SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 02-03-13, 03:11 PM   #1
fastfed
Grey Wolf
 
Join Date: Apr 2004
Posts: 786
Downloads: 254
Uploads: 0
Default "Sorry Captain, I cannot do that right now"

This is the message I get 99% of the time, I ask my crew to do something..

Overrev the engine, reveal enemies..

Those are lame, for obvious reasons, but things like "reduce flooding" "Help repair faster"

are important..

Running the major mod and just wondering, what makes them sometimes do things and sometimes saying they cannot?

Thanks
fastfed is offline   Reply With Quote
Old 02-03-13, 04:33 PM   #2
GT182
Ocean Warrior
 
GT182's Avatar
 
Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
Default

I do know that when the XO, WO or other officers are injured they can't do as requested. As for other times... I've no idea. And the only way they will be healed is if you go back to your port. There is no healing while at sea.

Note too that I've never seen an office KIA while at sea.... so far.
__________________
Gary

No Borders, No Language, No Culture =s No Country

I'm a Deplorable, and proud of it.
GT182 is offline   Reply With Quote
Old 02-03-13, 05:16 PM   #3
Dignan
Seasoned Skipper
 
Join Date: Mar 2008
Posts: 698
Downloads: 262
Uploads: 0
Default

This bothers me too. I wish there was a way to disable all injuries. Any mods out there that do this? Submarine warfare was sort of an all or nothing type of risk. I think inmost cases the whole crew died or everyone survived. It was probably rare for a lone crew member to get injured independent of the entire crew. Just my 2 cents.
__________________
Dignan is offline   Reply With Quote
Old 02-03-13, 05:31 PM   #4
Fifi
Navy Seal
 
Fifi's Avatar
 
Join Date: Dec 2012
Location: France
Posts: 6,090
Downloads: 466
Uploads: 0


Default

You should activate Reworked Morale and Abilities!
Awesome mod, and your hydro guy will act as a medic. You are able to give him more points too.
Injuries can be solved with various time.
Fifi is offline   Reply With Quote
Old 02-03-13, 05:59 PM   #5
GT182
Ocean Warrior
 
GT182's Avatar
 
Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
Default

I'll have to get that one and install it. My XO and WO are always stubborn and getting injured. Thanks Fi.
__________________
Gary

No Borders, No Language, No Culture =s No Country

I'm a Deplorable, and proud of it.
GT182 is offline   Reply With Quote
Old 02-04-13, 08:45 AM   #6
data0002
Swabbie
 
Join Date: Mar 2012
Posts: 5
Downloads: 88
Uploads: 0
Default

Hi

Had looked around for this mod but can't fine it. can someone post a link to it please
data0002 is offline   Reply With Quote
Old 02-04-13, 04:32 PM   #7
Fifi
Navy Seal
 
Fifi's Avatar
 
Join Date: Dec 2012
Location: France
Posts: 6,090
Downloads: 466
Uploads: 0


Default

Quote:
Originally Posted by data0002 View Post
Hi

Had looked around for this mod but can't fine it. can someone post a link to it please
http://www.subsim.com/radioroom/show...08&postcount=1
Fifi is offline   Reply With Quote
Old 02-04-13, 07:31 PM   #8
data0002
Swabbie
 
Join Date: Mar 2012
Posts: 5
Downloads: 88
Uploads: 0
Default

Thanks for that Fifi
data0002 is offline   Reply With Quote
Old 02-09-13, 10:31 AM   #9
Marcello
Planesman
 
Join Date: Nov 2012
Posts: 183
Downloads: 49
Uploads: 0
Default

Quote:
Originally Posted by Dignan View Post
This bothers me too. I wish there was a way to disable all injuries. Any mods out there that do this? Submarine warfare was sort of an all or nothing type of risk. I think inmost cases the whole crew died or everyone survived. It was probably rare for a lone crew member to get injured independent of the entire crew. Just my 2 cents.
Antiaircraft engagements could result in a number of casualties as the boat was strafed or the weapons failed catastrophically. Occasionally a WW2 sub would surface to make a last stand with the deck gun when staying underwater further was no longer an option, which could result in a variable proportion of dead and wounded/captured among the crew. Accidents would happen, with people firing the deck gun without removing the cap or just banally falling from the ladder. A number of officers/lookouts/gunners were lost as the boat dived before they could return inside or were otherwise swept away despite safeties. And so on...
Marcello is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:45 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.