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#1 |
Officer
![]() Join Date: Jul 2012
Location: Australia
Posts: 240
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GWX diffuculty
How much harder is GWX? Compared to stock?
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#2 |
Subsim Aviator
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its completely scalable.
you have the same realism settings as in stock. where the "difficulty" comes into it... is in the AI, as the war progresses, it will be increasingly difficult to outwit the escorts. Radar plays a more active role than in stock so surface attacks and surface intercepts become very very difficult to pull off - dare i say impossible after mid 1943. additionally guns on the escorts - as in real life - became increasingly radar directed, so they can be devastatingly accurate at long range. GWX is just more historically accurate - so rather than having the stock 75% chance of surviving the war you have a GWX 75% chance of being sunk. I survived several campaigns to wars end in the stock version In GWX, i have managed to survive perhaps two or three campaigns to the end of the war - of course i play on 89 - 100% realism depending on how serious an experience i want.
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#3 |
Officer
![]() Join Date: Jul 2012
Location: Australia
Posts: 240
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Thankyou
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#4 |
Seaman
![]() Join Date: Sep 2012
Location: Periscope Depth
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Another comment on the scaleable difficulty as mentioned above.
In late 1939-1940 you might encounter a convoy with a few escorts. The lead escort will usually move from side to side screening the front of the convoy, while the side and rear escorts just plow forward at medium speed until the convoy is disturbed. The max is usually around 3-4 escorts. If you are detected by an escort at this stage in the war.... other escorts in the area may not "help out" a fellow escort, even if you have definatly been spotted and are being attacked by a surface ship. I think this has to do with early war communication or the anti submarine warfare skill of the crews(which increases as the war goes on, slightly randomised.) Later in the war the convoy might have more escorts. The side and rear escorts will no longer just cruise straight ahead even outside of combat. Escorts will now start zig-zagging outside of combat to reduce the chances of you killing them. Later in the war, once you are detected or a ship in a convoy is disturbed.... The escorts will seemingly use more teamwork to hunt you down. You will no longer see escorts searching for you when their friends have found you. If you get detected/pinged at this stage in the war then this info is usually "shared" with nearby escorts who will arrive on scene to help quickly. They will also be better at depth charging runs. The depth at which they believe you are submerged at will be more accurate as the war goes on because the sonar is more advanced and has a searchlight like cone. (You'll know when you have been in this cone because your pinging is usually followed by a spot-on deptch charge run and screaming crew members.) This basicly adds up to multiple escorts taking turns depth charging you with a good degree of accuracy as far as depth goes. You will have less of a chance at escaping once multiple escorts arrive on scene because you can't be in multiple blind spots at once. ![]() |
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#5 | |
Chief of the Boat
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#6 | |
Seaman
![]() Join Date: Jul 2006
Location: Arizona
Posts: 32
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#7 | |
Subsim Aviator
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1. a sense of duty to country 2. a feeling of invincibility
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#8 | |
Planesman
![]() Join Date: Nov 2012
Posts: 183
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#9 |
Subsim Aviator
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dont forget das flugzeug
![]() i think they are too easily spotted at night by the watch crew in SH3. In mid to late war, generally the first indication that an airplane had you dead to rights was the bright Leigh light beaming down on you, followed seconds later by a barrage of depth charges or bombs or rockets from which there was often no escape. ![]() quite a ruthless foe really piercing the night with radar, you cant see, and cant detect well even with the often faulty detectors... it sees you though, from many miles away. it dives in - engines idling. You cant hear it over the wind and waves yet still it comes down in the dark. then in the last seconds, the light illuminates. and if the intense 50,000,000 candlepower light shined down on a German U-boat, the bombardier toggled a spread of bombs or depth charges. from that little U-boat all you could do was hope against hope and often times that burst of adrenalin, that moment of fear and panic... that was the last thing you ever experienced in this world.
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#10 | |
Eternal Patrol
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“Never do anything you can't take back.” —Rocky Russo |
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#11 | |
Planesman
![]() Join Date: Nov 2012
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#12 |
Subsim Aviator
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for the sake of suppressing a u-boat thats true, but i think it bears mentioning that the number of u-boats sunk by ships is virtually equal to the number sunk by aircraft.
additionally - the raised snorkel was useless in rough seas... in calm seas it was somewhat easy to detect with radar.
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#13 | |
Planesman
![]() Join Date: Nov 2012
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The snorkel was no panacea, but it was anything but easy to detect, according to this report
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#14 | |
Chief of the Boat
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A slightly differing set of information:
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