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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 | |
Planesman
![]() Join Date: Aug 2005
Posts: 186
Downloads: 51
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![]() You´re right. |
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#32 | |
Planesman
![]() Join Date: Aug 2005
Posts: 186
Downloads: 51
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But I´ll be fired if I fail. |
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#33 |
Grey Wolf
![]() Join Date: Apr 2011
Location: Curitiba, Brazil
Posts: 938
Downloads: 65
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You take a chill pill, julie. I am making a valid protest, without any sort of swearing or insulting. You on the other hand have found it valid to insult me personally as a means of argument. A moderator have even shown up a dozen of posts earlier to pinch your ear for it, in case you havent noticed. This says enough about the validity of your points.
So you are a dev to, eh? Actually this explains a lot. You know, you have given me an Idea (expressly by the way). The NWAC people can afterward tank you pesonally for it. Why don't I just go to the custumers reviews page on gamersgate and steam, if indeed I am the bitchy unresonable sob you are posing me to be, and report all this nice conversations we are having? The guys from "total whatsoever" that are developing this game (under the wings of poor old paradox, which I assume must also be subject of pity from our part) can then thank you personally for that. How about it? How about new custumers seing for themselves that a complaint is responded by some random guy like you insulting me on a personal stance? So, again, you take a chill pill, dude. |
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#34 | |
Seasoned Skipper
![]() Join Date: Jul 2007
Location: The Icy North
Posts: 693
Downloads: 189
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#35 | |
Grey Wolf
![]() Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
Uploads: 3
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![]() As for posting an argument with a stranger from a different forum as evidence that the NWAC guys are somehow terrible people, well now we're in bizarro-land, so I will leave you with this ![]() and wish you well! ![]() Last edited by 0rpheus; 04-26-12 at 05:29 PM. |
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#36 | |
Swabbie
![]() Join Date: Feb 2008
Posts: 10
Downloads: 8
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Reality is, people just feel different about the state of this game based on their personal experience. I see no resolution for that. Is the product perfect? No. Could it have matured more before release? Probably. Are they putting in the effort to fix and improve it? Definitely. Are we so used to buggy games that we accept mediocre quality? Most likely. Let's agree to disagree. And if someone's bitching about the game in the forums, so what? Let the devs deal with them, it's their product to defend. My 2 centavos. |
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#37 | |
Mate
![]() Join Date: Mar 2005
Posts: 58
Downloads: 11
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What pisses me off, is watching two friends die the past 2 weeks in their early 40's. One from an illness that could have been helped if he had proper health insurance. So not a lot of sympathy in my heart for your principled stance on a $20 game that has already had patches and has further patches coming. I want to live in your world where berating 6 developers for their game not being perfect "yet" is the worst I have to deal with. No one is trying to tell you you cannoot speak, but if you're going to be this shallow - then don't whine when you're called out on it. |
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#38 |
Mate
![]() Join Date: Mar 2005
Posts: 58
Downloads: 11
Uploads: 0
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In case you missed it on the official forum - my game has issus too (I can't get past Baltic Breakout due to it hanging). But I have a bit of decency, and understand making a game doesn't carry the same critical urgency as the software in a dialysis machine or pacemaker. I know they will fix it.
Last edited by jpinard; 04-26-12 at 11:02 PM. |
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#39 | |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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Anyway, I'll throw in the towel. I've had a discusion with Daniel over at Paradox and that was perfectly civil. We both had our say, made our points and even though we don't nescesarily agree I feel we understand eachother. Sadly it doesn't work out like that with everyone.
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Contritium praecedit superbia. |
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#40 | |
Grey Wolf
![]() Join Date: Apr 2011
Location: Curitiba, Brazil
Posts: 938
Downloads: 65
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This past few days have been enlightening - some other guys compared this conversation to death of close ones, others to caviar.... others suddenly don't remember that they have said themselves just a few days ago and have to be quoted on themselves. It goes to show how far into neverland are opinions going these days. I am throwing in the towell too. |
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#41 | |
Mate
![]() Join Date: Mar 2005
Posts: 58
Downloads: 11
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Maybe (I hope) this is all a language issue since English may not be your first language. If so, I'll be happy to explain (in pm's) what I was trying to say so it won't be misinterpreted. |
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#42 |
Torpedoman
![]() Join Date: Jun 2005
Location: Finland
Posts: 116
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Daniel,
I know exactly what you are feeling as I got the same treatment from the guys of Paradox when, before the game was release, I complained about differents topics such as the lack of NTDS symbology or of ice cap on the North Pole. As a former Harpoon, FC and DW player, I thought that in 2012 we would get a simulation that will beat the old ones, but I just saw a pale copy of those old but very sophisticate ones. I then exrpress my doubts to Paradox, explaining that if they don't add some features they are going to lose a lot of customers (the hard-core ones), and I just got laughts from Janh and worsely from future customers. so, I decided not to buy this game, and I see now that I WAS RIGHT.
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Orm Last edited by Orm; 04-30-12 at 08:35 AM. |
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#43 |
Silent Hunter
![]() Join Date: Apr 2002
Location: standing watch...
Posts: 3,856
Downloads: 344
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I finished campaign mission 6 over the weekend. There are a few bugs and missing features, but on the whole this is one solid simulation: radar modeling, air ops, refueling, weapon effects, AI are all very well handled.
If the developpers keep nurturing this one and every indication is that they will, NWAC is well on its way to be a classic.
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#44 | |
Planesman
![]() Join Date: Aug 2005
Posts: 186
Downloads: 51
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It lacks what Kotler calls Brand Positioning. “act of designing the company’s offering and image to occupy a distinctive place in the minds of target market.” Kotler Currently it holds no positioning. Its neither a simple fun game like Naval Fields, nor is a complex simulator like Harpoon. It only tries to simplify/imitate simple games like Fleet Command, which it does poorly! |
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#45 | |
Planesman
![]() Join Date: Aug 2005
Posts: 186
Downloads: 51
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