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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
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Hello gap,
thank you for your nice mod. I have only this problem with your mod (see distance of point of compasses from the point of measure): ![]() I use reaper7 UI Mod, version 2.2.
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U-552 Tiger IDF Last edited by Sepp von Ch.; 04-11-11 at 07:50 AM. |
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#32 |
中国水兵
![]() Join Date: Mar 2010
Location: 47°46′46″N, 37°14′51″E
Posts: 271
Downloads: 231
Uploads: 0
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#33 | |
Silent Hunter
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Best regards, Magic |
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#34 |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
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I have "IO strategic map 3.1 for UI Boat V2.2"-Mod, which doesn´t overwrite "Alternative Cursors & Kriegsmarine Maptools"-Mod.
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U-552 Tiger IDF |
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#35 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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Okay,
before release I had tested my mod with the latest reaper7 UI mod (v. 3.10) and everything seemed fine. Honestly I didn't care about backward compatibility, as I didn't know that some people are still using v. 2.2. I will carry my tests with it and IO strategic map 3.1 and I will see what can be done. Thank you for your report. |
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#36 |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
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If your mod works well with the new versionof reaper7´UI mod, then repair nothing.
Waiting at the end of patrol in the bunker and then I want to try new verion 3.1 with the fix of Cimmaron tanker.
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U-552 Tiger IDF |
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#37 |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
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U-552 Tiger IDF |
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#38 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#39 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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Okay,
I had a look to the issue reported by Josef. It was an error in the ini file with compass tool offsets. My fault, not a compatibility issue with UI-Boat! ![]() Weird no one (including me) noticed the mistake before. I will release a fix for it later today, together with some improvements. |
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#40 |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
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Thank you gap, your alternative maptools are very nice! I like your mod.
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U-552 Tiger IDF |
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#41 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() Quote:
Version 1.1 of the mod packed and released. It features mostly minor touches and fixes for bugs present in the first release. Download link here: http://www.subsim.com/radioroom/show...25&postcount=1 Fot the next version I plan to add an optional mod for reducing the size of basic maptools (the ones in use when tool helper is closed), together with their omologue shown on the bottom left corner of the navigation map. The latter addition is something that was implemented by Reaper7 in his UI, but not featured by TDW New UI's as far as I know. For doing so, I'll have to edit zone settings in the relative .ini file, something that I never did before, so contribution by anyone, especiallu UI modders like Reaper, Obelix, or TheDarkWraith is very wellcome. But before I disturb the guru's ![]() Thanks ![]() |
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#42 |
Loader
![]() Join Date: Feb 2011
Location: New Jersey
Posts: 87
Downloads: 105
Uploads: 0
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You'll be seeing this mod in a lot of action in my Let's Play. I love the look of it and had to install it.
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#43 |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
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Thank you gap for newest version. Will try it and give a feedback!
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U-552 Tiger IDF |
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#44 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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Time to revamp this little mod of mine (I think it was my first SH5 mod ever, by the way).
![]() I have already reworked most of its textures, and made some adjustements for compatibility with the main SH5 UI mods and with EQuaTool. Before release I need for beta testers in order to make sure that everything is in place and looking good. More specifically, I am looking for someone who can test it with Magui, with UI-Boat (in case anyone is still using the latter) and/or with a random combination of them with EQuaTool. Anyone interested, please drop me a message on this thread, and I will send you a link to the mod. ![]() Some previews now: (please note that I had to reduce tool's size, in order to make them to fit in the screen. In game they will be 25% bigger) ![]() ![]() |
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#45 |
Count Dracula
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give me the link pls
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Tags |
compass, cursors, map tools, pointers, protractor |
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