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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
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When allied cargo ships can do this!!!
The ship on the left went from 6 knots forward to 0 knots in less than its own length! I was hoping to get a great collision pic. No such luck. ![]()
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In the month of July of the year 1348, between the feasts of St. Benedict and of St. Swithin, a strange thing came upon England... My U297 build thread |
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#2 |
Lieutenant
![]() Join Date: Jul 2011
Location: Germany - Berlin
Posts: 263
Downloads: 98
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Haha
![]() ![]() But also i had the Crew at the Deck gun and it still was allowed to shoot. As i almost back in the Base Wilhelmshafen he started shooting, and i wondered where he is shooting at. He was shooting at a german Patrol Boat. ![]() ![]() ![]()
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#3 |
Grey Wolf
![]() Join Date: Feb 2006
Location: In the mountains, now. On the edge of the sea before.
Posts: 933
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They can stop on a dime. You can test this by throwing yourself in front of any neutral or friendly ship; you won't get hit.
An enemy merchant or capital ship, however, will continue on its dogged path. Straight on if they haven't seen you, or serpentine if they have. They won't change course to ram you, but if you are in front of them at the wrong time, they will split you in two. Important: when you disrupt a convoy, and a lot of the ships are stopped, or dodging, don't bother trying to torpedo them. In the game's AI, they are still traveling their original paths and speeds. All of your solutions will be off by miles until the AI catches up with the havoc you have caused.
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"Well, now, that's true... the IXC is a bit of a chick magnet..but you really can't beat the VIIB for off-road fun." |
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#4 |
Eternal Patrol
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This can be seen before you ever play the game. In the Torpedo Tutorial the nearest ship is sitting still. If you aim for the auto lock-on point (i.e. amidships) he will accelerate like a PT boat and avoid the eel. If you aim two meters ahead of his bow he'll sit there and watch it go by. You have to aim for the very bow or use two eels to make it work.
It's one of the bugs people have been trying to solve for six years. Thomsen's Ships mod goes a way toward fixing it, but it has never been truly solved.
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“Never do anything you can't take back.” —Rocky Russo |
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#5 | |
Lieutenant
![]() Join Date: Jul 2011
Location: Germany - Berlin
Posts: 263
Downloads: 98
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#6 | |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people are so full of doubts." - Bertrand Russell. ![]() ![]() ![]() |
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#7 |
Stowaway
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#8 | |
Grey Wolf
![]() Join Date: Feb 2006
Location: In the mountains, now. On the edge of the sea before.
Posts: 933
Downloads: 47
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Probably the first thing we should warn new players about.
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"Well, now, that's true... the IXC is a bit of a chick magnet..but you really can't beat the VIIB for off-road fun." |
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