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Old 12-28-12, 07:01 PM   #1
motorious
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Default Link JSGME to SH5

Hi

Im new to this whole SH5 and the MODDING way of life

I have downloaded JSGME 2.6, the downloaded file is a zipped file, i unzipped it and it showed a folder with all the JSGME files including the the JSGME.exe file. however i activate the mods using their instructions and i open the game but it doesnt actually work. none of the mods show up on the game.
I've checked tutorials that say JSGME must be installed, but their is no setup file in the JSGME folder that i downloaded, and i searched for it with no success.

Basically, I dont know how to link the JSGME.exe file to SH5 for the mods to work.
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Old 12-28-12, 07:14 PM   #2
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http://www.subsim.com/radioroom/showthread.php?t=180046

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Old 12-29-12, 05:32 AM   #3
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After downloading you copy of jsgme - move to to your SH5 folder:-
C:\Ubisoft\Silent Hunter 5

Then double click it here to unpack it and an jsgme.exe will be made.

Double click that also and say yes etc... so that the MODS folder is made in the same place as where your SH5.exe is

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Old 12-29-12, 06:43 AM   #4
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I usually follow another method:
  1. I extract/install JSGME wherever I want,
  2. then I create a shortcut of its executable and I place it in the main SH5 folder,
  3. I right click on the shortcut and in the 'Start in' field (under 'Shortcut' window, see image below) I type the path to sh5.exe. In my case: "C:\Ubisoft\Silent Hunter 5"
  4. The first time I doubleclick on the shortcut, it will create a MODS subfolder in the same folder as specified in the previous step



following the steps from 2 to 4, JSGME can be configured to work with any other game, without having to install/extract it again for each new game
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Old 12-29-12, 07:21 AM   #5
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Quote:
Originally Posted by gap View Post
following the steps from 2 to 4, JSGME can be configured to work with any other game, without having to install/extract it again for each new game

Another "tip of the day" from Gap
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Old 12-29-12, 08:50 AM   #6
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Quote:
Originally Posted by Trevally. View Post
Another "tip of the day" from Gap
Hi Trev
so far I thought it had been already explained in JSGME readme or elsewhere in the forum, but you can place this tip in your tutorial for beginners, if you think it is worth it


Said for the newcomers: when following the below method the JSGME shortcut can be placed anywhere and be renamed to whatever name, as long as it is pointing to the right 'Start in' path.
My suggestion to place it in the main SH5 folder is just for convenience
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