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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
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With all the fun that a promotion at work and transfer interstate brings, the next release of SH3 Commander will most likely be the last for some time, if not ever (apart from any periodical minor fixes).
So, I am making one last call for suggestions for either new features or modifications to existing features. Only suitable suggestions that are simple to code will be included, but make them anyway. One thing that will *not* be in the final release is the ability to continue careers with new Commanders - replicating the U-boat with all the acquired extra bits and pieces has proven just too time consuming. For info, here's what's included so far: - When starting a new career a U-boat can now be selected from any U-boat type and variant available to the selected Flotilla up to the selected career start date - Added ability to set U-boat number when starting a new career - Selected Flotilla and U-boat type no longer reset when year or month is changed - Adjustments to allow selection of U-boat emblem at start of career - by Rubini. - Fix which forces correct Mediterranean water textures when playing career in 29 Flotilla - concept by marhkimov. Beery and I are still considering including a modified crew transfer feature (based on a model developed by Bladeheart) and an expanded patrol log (our own creation). Anyway, if you have a suggestion, make it now... |
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#2 |
Navy Seal
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Congratulations on your promotion! Thankyou for all you have done for this community and, when things settle down, do come back to us.
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"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
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#3 |
Grey Wolf
![]() Join Date: Mar 2005
Location: Manchester UK
Posts: 881
Downloads: 4
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Hi JScones
First of all, Thanks for all work done ![]() Now the request, If this was to be one of the last commanders would it be possible to set up the following 1. I want to create yearly sensors_dat and sim.cfg pack that is selectable in sh3 commander. Is there anyway you could have a option inserted where the player can pick which year folder sensor_Dat and sim cfg to use. Lets say 1939, 1940, 1941, etc etc. Lets say you create 6 folders to represent the years that can be filled with libary infos that you want changed for that year, As we mod whats best settings for each year, we can copy into these folders and select through Sh3 commander instead of having to do seperate file moving each time we hit new year. This also helps with DC power changes, Sonar arcs, And in many ways will help control the ai a little better as we can exploit the settings that are best for that time period. I hope you follow my drift and that this is something that will become very usefull in the future with all the new developments that have been made. I know eventually we will probably have different libary packs for each year, I will anyway. Maybe others agree Either way, if SH3 commander had this option to select different libary packs it will become a great tool for all future sensor work and game settings. Thanks
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My Mods Gouldjg's Crew Ability Balancing Mod for SH5 1.2 http://www.subsim.com/radioroom/showthread.php?t=169630 |
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#4 |
Admiral
![]() Join Date: May 2005
Location: Bay Area, California, USA
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We already have out-going crew transfers. How about incoming transfers?
I suppose that shouldn't be too hard to code. And if it is, you're exactly the man to do it! ![]()
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#5 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
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Hopefully I'll have some more "commitment" time around April next year. ![]() |
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#6 | ||
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
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Of course, if you have 2 modified files in the 19390901 folder, you should have the same 2 files (albeit same in name but different in content) in the 19400101 folder, and so on. But it sounds like this would be the case here anyway. Also, if you want to add a slight element of "randomness" to each file (ie have a few slight variations for each year), add the date folders into each of the five "Random" sub-folders. Quote:
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#7 |
Ace of the Deep
![]() Join Date: May 2005
Location: Asturias, España
Posts: 1,168
Downloads: 39
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Thaks for your work; SH3 Commander made the game so better.Could be some crew with experience when I begin a new career? (transfers from another boat). Good Luck!
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#8 |
Frogman
![]() Join Date: Feb 2005
Location: St louis
Posts: 304
Downloads: 18
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You done a bang job around here man. Glad for you promotion but sorry to see you go. We'll miss your work.
My suggestion. You already have where you can adjust water density. Any way to do the something similar for the sky. That way those of us that have dark monitors can lighten the night sky without having to screw with our monitor settings. Dont know if thats doable or not, me being a complete modding idiot and all. Cheers mate ![]() |
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#9 |
中国水兵
![]() Join Date: Jun 2005
Location: New York
Posts: 282
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Congradulations on your promotion! Thanks for your work and your generosity in sharing it and helping people when they had any problems with it. The things you have listed will be great...I really have wanted to have the ability to select the uboat type and number before the first patrol. Is there any way to also be able to alter the patrol grid for the first patrol? The ability to do that with the second patrol on has made it possible to select histoically accurate assignments where they sometimes don't exist in SH3. The other thing is the expanded log you mention...that's something I hope you're able to include. Either the ability to add entries of our own or even just more entries by the game itself would be a big improvement. Thanks again for adding so much enjoyment to this game.
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#10 |
Chief
![]() Join Date: Oct 2005
Posts: 312
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Nice job so far.
![]() ![]() Maybe a nice feature would be a tool that Helps the skinners to have multiple paletts of skins for each ship in serveral years which could also have a libary of skinns where we could add new ones and set starting dates and ending dates for those tgas. Cheers chris |
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#11 |
Ocean Warrior
![]() Join Date: Jun 2005
Location: Canada, eh?
Posts: 2,537
Downloads: 129
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Would this so called expanded patrol log be anything like one where we can write in our own comments?
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#12 | |
Über Mom
![]() Join Date: May 2005
Location: Jerusalem, Israel
Posts: 6,147
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And congrats on the promotion, Mr. J! ![]() |
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#13 | |
Admiral
![]() Join Date: May 2005
Location: Bay Area, California, USA
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It'd be nice if SH3Cmdr automatically "swapped" the files med and atl files.
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#14 | |
Grey Wolf
![]() Join Date: May 2005
Location: USA
Posts: 978
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#15 | |||||||||
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
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Thanks everyone for your kind words.
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Of course, what we can't do is change the env files mid-patrol if you sail through Gibraltar. That's an SH3 limitation. Quote:
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