SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

View Poll Results: Was it a good idea
Yes 7 77.78%
No 2 22.22%
Voters: 9. You may not vote on this poll

Reply
 
Thread Tools Display Modes
Old 01-30-12, 07:33 PM   #1
ARC0001Orar
Swabbie
 
Join Date: Jun 2011
Location: Minnesota
Posts: 12
Downloads: 81
Uploads: 0
Luck or lucky

While on my way to patrol off Japan. While en-route my sonar operator said warship closing medium speed, so I went up to Periscope Depth and decided to take a look round. Then I saw it, the IJN Yamato, that ship was huge, it was heading to the Leyte or Luzon. I immediately accessed the situation, I thought "if I sink that ship, it will be a huge hit to Japan's moral, and Economy" as a lot of steel was used in her construction. So I made up my mind, I Stalked Yamato, for the better part of two days, sending contact reports at night then submerging. At 0000 hours on the third day the firing solution was as perfect as I could get it, I fired 6 torpedoes, reloaded, but alas it was not needed, for the Yamato sunk I have no Idea why it did, as I've seen Yamato swallow all of the torpedoes in my hold. By this time the Destroyers were very mad, and I was nearly sunk, before I ordered a crash dive hard port rudder, flank speed.
I then went and sunk 5 ships out of a convoy of 10 . By this time I had exhausted all of my Torpedoes so I retired to Peal Harbor.

Full Realism-but with event and external cameras
1942 January

Last edited by ARC0001Orar; 01-30-12 at 07:45 PM.
ARC0001Orar is offline   Reply With Quote
Old 01-30-12, 08:44 PM   #2
Dignan
Seasoned Skipper
 
Join Date: Mar 2008
Posts: 698
Downloads: 262
Uploads: 0
Default

running any campaign mods like RSRDC? If yes, then it's definitely lucky
__________________
Dignan is offline   Reply With Quote
Old 01-31-12, 12:41 AM   #3
magic452
Sea Lord
 
Join Date: Sep 2007
Location: Reno Nevada USA
Posts: 1,860
Downloads: 85
Uploads: 0
Default

Two plus days to set up a shot, sounds like you made your own luck.
Nice work.

Magic
__________________

Reported lost 11 Feb. 1942
Signature by depthtok33l
magic452 is offline   Reply With Quote
Old 01-31-12, 12:46 AM   #4
TorpX
Silent Hunter
 
Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
Default

Quote:
Originally Posted by magic452 View Post
Two plus days to set up a shot, sounds like you made your own luck.
Nice work.

Magic
I was wondering how he was able to keep up with it that long.
TorpX is offline   Reply With Quote
Old 01-31-12, 08:21 AM   #5
ARC0001Orar
Swabbie
 
Join Date: Jun 2011
Location: Minnesota
Posts: 12
Downloads: 81
Uploads: 0
Quote:
Originally Posted by TorpX View Post
I was wondering how he was able to keep up with it that long.
1 torpedo was a dud, and I surfaced at night to keep up

Last edited by ARC0001Orar; 01-31-12 at 04:01 PM.
ARC0001Orar is offline   Reply With Quote
Old 01-31-12, 01:49 PM   #6
Armistead
Rear Admiral
 
Join Date: Dec 2008
Location: on the Dan
Posts: 10,880
Downloads: 364
Uploads: 0


Default

If you're playing stock some of the damage zones on the Y are a little weak compared to mods that corrected them, simply if you hit the right zones it may go down in 6, with mods usually takes 8-12 depending on your torp placement.
Armistead is offline   Reply With Quote
Old 02-01-12, 11:26 PM   #7
gi_dan2987
Weps
 
Join Date: Jan 2011
Posts: 359
Downloads: 61
Uploads: 0
Default

Quote:
Originally Posted by ARC0001Orar View Post
Full Realism-but with event and external cameras
1942 January
I also hail from the great state of Minnesota! That sounds like you got one heck of a method for gathering solutions. How do you plot for speed? I find that the map measuring tools are off, and the little stopwatch icon in the stadimeter dial to estimate course/speed give me funky readings too. I don't want to resort to turning on map contacts. What geographical part of the state are you from? I'm southwest of the cities.
gi_dan2987 is offline   Reply With Quote
Old 02-02-12, 04:11 PM   #8
ARC0001Orar
Swabbie
 
