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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#541 |
Sailor man
![]() Join Date: Mar 2010
Posts: 43
Downloads: 191
Uploads: 0
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I need help to activate my mods
I am sorry to ask for help with this so many times to activate mods but it's really crazy modsd correctly order not to conflict with the files of each mod.
I need the help of an expert and I ordered the mod that I used in the simulation which is the order that the mods do not think any serious conflict in the simulation ![]() Uploaded with ImageShack.us |
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#542 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,798
Downloads: 171
Uploads: 0
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@ Silent Steel, you don't actually run MO according to your list?
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#543 |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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#544 |
Nub
![]() Join Date: Jun 2011
Posts: 3
Downloads: 88
Uploads: 0
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Permission to come aboard, Captains......Sorry if I am in wrong thread.
First post. . . .Thank you to all modders, TDW, Sobers, Stormy and the like, you have made a great game fantastic , well done. Just about getting to grips with the mod orders and such, but cant get no WASSERBOMBEN! . . . Have tried both WASSEN mods with FX update, Geman Vioce Pack, MFCM and Stormys DBSM, and tried without. Do I need to mess with any files or are the WASSERBOMBEN mods, just mods? Again thanks to all to all that have helped thus far!! Radeon 6770 4GB Anti-Lag RemoveLogoTDW FX_Update_0_0_16_2_ByTDW IRAI_0_0_30_ByTDW U_Boat Historical Spec 1.7 for TDW mods New UIs_TDC_6_7_0_TDW (German U-boat crew language pack)? (Mighty fine crew 1.2.1 stock with beards)? (stormys DBSM v 1.3 aditional crew voices)? Wasserbomben(with or without above mods)? Simplified mod list to try for a Waserbomben!!! Any help greatly apreciated........Good Hunting Last edited by LittleBigEd; 08-17-11 at 01:35 PM. |
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#545 |
Grey Wolf
![]() Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
Uploads: 3
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Got a confusing issue with this loadout.. somewhere along the line my Depth Keeping Fix is being overwritten, and adding it manually at the end makes the sub sit decks awash in the water! Suggestions anyone?
Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\Silent Hunter 5\MODS] Magnum_Opus_v0_0_1 Magnum_Opus_Patch_2 IRAI_0_0_30_ByTheDarkWraith IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting FX_Update_0_0_18_ByTheDarkWraith German U-Boat Crew Language Pack Stormys DBSM SH5 v1.3 Basemod Advanced Shift Keys 2.3 DBSM NewUIs_TDC_6_6_0_ByTheDarkWraith OPEN HORIZONS II_full OH II Terrain Add-on OH II full Patch1 Dynamic Environment SH5 Basemod (normal ) V2.1 Dynamic Environment SH5 Atlantic Floor V2.1 Dynamic Environment SH5 Undersea (temperate and polar) V2.1 Dynamic Environment SH5 Waves (normal version) V2.1 Dynamic Environment SH5 Sleet For Winter Campaigns V2.1 German U-Boat Hydrophone SFX Shadow Improvement ModLR NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0 Equipment_Upgrades_Fix_1_2_byTheBeast stoianm upgrade available mod comp Equipment_Upgrades_Fix_1_2_byTheBeast OH II and Light Campaign Radio Messages v3 stoianm pitch&roll for SH5 V1 (normal) sobers 3D deck spray mod V7 sobers smaller water drops Critical hits 1.1 Torpedos Critical hits v 1.2 KZS Hull wetness for U-Boats + co tower and deck Grossdeutscher Rundfunk With MilRad Real_Sink_0_0_16_2 TheDarkWraith_DC_Water_Disturbances_v2_0_SH5 Dynamic Environment SH5 BrighterNights V2.1 |
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#546 |
中国水兵
![]() Join Date: Aug 2009
Location: Dayton OH
Posts: 271
Downloads: 130
Uploads: 0
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I had this problem last week. I had disabled all my mods then was enabling them one by one. At the end it worked lol. So I never figured out what broke it. Befoer I fixed it I was doing 350 rpm to keep my depth at 100 meters or below.
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#547 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,798
Downloads: 171
Uploads: 0
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__________________
Sub captains go down with their ship! |
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#548 | |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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![]() Quote:
Do you see any MO in that list? ![]() |
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#549 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,798
Downloads: 171
Uploads: 0
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No that's why I asked "you don't actually run MO according to your list", unless I'm blind!
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#550 | |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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![]() Quote:
I presented that list because I had some questions on activating 'the stoianm upgrade available mod'. In that list there's no MO and shouldn't be as I use that profile for testing compatibility Ui-boat UI/PE_MORE_CREW. ![]() You see, for various purposes I run different mod profiles. E.g. one for testing NewUIs_TDC with or without MO. Thanks anyway for the heads up ![]() Regards |
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#551 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,798
Downloads: 171
Uploads: 0
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Thank You!
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Sub captains go down with their ship! |
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#552 |
Seaman
![]() Join Date: Apr 2011
Posts: 40
Downloads: 138
Uploads: 0
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TheDarkWraith's UI mod includes the Depth Keeping Fix. So there's no need for you to run the Depth Keeping Fix mod in your mod soup because you are already running the UI mod.
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#553 | |
Grey Wolf
![]() Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
Uploads: 3
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![]() Quote:
![]() I did get it sorted in the end - had to get the install order right, took a few attempts. New, working order is in my sig - had to have Stormy's DBSM after MO but before IRAI/FXUpdate/NewUIs. ![]() |
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#554 |
Grey Wolf
![]() Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
Uploads: 3
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Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS] Magnum_Opus_v0_0_1 Magnum_Opus_Patch_2 German U-Boat Crew Language Pack Stormys DBSM SH5 v1.3 Basemod Stormys DBSM SH5 v1.3 optional louder engine sounds Stormys DBSM SH5 v1.3 optional scary creaks Advanced Shift Keys 2.3 DBSM IRAI_0_0_30_ByTheDarkWraith IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting FX_Update_0_0_19_ByTheDarkWraith NewUIs_TDC_6_7_0_ByTheDarkWraith NewUIs_TDC_v6_7_0_patch_1 NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0 OPEN HORIZONS II_base v1.2.1 OPEN HORIZONS II_enviro v1.2.1 OH II and Light Campaign Radio Messages v3 Dynamic Environment SH5 Basemod (realistic version) V2.1 Dynamic Environment SH5 Atlantic Floor V2.1 Dynamic Environment SH5 Undersea (temperate and polar) V2.1 Dynamic Environment SH5 Waves (realistic version) V2.1 Dynamic Environment SH5 Sleet For Winter Campaigns V2.1 Shadow Improvement ModLR sobers 3D deck spray mod V7 sobers smaller water drops German U-Boat Hydrophone SFX Equipment_Upgrades_Fix_1_2_byTheBeast stoianm upgrade available mod comp Equipment_Upgrades_Fix_1_2_byTheBeast Critical hits 1.1 Torpedos Critical hits v 1.2 Grossdeutscher Rundfunk With MilRad KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith SUB - sumarines caustics NSS_Uboat7a NSS_Uboat7bNSS_Uboat7cNSS_Uboat7c41 TheDarkWraith_DC_Water_Disturbances_v2_0_SH5 Real_Sink_1.0 If I wanted to use More Crew Commands by Dialogue, where in this list would I put it? ![]() |
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#555 |
Officer
![]() Join Date: Mar 2010
Location: In France dept 26
Posts: 243
Downloads: 434
Uploads: 0
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hi 0rpheus
"More Crew Commands by Dialogue" just after Magnum Opus |
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