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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Dude
![]() Join Date: Oct 2011
Location: AM98 - Rounding Hartland Point and sneaking up the Bristol Channel
Posts: 173
Downloads: 137
Uploads: 0
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Is there an equivalent to Trevally's SH5 Auto Scripts for SH4?
(automated search patterns etc) |
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#2 |
Sea Lord
![]() Join Date: Sep 2007
Location: Reno Nevada USA
Posts: 1,860
Downloads: 85
Uploads: 0
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I'm no modder but as far as I know either SH 4 doesn't support those types of scripts or the modders don't have access to them.
SH 5 has much more moddability built in. Magic
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Reported lost 11 Feb. 1942 Signature by depthtok33l |
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#3 |
Navy Seal
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There is no evidence that real submariners had access to similar scripts either......
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#4 |
Engineer
![]() Join Date: Feb 2004
Location: LI, NY
Posts: 209
Downloads: 257
Uploads: 2
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I got a keyboard recently with a dozen macro keys on the left side of it that I have programmed to automate several things in SH4. One key is set just to surface. So let's say I'm at a depth of 90 feet and I command the boat to surface, it will go to periscope depth\ahead 2 thirds\tc 16\up scope\delay 3 seconds\radar depth\tc 32\delay 5 seconds\surface\down scope\weather report. If it can be done with the keyboard you can program the macro keys to do it. Last night I discovered I can set up a key to toggle a function off\on. Place a delay at the end of the last function and it will repeat over and over until I toggle it off. That means I could dive, take a sounding and surface every hour, two hours, 3 hours of game time, whatever I program, just by pressing one key. If I get a contact, either a ship while submerged or an aircraft while surfacing, I press the macro key again and toggle the function off. The boat stays where it is and I can take the appropriate action.
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#5 |
Ocean Warrior
![]() Join Date: Mar 2007
Location: Houston, TX
Posts: 2,731
Downloads: 393
Uploads: 12
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If you detect a contact by scope/radar, can you abort the rest of the surfacing procedure?
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"Never ask a World War II history buff for a 'final solution' to your problem!" |
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#6 |
Navy Dude
![]() Join Date: Oct 2011
Location: AM98 - Rounding Hartland Point and sneaking up the Bristol Channel
Posts: 173
Downloads: 137
Uploads: 0
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#7 |
Engineer
![]() Join Date: Feb 2004
Location: LI, NY
Posts: 209
Downloads: 257
Uploads: 2
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#8 | |
Engineer
![]() Join Date: Feb 2004
Location: LI, NY
Posts: 209
Downloads: 257
Uploads: 2
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![]() Quote:
I programmed one macro key to dive to periscope depth\go to hydrophone screen\tc 8\all stop\run the phone around it's compass\ahead 2/3rds\up scope\radar depth\surface\down scope\weather report\tc 512 and it repeats that sequence every 2 hours until I tell it stop, either by toggling it off or aborting the sequence anytime. There were several times I received contact reports while submerged at the hydrophone screen and at least once when at radar depth I received a warning of an aircraft prior to surfacing. No problem. Abort the sequence and carry on. ![]() |
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#9 | |
Pacific Aces Dev Team
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One day I will return to sea ... |
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#10 | |
Engineer
![]() Join Date: Feb 2004
Location: LI, NY
Posts: 209
Downloads: 257
Uploads: 2
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#11 |
Pacific Aces Dev Team
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Copied and saved! Thanks for the explanation!
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One day I will return to sea ... |
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