![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Swabbie
![]() Join Date: Jul 2009
Posts: 5
Downloads: 48
Uploads: 0
|
Destroyer attack
Hello guys,
I have a question (maybe it's a dumb one but i can't find the answer) What's the best way to attack a destroyer? and especially when its in an attack run. I use gwx 3.0 |
![]() |
![]() |
![]() |
#2 |
Lieutenant
![]() Join Date: Jul 2011
Location: Germany - Berlin
Posts: 263
Downloads: 98
Uploads: 0
|
![]()
I use GWX 3.0 too and if i see a destroyer or PT Boat i go to peri depth and stay calm.If it is travelling slow around and i am able to get it at a 90 degree angle i give sink it. But it has too low tonnage so i don't really "hunt" them.
__________________
![]() |
![]() |
![]() |
![]() |
#3 |
Lucky Sailor
![]() Join Date: Oct 2010
Location: Rome
Posts: 4,273
Downloads: 81
Uploads: 0
|
![]()
If theyre attacking you, you better not be attacking them, your best to go deep.
|
![]() |
![]() |
![]() |
#4 |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
|
![]()
Exactly...
In a case like this, the reward really isn't worth the risk so I usually avoid targeting them as much as possible. That being said, if the bugger gets really annoying I have been known to make an exception or two ![]() If you're dead-set on taking one out, there's a number of tactics that can be successfully employed. One of my favorites is to aim my stern at the DD and lure him in with a little noise or a high scope. Once he bites and you see the 'whites of his eyes,' (at around 350 meters), let loose with a magnetic from the rear tube and then break off at flank. It's not a guaranteed hit, (and can often be a waste), but when it works it's pure poetry in motion! ![]()
__________________
"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people are so full of doubts." - Bertrand Russell. ![]() ![]() ![]() |
![]() |
![]() |
![]() |
#5 |
Ace of the Deep
![]() |
![]()
With a cruiser.
__________________
In the month of July of the year 1348, between the feasts of St. Benedict and of St. Swithin, a strange thing came upon England... My U297 build thread |
![]() |
![]() |
![]() |
#6 |
Watch Officer
![]() Join Date: May 2007
Location: as far away as possible
Posts: 1,625
Downloads: 147
Uploads: 0
|
![]()
Watch Das Boot!
__________________
[SIGPIC][/SIGPIC] ' We are here on Earth to fart around. Don't let anybody tell you any different.' Kurt Vonnegut |
![]() |
![]() |
![]() |
#7 |
Weps
![]() Join Date: Mar 2010
Posts: 367
Downloads: 9
Uploads: 0
|
![]()
My most abnormal experience in the game was when I was attacked by a hunter killer group that just happened to run over me as I was waiting where I predicted a convoy would be. Assuming that no matter what I was going to die, I dove as fast as possible, and before I hit 30m or so I launched 2 G7S's which I had brought along to see how they worked. Just as the first DD was making his run on me, it was hit, and soon after another one was. The, combined with the dozens of decoys I dropped helped me survive, haha.
|
![]() |
![]() |
![]() |
#8 |
Grey Wolf
![]() Join Date: Feb 2006
Location: In the mountains, now. On the edge of the sea before.
Posts: 933
Downloads: 47
Uploads: 0
|
![]()
Game: It's not worth the effort. You are woefully ill-equipped to engage one in actual combat (as opposed to sinking one that hasn't detected you). Plus they call in all available ASW forces within (20?) nm. And if it is crewed by an elite crew, it will stay on you like white on rice, and then the others show up.
Realism: All of the above, plus, as a Navy officer, you know they can easily make a new destroyer, while a U-boat required a great deal more effort and investment. DDs in WW2 were fairly flimsy, dime-a-dozen ships, churned out in bulk. But they were designed to efficiently kill you. I don't think you would gain any points from Uncle Karl duking it out with one. Meh. But it's a sim. Knock yourself out.
__________________
"Well, now, that's true... the IXC is a bit of a chick magnet..but you really can't beat the VIIB for off-road fun." |
![]() |
![]() |
![]() |
#9 |
Planesman
![]() Join Date: Jan 2002
Location: Netherlands
Posts: 188
Downloads: 10
Uploads: 0
|
![]()
Like most guys above suggested, it's not really worth the effort. In tonnage, they are not worth much. In combat, you are seriously outgunned until homing torpedoes become available and even then it is dicey at best. You can't outrun a destroyer on the surface, let alone submerged. On the surface she also easily outguns you.
In almost all situations, I apply the golden rule of dealing with destroyers: if not detected, outsmart her, don't engage her. If detected, go deep, go quiet and sneak away. Less glory in that maybe, but you live to tell the tale. In real life, a u-boat commander was supposed to sink tonnage, not engage the Royal Navy. Of course, if a target of opportunity presented itself, they'd try to sink it, but destroyers are not targets of opportunity. Just my 2 cents. ![]()
__________________
On sailor's grave there are no roses, On a seaman's grave there blooms no Edelweiss. The only ornaments are the white gulls And the many tears a girl is weeping. -- German folk song, sung by German seamen during the war. |
![]() |
![]() |
![]() |
#10 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
In early war sometimes I use this tactic of my own to ditch and destroy escort(s) from pray one by one especially if it's small convoy (weakly guarded) and if I'm in bad position to take it out with torpedo. Thus you need to have balls of steel and cold nerves when doing it..
Tactic: Say you're 10 km or more away from target. Weather allows you to use Deck gun. You have electric torpedo. You are sure that you have plenty of room under your keel for plan B. Identify DD, set torpedo to magnetic detonation and set depth under it's keel +1m. Surface the boat, man the deck gun, set course straight to nearest DD at full speed, open deck gun fire to nearest DD. On sight the DD will be speeding at your direction at full speed. Adjust your boat course that it would be bow-to-bow. Keep the target locked on UZO or periscope at 0 degree. Set AOB to 0. Keep you eye on the distance to DD, (!!remember that this tactic is always a close call!!) Open torpedo tube, when distance drops to about 5 km away fire torpedo and dive immediatly! DO NOT CHANGE COURSE! After you underwater, proceed on flank speed, down to ~70 m or stay in periscope view (periscope view will not work with H.sie realism setings for periscopes at full speed ![]() If you lucky, you'll hear it, otherwise proceed to plan B - evasive maneuvres and so on ![]() Note: there is always a chance DD will start zigzaging after he lose a visual contact with you, so you have to be loud with your engines to minimize this chance.. Repeat steps above for second DD. After you done, time for juicy tonnage desert ![]() Last edited by PapaKilo; 09-16-11 at 08:28 AM. |
![]() |
![]() |
#11 |
Grey Wolf
![]() Join Date: Feb 2006
Location: In the mountains, now. On the edge of the sea before.
Posts: 933
Downloads: 47
Uploads: 0
|
![]()
Yeah, that's one way to play.
__________________
"Well, now, that's true... the IXC is a bit of a chick magnet..but you really can't beat the VIIB for off-road fun." |
![]() |
![]() |
![]() |
#12 |
Grey Wolf
![]() Join Date: Jan 2002
Location: Holland
Posts: 785
Downloads: 122
Uploads: 0
|
![]()
Lonely destroyers can be great for this. Of course depending on wind speed. Best of course is an acoustic fish that will do the trick for sure...
![]() In hunt-state it is stupid. Hunting a convoy you never should waiste your fishes because you need them to get a maximum tonnage as Donitz expects you to deliver! |
![]() |
![]() |
![]() |
|
|