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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
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Does anyone else have a problem getting the Advanced speed control to actually change speeds incrementally??
I can change speeds from all slow to 1/3rd to standard with no problem. When I go to the advanced speed gauge to change from 17 knots to 13,...nuthin. I can hit that gauge all I want to but I get no response. Until I go to the next speed down. So if I hit 12 knots it just changes from standard to 1/3rd. In other words, I can not get in between speeds from the advanced speed Gauge. This is a problem. Especially if I'm maneuvering for an attack. Anyone? D40 ![]() ![]()
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Dogfish40 |
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#2 |
Ace of the deep .
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Hold your finger on the ctrl key and change speeds with the curser .
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#3 | |
Ace of the Deep
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EDIT: OOPS. Not what I meant. I know about the speed gauge that you get when you push control, that's what I meant by advanced speed control. What I meant was that when using the control key or switching over to advanced with the button and using the advanced speed gauge, I'm not getting say 13 knots. The crewman annouces 13 but the boat doesn't respond. If I hit 12 knots with the curser, then the boat goes to 1/3rd speed, but not 12 knots. So the gauge is just really changing basic engine speeds but not the "in-between" speeds. In short, I can order 13 or 15 or even 8 knots and the crewman announces the speed but the boat does not respond at all.
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Dogfish40 Last edited by Dogfish40; 10-01-12 at 12:05 AM. |
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#4 |
Ace of the deep .
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I just tried it and it works fine . You have an install or a mods problem . If i click on 10 knots and then place my curser over the speed window then i can watch the speed increase in one tenth of a knot increases .
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#5 |
Ace of the Deep
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are you sure you are not on, let's say, battery recharge?
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#6 | ||
Ace of the Deep
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Thanks Sob Quote:
There is one kick though, I think that if I'm going really slow it works. I have been at 3 knots and ordered 1 knot and that seems to work. I'll post my mod loadout again... Thanks D40 ![]()
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Dogfish40 |
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#7 |
Ace of the Deep
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Hello Again,
Sober or Targor (anyone ![]() I am also using TDW's 7.2 UI (the test one. I don't know for sure but this may have been happening for a while now, however, do you think that the 7.2 UI may be involved?) I have all of the current patches enabled. If you guys see anything that I've placed in the list that's not needed or could be the cause, please feel free to hammer it. Thanks Mucho D40 ![]() ![]()
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Dogfish40 |
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#8 |
Ace of the Deep
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are you using independent engine controls? It's possible that something got either messed up or its another little bug. have you tested it in single mission? or does it happen everywhere?
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#9 | |
Ace of the Deep
![]() Join Date: Sep 2010
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If I order 10 knots, I'm going to get ahead 1/3rd at 9-11 knts. So, that's where I stand. As far as the independant props; I caught this happening just before that upgrade. For one reason or another I got sidetracked in briging this problem in. I hope it's just a mod, but, whoa,...where to start. I was hoping somebody else would have seen this happen before. If it where something to do with the Independant engine control, I would think that someone else would have the problem. I'm going to post this over in the Mods workshop as well, there might be a hint. I need to find out the most important files that control engine speed from that gauge, (Or the UI in general). If I can find these, I can see which mods share these files and pull them one by one to see if I can nail it down. D40 ![]()
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Dogfish40 |
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#10 | |
Ace of the Deep
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I, personally, using the previous version and not using independed speed atm (have my own bugs to work out even w/o new stuff) so can't really say if it can be caused by newui or anything else. But if you are using the independed engine controls in the .exe patch, but not the newui 7.2 - might be there a disconnect? If not - don't really know what to tell you, sorry... |
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#11 |
Navy Seal
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This speed issues are a stock bug and remain unfixed.
When you click on a speed (10knots) and you are in a type VIIa with untrained crew - you will go 10 knots. If you set speed to 10 knots in a type VIIc (heavy boat) you will only go 8 knots. Trainingg your crew (motor engineer) can also effect the speed set. So to get your boat to go 10 knots - click 10 knots - when only 8 is reached - click 12 knots ![]() ![]() |
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#12 | |
Ace of the Deep
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I mean, I can say "set speed 7.5 knots" and I actually get that speed, unless I'm in very rough seas (which obviously slows you down) |
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#13 | |
Ace of the Deep
![]() Join Date: Sep 2010
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OK, Stock bug. (I'm in a b class right now and love the x-tra power). I can get 1 knot out of her (I think) which is handy when waiting for the 90AOB to come up, but it is disappointing because my fuel saving options are cut just a bit. I can't ussually get the optimum speeds I need for certain things. Oh Well, Trev, you gave me an answer, I owe you another Brew. Thanks, D40 PS: Thanks to Targor and Sober too ![]()
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Dogfish40 |
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#14 |
Ace of the Deep
![]() Join Date: Sep 2010
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I just talked to another Subsim member who uses Voice Command. Like Targor, his speed control works fine. This is a big hint.
If the bug does not effect games with voice command installed, there might be something in the mod that is transferable to the speed control gauge...maybe. Gotta' see those files... D40 ![]()
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Dogfish40 |
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#15 | |
Ace of the Deep
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