Join Date: Jun 2011
Location: Minnesota
Posts: 12
Downloads: 81
Uploads: 0
Quote:
Originally Posted by gi_dan2987 View Post
I also hail from the great state of Minnesota! That sounds like you got one heck of a method for gathering solutions. How do you plot for speed? I find that the map measuring tools are off, and the little stopwatch icon in the stadimeter dial to estimate course/speed give me funky readings too. I don't want to resort to turning on map contacts. What geographical part of the state are you from? I'm southwest of the cities.
Lots of practice
__________________
Sir, unknown Contact closing...
Identify it Damn It!
CONTACT IDENTIFIED AS A WARSHIP: DESTROYER CLOSING VERY FAST, WE'RE BEING PINGED SIR!!!
ARC0001Orar is offline   Reply With Quote
Old 02-03-12, 01:17 AM   #9
Capt. Morgan
Commander
 
Join Date: Dec 2009
Location: Just east of the west coast.
Posts: 463
Downloads: 423
Uploads: 0
Default

You were lucky to have her cross your path in the first place, lucky to find her steaming at a slow enough speed to allow you to gain a firing position (even if it took 2 days), and luckier still that your shots hit her in a vital spot.

Never the less, all the luck in the world will not help the unprepared or the undetermined.

Congratulations on sinking the Y, and congratulations on surviving.
__________________
There are no great men, only great challenges that
ordinary men are forced by circumstances to meet.
-- Admiral William Halsey


Last edited by Capt. Morgan; 02-03-12 at 01:52 AM.
Capt. Morgan is offline   Reply With Quote
Old 02-09-12, 04:09 PM   #10
ARC0001Orar
Swabbie
 
Join Date: Jun 2011
Location: Minnesota
Posts: 12
Downloads: 81
Uploads: 0
Quote:
Originally Posted by Capt. Morgan View Post
You were lucky to have her cross your path in the first place, lucky to find her steaming at a slow enough speed to allow you to gain a firing position (even if it took 2 days), and luckier still that your shots hit her in a vital spot.

Never the less, all the luck in the world will not help the unprepared or the undetermined.

Congratulations on sinking the Y, and congratulations on surviving.
Almost didn't, still scared to go near Japan, on surface at least
__________________
Sir, unknown Contact closing...
Identify it Damn It!
CONTACT IDENTIFIED AS A WARSHIP: DESTROYER CLOSING VERY FAST, WE'RE BEING PINGED SIR!!!
ARC0001Orar is offline   Reply With Quote
Old 02-09-12, 09:22 PM   #11
gi_dan2987
Weps
 
Join Date: Jan 2011
Posts: 359
Downloads: 61
Uploads: 0
Default

Quote:
Originally Posted by ARC0001Orar View Post
Almost didn't, still scared to go near Japan, on surface at least
You can safely get near Japan on the surface, just slow down time compression and pay attention to your radars. Any air radar contact, get below the surface fast. If you take any damage, get away from Japanese waters, because your inability to dive will seal your fate.
gi_dan2987 is offline   Reply With Quote
Old 02-09-12, 09:44 PM   #12
Stealhead
Navy Seal
 
Stealhead's Avatar
 
Join Date: Feb 2009
Location: Kentucky
Posts: 5,421
Downloads: 85
Uploads: 0
Default

You can hang around a mere 60 miles away from Tokyo Bay as long you are cautious.There is an island on the map just below Tokyo it is called Oshima Island you can hang around this island and more or less just wait for convoys to come to you.In WWII sub crews actually used the island to practice ranging the radar.Oshima Island is about 61 miles from Tokyo bay so if you running a patrol in the area you might get within 45 miles but you will be a major Japanese shipping lane and an ideal night time hunting ground.
Stealhead is offline   Reply With Quote
Reply

Tags
capital ship, kill


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:34 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.