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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Torpedoman
![]() Join Date: Aug 2010
Location: Spain
Posts: 118
Downloads: 387
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I use NYGM and I would like to have the Kiel channel docks (Brunsbuttel and Holtenau) into it.
Could someone point me how todo add them? I only want the docks not the campaign files. Thanks in advance. |
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#2 |
Eternal Patrol
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It's possible, but I think it would require a large amount of work. LSH3 is where they come from, and it took a talented modder like Bigboywooly to add them into GWX. Possibly someone of that calibre will take on the task for you, but don't get your hopes up.
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“Never do anything you can't take back.” —Rocky Russo |
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#3 |
Officer
![]() Join Date: Jan 2007
Location: the Netherlands
Posts: 249
Downloads: 255
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Hello, I do not use NYGM but normaly you have to add them in the
location file Dutchie-one ![]() |
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#4 |
Torpedoman
![]() Join Date: Aug 2010
Location: Spain
Posts: 118
Downloads: 387
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I know they must be placed into that file, but what i need is to know which files i need to show them and where i must placed them, i mean the "pictures" files and other ones that allows to use the schlueses.
Still waiting some help to do this. ![]() |
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#5 |
Officer
![]() Join Date: Jan 2007
Location: the Netherlands
Posts: 249
Downloads: 255
Uploads: 0
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Hallo, did you solve the problem yet ?
if not look at this Ubisoft\Silent Hunter\dat\terrain\Locations look for the TGA. and Dat. file for KielCanaldock or KielCanalPort if they are there tell me and I help you further Greetz Dutchie-one ![]() Well no response so I think my help is not needed. Last edited by Dutchie-one; 10-02-13 at 07:53 AM. |
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