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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1006 |
A-ganger
![]() Join Date: Jan 2011
Posts: 72
Downloads: 289
Uploads: 0
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#1007 |
Seaman
![]() Join Date: Dec 2012
Location: Canada
Posts: 37
Downloads: 125
Uploads: 0
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Hey all, is the BARF mod compatable with this mod? If not, does the fx mod do the same or a similar job that BARF does??
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#1008 |
Navy Seal
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#1009 |
Seaman
![]() Join Date: Jan 2013
Posts: 36
Downloads: 14
Uploads: 0
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Hey guys, I am wondering on how can I get the effects of fire spreading and ships sinking, without the updated effects, flares, horns and all, as they cause lag. How do I get to do that? Or is there a mod for damage spreading stand-alone?
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#1010 | |
Watch
![]() Join Date: Aug 2006
Posts: 18
Downloads: 26
Uploads: 0
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#1011 | |
Engineer
![]() Join Date: Feb 2012
Location: Belgrade
Posts: 215
Downloads: 54
Uploads: 0
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#1012 |
Ace of the deep .
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I have and others have reported severe lag when the white flares are deployed when your sub is spotted . cheers .
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#1013 | |
Ocean Warrior
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__________________
. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#1014 |
Black Magic
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v0.0.21 released. See post #1
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#1015 |
Captain
![]() Join Date: Apr 2005
Location: Sweden
Posts: 529
Downloads: 267
Uploads: 0
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Cool. Thanks!
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#1016 |
Navy Seal
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My god!
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#1017 |
Engineer
![]() Join Date: Feb 2012
Location: Belgrade
Posts: 215
Downloads: 54
Uploads: 0
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Good gets even better
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#1018 |
Frogman
![]() Join Date: Apr 2005
Posts: 308
Downloads: 724
Uploads: 0
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Thank you for the 0.0.21 update, TheDarkWraith.
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#1019 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() Very well done, but I would adjust minimum drop altitude to not lesser than 200-250 ft asl (61-76 m). ![]() Source: http://www.combatreform.org/llparachute.htm |
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#1020 | |
Black Magic
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