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Old 06-11-12, 05:16 PM   #1
19Herr_Rapp86
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Default Anti-Air Defences

Do any of your flak cannons, 20mm, 30mm, 3.7cm, or what have you, flak rounds rendered in the game at all, with the little puffs of smoke in the sky when they detonate? I haven't seen any puffs of smoke in the air after firing AA guns but not sure if they come later on in the war or not.
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Old 06-11-12, 06:32 PM   #2
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I may be wrong, but I don't believe any of those rounds, 20mm, 30mm, 3.7cm, would explode unless they hit something.
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Old 06-11-12, 07:22 PM   #3
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I agree. Shells were either AP Tracer, which was a solid round, or HE Incindiary which exploded on contact. No timed fuses and certainly no proximity fuses. Hence, no puffs of smoke.
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Old 06-11-12, 07:50 PM   #4
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Okay so no flakvierlings like on Band of Brothers episode 2 Day of Days where the tracers explode in the sky and make a blanket of shrapnel. Thanks guys. Just was curious,
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Old 06-11-12, 09:10 PM   #5
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Actually you may be right, but for the wrong reason. This page says that all the rounds would self-destruct after a few seconds, which would leave a telltale puff of smoke - not because they exploded for a shrapnel effect, though that might happen as well, but because the tracer would burn out, destroying the round.
http://en.wikipedia.org/wiki/2_cm_Fl...8/Flakvierling

It also says that some tracerless rounds self-destructed. I don't see how they could make a timed fuse that small, but that's what they say.

As for making something like that in a game, it's probably doable in an original game, but I doubt SH3 could be adapted to do that.
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Old 06-11-12, 09:20 PM   #6
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Okay. Yeah. That article explains a lot. Very interesting article.
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Old 06-12-12, 02:30 AM   #7
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Maybe the artist knows something we don't or just dramatic license ?.

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Old 06-12-12, 03:16 AM   #8
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Here's a screenshot I took sometime ago which shows shells exploding around aircraft.

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Old 06-12-12, 05:51 AM   #9
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Now that's just slicker than heck!! That's what I was looking for. Whether or not that was rendered in game. I'm assuming those were AA shells, not AP or HE. If you can remember.
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Old 06-12-12, 06:24 AM   #10
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The action in the screenshot took place off the east coast of England while I was stalking a convoy and the Luftwaffe turned up and attacked it. The escorts immediately opened fire on the attacking planes and that's what you see. Presumably they are AA shells.

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Old 06-12-12, 08:31 AM   #11
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Quote:
Originally Posted by Sailor Steve View Post
Actually you may be right, but for the wrong reason. This page says that all the rounds would self-destruct after a few seconds, which would leave a telltale puff of smoke - not because they exploded for a shrapnel effect, though that might happen as well, but because the tracer would burn out, destroying the round.
http://en.wikipedia.org/wiki/2_cm_Fl...8/Flakvierling

It also says that some tracerless rounds self-destructed. I don't see how they could make a timed fuse that small, but that's what they say.

As for making something like that in a game, it's probably doable in an original game, but I doubt SH3 could be adapted to do that.
wikipedia sure has it's flaws and errors, and there are MANY places that are incorrect, but people ususally TRY very hard to have good information listed.

For me, Wikipedia has become my own person "online" encyclopedia. Great article, I learned much I wasn't aware because of it.

Thanks for sharing
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Old 06-12-12, 11:20 AM   #12
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Oh yeah. When Wikipedia disagrees with them people tend to say bad things about it, but I've found some things there that aren't available anywhere else. Takeda Shingen is a history professor, and even he said that when you need a quick online source for something Wiki is as good as any, as long as you double-check the references and make sure they have the right information. He has also said that for a true study no online source should be trusted.
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Old 06-13-12, 01:59 AM   #13
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Journals (science, history, etc) are extensively peer reviewed, and are published in print, as well as online.

You can't always trust printed material either though. Writers and editors can and do make mistakes.

I don't know if explosive rounds were standard load-out on subs, but they did exist. Size apparently wasn't much of an issue, as timed fuses were implemented in rounds as small as 20 mm. I'm sure each round was expensive to produce, but they managed.

If by chance they were carried as part of a sub's AA armament, then it would be nice to see a mod which includes them.
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Old 06-13-12, 04:15 AM   #14
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Quote:
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I don't know if explosive rounds were standard load-out on subs, but they did exist. Size apparently wasn't much of an issue, as timed fuses were implemented in rounds as small as 20 mm. I'm sure each round was expensive to produce, but they managed.
Yes they were, but they were designed to explode on contact, not as proximity or timed-fuse shells. One thing that has occured to me just now is the question of aircraft-mounted cannons. The Germans used 20mm and 30mm cannons on their fighters, and they definitely included exploding rounds. I don't recall ever reading about or seeing gun-camera footage of shells that exploded in the air after missing.

I don't know the facts in this case. Does anyone recall reading or seeing anything about this?
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Old 06-13-12, 06:22 AM   #15
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Quote:
Originally Posted by Sailor Steve View Post
Yes they were, but they were designed to explode on contact, not as proximity or timed-fuse shells. One thing that has occured to me just now is the question of aircraft-mounted cannons. The Germans used 20mm and 30mm cannons on their fighters, and they definitely included exploding rounds. I don't recall ever reading about or seeing gun-camera footage of shells that exploded in the air after missing.

I don't know the facts in this case. Does anyone recall reading or seeing anything about this?
See http://robdebie.home.xs4all.nl/me163/weapons15.htm particularly the section on the ZZ 1589 B fuse. Not sure if this particular round was used in aircraft cannon though.

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