![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#31 | |
Chief of the Boat
|
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#32 |
Sparky
![]() Join Date: Nov 2012
Location: AM52
Posts: 151
Downloads: 85
Uploads: 0
|
![]()
Wow! Known about this for ages, never seen the video, thanks for the link
__________________
[SIGPIC][/SIGPIC] GWX 3 + OLC Gold + 100% Realism + Commander "Attack! Always attack!" |
![]() |
![]() |
![]() |
#33 | |
Chief of the Boat
|
![]() Quote:
![]() ![]() |
|
![]() |
![]() |
![]() |
#34 |
Lieutenant
![]() Join Date: Jan 2008
Location: Netherlands
Posts: 263
Downloads: 68
Uploads: 0
|
![]()
Just at this moment I realize that torpedoes are (mostly) buoyant by itself. Makes sense of course. Reading the comments here I thought the life jackets were for flotation but they just served to protect the head and propeller.
![]()
__________________
Live to fight another day! |
![]() |
![]() |
![]() |
#35 |
Chief of the Boat
|
![]()
They weighed in excess of 3,000 lbs
|
![]() |
![]() |
![]() |
#36 |
Lieutenant
![]() Join Date: Jan 2008
Location: Netherlands
Posts: 263
Downloads: 68
Uploads: 0
|
![]()
Can you confirm they would simply float (in easy waters), or am I hugely mistaken?
__________________
Live to fight another day! |
![]() |
![]() |
![]() |
#37 |
Chief of the Boat
|
![]()
As far as I'm aware they'd sink like a stone hence the flotation devices used to transfer them.
|
![]() |
![]() |
![]() |
#38 |
Lieutenant
![]() Join Date: Jan 2008
Location: Netherlands
Posts: 263
Downloads: 68
Uploads: 0
|
![]()
lol, ok...looked a bit better at the video and know I was stupid...
![]() ![]()
__________________
Live to fight another day! |
![]() |
![]() |
![]() |
#39 | |
Chief of the Boat
|
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#40 | |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
|
![]() Quote:
Torpedos are slightly heavier than water; that is maybe having a negative buoyancy of 300 to 500 lbs. or so. So, if a torpedo is launched, and the propulsion should fail for some reason, it will sink. This makes a good deal of sense, as otherwise the torpedo could float up and hit some part of the sub, or give away their location. |
|
![]() |
![]() |
![]() |
#41 |
Bosun
![]() Join Date: Jul 2013
Location: Mansfield, Notts. UK
Posts: 69
Downloads: 521
Uploads: 0
|
![]()
I recently saw a documentary where an ex U-Boat officer said loading Torps was hit and miss at best, and often men had to avoid runaways that flew out of the chute and crashed around inside the hull. Luckily they'd have had the safety bar installed in the nose. At least that's what it looked like.
|
![]() |
![]() |
![]() |
#42 |
Nub
![]() Join Date: Oct 2016
Posts: 4
Downloads: 2
Uploads: 0
|
![]()
Put your crew in battle stations. That's the only way they will load external torpedos. Then drag each external to the internal and it will change to a faded color and one will start dragging left with a percentage counter. They will load them whether you are surfaced or underwater at any speed. Crew must be in battle stations. I like to turn auto load off so they move all the external internal then turn battle stations off so they can sleep then have crew on shift load into tubes... NO SLEEP TILL THE EXTERNALS ARE INTERNAL... GET MY FISH IN THE BOAT SAILOR!!!
|
![]() |
![]() |
![]() |
#43 |
Gefallen Engel U-666
|
![]()
Matthiu23!
![]()
__________________
"Only two things are infinite; The Universe and human squirrelyness?!! |
![]() |
![]() |
![]() |
Tags |
problem, torpedoes |
|
|