.subsim.com/radioroom/downloads.php?do=file&id=2819

Trevally Automated Scripts v0.6

http://www.subsim.com/radioroom/downloads.php?do=file&id=3098

Trevally Tutorial – All v0.2 (for OHII v1.3)

http://www.subsim.com/radioroom//downloads.php?do=file&id=3329

Trevally Harbour & Kiel Canal Pilot v3.1

http://www.subsim.com/radioroom/downloads.php?do=file&id=3096

Trevally TDC Help v2

http://www.subsim.com/radioroom//downloads.php?do=file&id=3099

The game Silent Hunter 5 is unplayable unless you use TDW’s Generic File Patcher

http://www.subsim.com/radioroom/showpost.php?p=1621039&postcount=1

How to use TDW’s Patcher (Link)

http://www.subsim.com/radioroom/showthread.php?t=197960

In the mod New UI’s TDC 7_4_2 ByTheDarkWraith you will find the Options File Editor Viewer this will allow you to make changes and customise your game play.

The path is Ubisoft\Silent Hunter 5\Mods\NewUI’s_TDC_7_4_2_ByTheDarkWraith\data\Appl ications\OptionsFile EditorViewer

Always, always, always read the documentation readme’s that come with any of the mods.

You can see why stock/vanilla is unplayable. Most of these mods are fixing things that are broken or sorting out bugs and glitches.

Need any help/stuck.


Just send me a PM and I will walk you through it.
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