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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 | |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
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#32 |
Grey Wolf
![]() Join Date: May 2007
Location: Little Saigon, San Jose, California
Posts: 944
Downloads: 323
Uploads: 4
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One of the better Silent Hunter Let's plays I encounter, the one made by youtuber Jefmajor is funny but only on stock version of the game.
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#33 | |
Seaman
![]() Join Date: Feb 2011
Location: The Netherlands
Posts: 33
Downloads: 36
Uploads: 0
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#34 |
Bosun
![]() Join Date: Dec 2010
Posts: 66
Downloads: 34
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I noticed you didn't go check crew morale after that. That would have been interesting.
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#35 | |
Navy Seal
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#36 | |
Seaman
![]() Join Date: Feb 2011
Location: The Netherlands
Posts: 33
Downloads: 36
Uploads: 0
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And yes, I should have checked crew morale, jcope, that would have been interesting. Though I wonder if it would have any effect, to be honest. Does TMO cover impending collission effects on morale? |
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#37 |
Navy Seal
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I'm pretty sure morale in the game is only related to damage + threat status (the game has three different states the sub could be in: normal (cruise), hunter, and prey modes). Since you didn't take any damage and weren't being hunted, the morale wouldn't have changed.
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#38 |
Electrician's Mate
![]() Join Date: Feb 2009
Location: Mexico City
Posts: 132
Downloads: 213
Uploads: 0
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great, a three weeks ago i watch all 50+. videos, i can say only i want more, very funny, my comments are under "dennyleso"
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#39 | |
Electrician's Mate
![]() Join Date: Feb 2009
Location: Mexico City
Posts: 132
Downloads: 213
Uploads: 0
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#40 |
Electrician's Mate
![]() Join Date: Feb 2009
Location: Mexico City
Posts: 132
Downloads: 213
Uploads: 0
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other lets play is made by " jefmajor", a crazy man where torpedos dont count, his sub is used like torpedos against sampan....13 lets plays if i remember, but again, funny
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#41 | |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
Uploads: 0
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#42 | |
Navy Seal
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Near as I have been able to tell the only thing that hurts crew morale is fatigue. If they have been forced at battle stations too long or are under depth charge attack for hours their morale suffers. I'm sure having crewmembers killed also affects crew morale for the survivors. I don't think there is any crew effect from impending collision.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#43 | |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
Uploads: 0
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p.s. my deck crew has to be the worst shots in the corp. If a barn floated by at a range of 500 yds., they couldn't hit it Last edited by I'm goin' down; 11-26-11 at 03:19 PM. |
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#44 |
Seaman
![]() Join Date: Feb 2011
Location: The Netherlands
Posts: 33
Downloads: 36
Uploads: 0
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Update has been delayed due to an extremely filled weekend. I expect to make the next episode either tonight or wednessday (which is my day off). No promises though, but I will do my best to get one (possibly two) parts out there again very soon!
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#45 |
Seaman
![]() Join Date: Feb 2011
Location: The Netherlands
Posts: 33
Downloads: 36
Uploads: 0
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I vowed I would return to this game and some day make a new series...
Thus, a nice for anyone interested... (yes, I know, shameless plug) ![]() Edit: Please note this is on my own channel, by the way, not the lordsoftegreenleaf channel (just so you know) :-)
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My current YouTube channel can be found here Last edited by LordCucumber; 09-21-15 at 06:26 AM. |
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