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Old 11-23-13, 04:19 PM   #256
areo16
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Besides that everything is great in your work. I really enjoy it. I had to make some personal tweaks to work with my mod soup but everything is fine and dandy. I really like the new models.
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Old 11-24-13, 03:33 PM   #257
Sepp von Ch.
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Hello Wise, I have with my IXC in December 1941 this problem:




My IXC-U-Boat has the wooden deck-installation for a schnorkel...
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Old 11-24-13, 03:53 PM   #258
kovall
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Quote:
Originally Posted by Sepp von Ch. View Post
Hello Wise, I have with my IXC in December 1941 this problem:

My IXC-U-Boat has the wooden deck-installation for a schnorkel...
You removed our file sensors.dat and now you ask us what is the matter ?
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Old 11-24-13, 04:12 PM   #259
Sepp von Ch.
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Oh, OK, I forgot that the New IX mod is overwritten by MEP 4.2 visual sensors for GWX with Anvart´s FUMO mod. Sorry.
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Old 11-24-13, 05:45 PM   #260
kovall
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Quote:
Originally Posted by makman94 View Post
good things always need their time and will
nobody is in a hurry Kovall

thank you very much
Try this, Mate. Replace Turm2D_1_hd.dat with this file

http://yadi.sk/d/f3UWZ50ZDFMjs
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Old 11-25-13, 11:53 AM   #261
insidious
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Hi guys Your work is amazing!!!




I decided to try your mod.Currently running patrol with type 7b.After this patrol want to take type 9.I downloaded from the first post Addition 1 and Addition 5 because I use GWX.Also use Waterstr+Exhaust-CombiV2.3(waterstreams by Rubini) but you say:


Quote:
Originally Posted by Wise View Post
2 . Do not attempt to connect to the game together with the " nines " others, your favorite mods , similar to those found in our mod (eg , water streams or guns). It will lead to the conflicts



Is this means that i need to remove Waterstr+Exhaust-Combimod??? My second question is whether it is added exhaust in your mod or i need to use separate exhaust mod??? In post number #100 picture of U-532i see exhaust.
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Old 11-25-13, 04:07 PM   #262
kovall
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Quote:
Originally Posted by insidious View Post
Hi guys Your work is amazing!!!

Is this means that i need to remove Waterstr+Exhaust-Combimod??? My second question is whether it is added exhaust in your mod or i need to use separate exhaust mod??? In post number #100 picture of U-532i see exhaust.
This is means that you don't need your Waterstr+Exhaust-Combimod at all. Our u-boats have Waterstream & Exhaust.
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Old 11-26-13, 11:52 PM   #263
areo16
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A couple days ago I downloaded a mod called "GermanU-boats" and I forgot where I downloaded it from or who made it.

In the .dat file the author is "mprunescu". I think its russian author, maybe Wise, kovall or Anvart?

It is a remake of all uboat models from 2 to 21. Could someone pleast tell me where I must have downloaded it form and who made it.

I am looking for a better 7 type skin. In the mod it is camo and not rusty. I like generic no-camo rusty skins. If anyone has one for this mod. I know this mod uses unique texture layout compared to stock/gwx u-boat textures.

Thanks.
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Old 11-27-13, 12:33 AM   #264
areo16
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Quote:
Originally Posted by kovall View Post
All types of U-boats from Type II to Type XXI at present time. I express the gratitude Skwasjer, Privateer, Anvart, Rubini

http://yadi.sk/d/MDFxQ67bCQKEW

Ok, guys, I found it. It is this post I am quoting.

Kovall, do you have any rusty Type II and Type VII textures for this mod?

Great models.
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Old 11-27-13, 02:41 AM   #265
Anvart
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Quote:
Originally Posted by kovall View Post
... Our u-boats have Waterstream & Exhaust.
I always used obj_Funnel controller for exhaust.
I think it's more convenient way.
Quote:
Originally Posted by areo16 View Post
...
In the .dat file the author is "mprunescu". I think its russian author, maybe Wise, kovall or Anvart?
...
It's nick of the one member of Romania devs .
... even for the new unit usually is used some existing dat-file(s), therefore it is not surprising to see the nicknames of the developers of the original game.
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Last edited by Anvart; 11-27-13 at 01:01 PM.
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Old 11-30-13, 08:54 AM   #266
makman94
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Quote:
Originally Posted by kovall View Post
Try this, Mate. Replace Turm2D_1_hd.dat with this file

http://yadi.sk/d/f3UWZ50ZDFMjs
yea , this fixed it

thank you very much Kovall
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Old 12-07-13, 01:28 PM   #267
VONHARRIS
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I am having a problem with steam smoke after installing this mod.

Screenshot :



Note the smoke of the explosion and the smoke coming out of the funnel.

Black smoke coming form coal powered vessels or factories in ports is OK.
I tried to install a smoke mod (Sobers real smoke) over this one but no results
If I remove the new IXB IXC mod , smoke returns to normal.

Any ideas?
Thank you.
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Old 12-07-13, 01:39 PM   #268
Dani
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Delete the Materials.dat file in the mod and activate it again.
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Old 12-07-13, 01:59 PM   #269
VONHARRIS
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Quote:
Originally Posted by Dani View Post
Delete the Materials.dat file in the mod and activate it again.
Will do.

Thank you.
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Old 12-08-13, 04:02 PM   #270
nik112
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Default Adding textures

Hi all
Last night i tried to add through jsgme the u-505 skin, but nothing happen. My boat was as at the first patrol.
Secondly i want to ask about u-45 skin. Where i can find it?

cheers
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