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Old 05-29-12, 09:18 AM   #1
jhapprich
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Projekt 667A/659T refit;Typ 212 first ingame test shot

two pics of my Yankee-class refit and the all-overhouled Projekt 659 T in Milkshape. I recently played around a little with the Model of the Typ 212 U-Boat from Dangerous Waters-RA Mod tohelp a fellow gamer and placed it ingame based upon my alfa class. not to bad i guess,but the x-rudder will be tricky...

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Old 05-29-12, 09:24 AM   #2
seawolf12
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please keep on working on the 212 a
awesome work at all
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Old 05-29-12, 10:43 AM   #3
Zuk
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Jh, you are amazing. They are beautiful looking subs (as always). I can hardly wait to play with them. I'm in love with 212. Thank you.
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Old 05-29-12, 03:32 PM   #4
Gibbs1
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Quote:
Originally Posted by jhapprich View Post
What a beautiful boat. The design of the 212A is unique. Thank you very much jhapprich.

Last edited by Gibbs1; 05-30-12 at 12:26 PM.
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Old 05-31-12, 04:43 AM   #5
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Ok guys, i want to tell you that the work on the 212 is going on. But it can take a while.

@jhapprich: As you can see, i need help.

Here's my progress so far.



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Old 05-31-12, 04:57 AM   #6
jhapprich
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ui, das ist ja eine echte 212 ALFA!!!goiles toil!

ich schicke dir mal meine datei,dann geht das besser. oder du machst mal folgendes: in der conning...dat löschst du das turmmodell, dafür erstellst du in milkshape einfach eine kleinen würfel und nimmst den als "Turm. ausserdem musst du nochmal deine deine bootsteile in milkshape importieren und dann nochmal die textur zuweisen. dann wieder exportieren. damit löst du dein farbproblemchen...
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Old 05-31-12, 06:55 AM   #7
Gibbs1
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In S3D habe ich das Farbproblem behoben. In der conning...dat habe ich den Turm durch die Schraube ersetzt. Wenn ich SH jetzt starte und eine schnelle Mission mit der 212 starten will stürzt das Spiel ab. Nun kann ich nicht überprüfen woran das liegen könnte. Könntest du mir deine 212 mal schicken, bitte?
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Old 05-31-12, 08:14 AM   #8
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ok.wie hast du das mit der farbe gelöst? bin im moment an anderem rechner, kann dir die datei heute abend schicken
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Old 05-31-12, 08:48 AM   #9
Gibbs1
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Ich habe als Grundlage ja deine Alfa genommen. Die hatte eine Textur. Und diese dds-Datei habe ich einfach durch die dds-Datei für die 212 ersetzt. Fertig. Leider kann ich sagen, ob das Problem endgültig gelöst ist, da ich nicht mehr in SH reinkomme (mit der 212).
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Old 06-04-12, 02:46 PM   #10
Hotmanandre
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Quote:
Originally Posted by jhapprich View Post
two pics of my Yankee-class refit and the all-overhouled Projekt 659 T in Milkshape. I recently played around a little with the Model of the Typ 212 U-Boat from Dangerous Waters-RA Mod tohelp a fellow gamer and placed it ingame based upon my alfa class. not to bad i guess,but the x-rudder will be tricky...
Hello! You do not have plans to redo the project 613?
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Old 06-05-12, 03:11 AM   #11
jhapprich
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meaning the floodholes of projekt 611 and 613? if there is time, i will don them,too.but at the moment i am stuck with projekt 659T,since there are only a few bad pictures and almost no plans,at least for the -T Conversion.
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Old 07-21-12, 06:38 PM   #12
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any updates on the yankee class refit? would love to see a screen or 2
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Old 07-26-12, 08:34 AM   #13
jhapprich
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Preview for the ECHO CLASS REFIT

some ingame shots of the reworked Echo class SSN. special thanks goes to our fellow modder "stanger", who gave me a great tutorial in specular map editing and therefore giving the sub its nasty rusted look!ill upload the mod soon, since there are some minor details still left to be done!
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Old 07-26-12, 12:12 PM   #14
sidslotm
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Wow, this is looking good, a 212, can't wait to get my hands on it. Keep up the good work.,
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Old 07-31-12, 06:01 AM   #15
jhapprich
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German Campaign Playable Beta of Projekt 659T

a beta is now available and ready for testing!

LINK:

http://www.gamefront.com/files/22059525/Projekt659T.rar
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