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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
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![]() If only they'd fill their escorts with raw recruits, happy times three! ![]()
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people are so full of doubts." - Bertrand Russell. ![]() ![]() ![]() |
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#17 | |
Ace of the deep .
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#18 |
Ace of the deep .
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#19 | |
Ace of the Deep
![]() Join Date: Sep 2010
Location: LA Area, Central coast, California
Posts: 1,023
Downloads: 827
Uploads: 0
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Hey Sober To tell you the truth, I have blown it off more than once. If there were more than three escorts and the convoy was real small I might fire and dive without checking or just take off. The wolfpack patch really does work! I increased the message reply probability from BDU to 50% so there would be more chances to get a wolfpack reply if I sent a contact report. So, I get more replies either telling me to go it alone or they're sending help. That's another thing, attacking a convoy in shallow water, 75m under keel and under is asking for the keys to Davey Jones locker. One thing that was confirmed in several different ways is, like SH4, the thermal layers in SH5 do exist. The deeper I can go (obviously) the harder they have to work to find me, but if I'm in shallow water or come up to "take a look" too soon, they all start charging to my location before I even get to 20 or 30m. Then I have to dive right back down and wait till they "lose" me again, if I have the depth. Whoa! What a game.... It really is getting good isn't it?? D40 ![]()
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Dogfish40 |
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#20 | |
Ace of the deep .
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#21 |
Ace of the deep .
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This is my current campaign . I sighted this convoy and definately dont want to mess with it . They are all british battleships and destroyers .
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#22 | |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
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__________________
"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people are so full of doubts." - Bertrand Russell. ![]() ![]() ![]() |
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#23 | ||
Ace of the Deep
![]() Join Date: Sep 2010
Location: LA Area, Central coast, California
Posts: 1,023
Downloads: 827
Uploads: 0
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Dogfish40 |
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#24 |
Mate
![]() Join Date: Oct 2010
Location: Norfolk, Virginia
Posts: 53
Downloads: 48
Uploads: 0
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I did this today.
I got back home off of CVN 65 (which is the Enterprise, god rest her soul) actually the other day. Ironically I decided to head in and play a bit of SH5, I was ****ing amazed at what I ran into. I started all over and had the ****ty boat, I was looking around for convoys and other ships that happened to make the sad mistake of crossing into me. Here's the ironic part, I work aboard a carrier and moments later after looking for merchant vessels I noticed this weird circular formation of warships. I had a good feeling I knew what this was and so I zeroed in on it. Unfortunately they were doing 15 knots and underwater I could only do about 8, surfaced around 16 to 17 given the choppy weather. So I was very slowly gaining on them, I took an approach from the back (due to lack of options) and did my best to sneak up on these warships and the carrier, I winded up going parascope depth only to find out I had already fired off all of my torpedoes. So, I surfaced and started firing my deckgun at about 6 warships and the carrier. This was a suicide mission, but I still managed to take out the carrier! With a smile on my face at the end! I saved it beforehand so what winded up happening in the end was me watching it sail over the horizon as I went in the opposing direction with a frown on my face. Either way, there you go, was a lot of fun.
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Served as a Naval Flight Officer aboard the USS Enterprise. VAW - 123 (World Famous Screwtops) CVN - 65 "We Are Legend" |
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#25 |
Seaman
![]() Join Date: May 2006
Location: USA
Posts: 35
Downloads: 76
Uploads: 0
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I have not yet taken out a convoy but the convoy has taken me out! I'm finding the mod'ed game so much better than sh5 base game. Special thanks to Sober and his mod guide as well as all mod contributors. UBI should be writtting each of you checks.
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i73930K :: SLI - GTX6704gb :: 16GB Ram :: RampageIVExtreme :: Noctua NH-D14 cooler :: Obutto R3 Revolution |
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#26 | |
Ace of the Deep
![]() Join Date: Sep 2010
Location: LA Area, Central coast, California
Posts: 1,023
Downloads: 827
Uploads: 0
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![]() In my mind, I've got a responsibility to keep the ship safe plus sink tonnage. Sure it's just a game...tell my triphammering heart that! ![]() Gute Jagd
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Dogfish40 |
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#27 |
Navy Seal
![]() Join Date: Mar 2000
Posts: 8,643
Downloads: 19
Uploads: 0
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The only time I've ever taken out entire convoys in SH 3, 4 or 5 was in unmodded. Seriously, that stock AI is terrible.
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#28 | |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
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__________________
"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people are so full of doubts." - Bertrand Russell. ![]() ![]() ![]() |
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#29 |
Nub
![]() Join Date: May 2005
Location: location, location
Posts: 3
Downloads: 10
Uploads: 0
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Interesting to read this as a complete noob to SH5 and subsims and from my very limited experience I can't see how anyone could sink 9-12 ships.
I am playing stock and I am on my 3rd patrol. It took me 2 patrols to get the 50,000 tonnage to complete the Coastal Waters mission. On the 2nd patrol I found an unescorted convoy and sank 6 or 7 ships. This took all my torps and deck gun ammo. On my current patrol in the Western Approaches I am in the middle of attacking an escorted convoy. I put 1 torp into one ship and 2 into another and they are both still steaming at full speed despite having huge holes, flooding and being on fire. I then repositioned and sank another ship which took 3 torps. I now have to get back to the front of the convoy and see if I can hit the first 2 ships with enough torps to sink them. As there are at least 6 warships I assume that it will be suicide to try and use my deck gun. As it seems to take 3 torps per small freighter, how do people manage to sink 9 or 12 ships with one load of torps? Especially as I assume most people on this thread are using modded installs and playing at a much harder realism setting than I am. |
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#30 | |
Grey Wolf
![]() Join Date: Dec 2012
Location: Perth, Western Australia
Posts: 768
Downloads: 101
Uploads: 2
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http://sh5mods.silenthuntermods.com/...do%20tweak.rar (The link is a direct download) Using the 'Falke' with this mod is laughable. Sinking a slow moving cruiser or carrier with this mod is much easier. Ships seem to sink a lot more with this mod, the ship usually sinks before it explodes, that's quite a nice bonus. Even sinking tankers or other large freighters is now much easier. Sinking a convoy with the falke's is very easy, just fire them in random directions ![]() Under most circumstances the torpedo will find it's own target. |
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