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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#826 |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
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[QUOTE=Trevally.;1727167]
OH II Terrain Add-on released. See post 1 ![]() QUOTE] ![]() ![]() ![]()
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What we do in life echoes in Eternity |
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#827 | |
Navy Seal
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![]() Also adjusted the buoys to be more like the comments in sober's thread. Kiel Gates ![]() Kiel Gates by thfeu58 and sober ![]() Brunsbuttel gates ![]() Brunsbuttel gates by thfeu58 ![]() |
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#828 |
Samurai Navy
![]() Join Date: Sep 2002
Location: At your mom's house...
Posts: 571
Downloads: 218
Uploads: 0
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Loaded a bunch of mods, too include MO and OH and when I use the 'Silentotto' cheat, it seems the only campaign I can use is Happy Times. Nothing after that.
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Active member of the 'Church of SH4'
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#829 |
Silent Hunter
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#830 |
Sparky
![]() Join Date: Feb 2006
Location: High Peak, UK
Posts: 156
Downloads: 43
Uploads: 0
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Played MO and OH prior to latest release - no problem
Uninstalled/reinstalled mods via JSMJE including latest OH etc and started new career - see load loader. Started new career - incidently did not get option to omit training. Completed training and heading to Keil. Get to approx 35km from Keil entrance and get CTD on even moderate TC. Is there anything fundermentally wrong with the mod load order below? Generic Mod Enabler - v2.6.0.157 [F:\Games\Silent Hunter 5\MODS] Magnum_Opus_v0_0_1 Magnum_Opus_Patch_2 FX_Update_0_0_18_ByTheDarkWraith IRAI_0_0_30_ByTheDarkWraith IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting TheDarkWraith_DC_Water_Disturbances_v2_0_SH5 German U-Boat Crew Language Pack OPEN HORIZONS II_full Shadow Improvement Mod OH II Terrain Add-on Advice appreciated.
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![]() A Big Thank You To All The Modders Who Make Sub Simming Such A Deep Experience ![]() |
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#831 | |
Navy Seal
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![]() Not sure what could cause this, sorry |
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#832 | ||
Navy Seal
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![]() Quote:
To skip the tutorial - see here Quote:
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#833 |
Planesman
![]() Join Date: Feb 2006
Posts: 181
Downloads: 245
Uploads: 0
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thank you thank you i just got to try it
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#834 | |
中国水兵
![]() Join Date: Dec 2010
Posts: 278
Downloads: 91
Uploads: 0
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#835 |
Bilge Rat
![]() Join Date: Aug 2010
Posts: 1
Downloads: 11
Uploads: 0
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Great mod, lovin it !!!
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#836 |
Sparky
![]() Join Date: Feb 2006
Location: High Peak, UK
Posts: 156
Downloads: 43
Uploads: 0
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Thanks very much for your advice Trevally
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![]() A Big Thank You To All The Modders Who Make Sub Simming Such A Deep Experience ![]() |
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#837 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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good work on the gates!
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#838 |
Officer
![]() Join Date: Sep 2005
Posts: 240
Downloads: 71
Uploads: 0
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Hello,
the new DeutschMod include OH II is ready ! http://forums-de.ubi.com/eve/forums/...309#5131074309 ![]() Greetings Ruby |
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#839 | |
Navy Seal
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![]() Wish we could fix that map image for turing point ![]() |
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#840 |
Navy Seal
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I am getting on great with my run through of the campaign.
But - when I have any of the new ships in the game view - my graphics card is starting to run hot (79C) and fans kick up to 100% ![]() I also had a ctd whilst attacking with deck gun. I am not sure what is causing this - I remember a post about compressed images for new ships making more work for the graphics card ![]() I have also just tested a mission with no new ships and my card runs at normal temp for games. |
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