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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Jun 2005
Location: Lux, betw. G, B and F
Posts: 1,898
Downloads: 66
Uploads: 0
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what?
CAM ships? Busting Condors .... and scaring grey wolves ![]() ![]() anyone?
__________________
In conclusion: SH3 is the shizzle, yo. -Frau Kaleun Another negative about using your deck gun is that you are definately DETECTED, which has long term effects on your relationship with aircraft. -snestorm |
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#2 |
Silent Hunter
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I've got one as a WIP. The hurricane's mounted on deck; the only problem is I can't texture it properly...
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#3 |
Sea Lord
![]() Join Date: Jun 2005
Location: Lux, betw. G, B and F
Posts: 1,898
Downloads: 66
Uploads: 0
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ah damn..... what da problemo, cumpanero?
i love painting planes... ![]()
__________________
In conclusion: SH3 is the shizzle, yo. -Frau Kaleun Another negative about using your deck gun is that you are definately DETECTED, which has long term effects on your relationship with aircraft. -snestorm |
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#4 | |
Silent Hunter
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Do you know how to map the textures, though? That's been the main problem, not the tga's themselves. The game currently uses the ship's hull as the texture for the Hurricane. If you want I can send you what I have so far. |
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#5 |
Sea Lord
![]() Join Date: Jun 2005
Location: Lux, betw. G, B and F
Posts: 1,898
Downloads: 66
Uploads: 0
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feck, thats a negative...
i paint, but never made more than a Cube in a 3 D Program, and... mapping it with a texture.... nope ![]() ![]() ![]() ![]() why not use the Hurricane like any other object, (deck gun, tower, mast, funnel...) that way you can use the Hcanes Model (Dat???) file and also preserve its mapping (UVW????) information? did a CAm -campaign in pacific fighters recently, and it was a Blast.... VERY difficult.
__________________
In conclusion: SH3 is the shizzle, yo. -Frau Kaleun Another negative about using your deck gun is that you are definately DETECTED, which has long term effects on your relationship with aircraft. -snestorm |
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