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#1 |
Ace of the Deep
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Hi folks,
Could anyone please tell me what determines sea and what determines land?. I want to chhange a very small area in one of the harbours to make it land where at present it is sea. Thanks and best wishes Aces
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#2 |
Chief of the Boat
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You need the terrain editor....I don't have it on my presently used system but it should be in the downloads section.
Failing that PM Privateer, I know he has it too. |
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#3 |
Stowaway
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#4 |
Ace of the Deep
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Thank you kindly chaps that's exactly what I require.
Cheers Aces
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#5 |
Ace of the Deep
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Hi chaps,
Been experimenting and extracted a 3x3 square RAW file but I'm not sure it is fine enough scale for my needs. I just want to take a few square meters in one of the ports where currently there is sea and change it to land or stop the sea appearing there whichever. I am having trouble identifying the exact co-ordinates htat I want to change to land. All help much appreciated. Kind regards Aces
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#6 |
Stowaway
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I forget the exact detail you can work in.
100 meters for every pixel? ![]() If that's to large for your needs? Create a 3D model and place it where you want it. I did a private mod that has the Antarctic base. You could go in and out if submerged because I did a 3D model overlay to hide the way in and out from external camera! Or did I put that in GWX 3? ![]() ![]() |
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#7 |
Lucky Sailor
![]() Join Date: Oct 2010
Location: Rome
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#8 |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
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#9 |
Kaleun of U-3
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Hi Aces,
I would like to help you on this one but i didn't play with the terrain extractor so far so i will follow your thread to learn stuff ![]() Best regards Hans |
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#10 |
Stowaway
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You can not lower the Sea level anywhere on the World in SH3.
Nor can you raise the Sea level anywhere. That is a set level that can not be changed. And the scale is set also, so you are limited to how detailed you can get. I still don't have the details but I'm thinking 100 meters per pixal. For greater detail work? Do a 3D object with needed controllers and placement just as if your working with other Static objects. |
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#11 |
Ace of the Deep
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Thanks mate, not sure I fully understand, I have a 3d model, have it placed etc. but no go. I think I'll have to shelve this idea for now in the hope that a solution might be found in the future.
Thanks Leigh
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#12 | |
Rear Admiral
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![]() Quote:
![]() Found this thread, I'm wondering if this Extractor thingy is something I can use to make the land under the subpens turn to sea, and if so.... how does it bloody work? ![]() Or maybe it would be easier to move the "dot" that represents where your boat is placed when you start a patrol at Kiel, it would only need to be moved a little farther out in the subpens to avoid grinding the keel on, well, Kiel, for the first few moments after ordering Ahead Slow. But I don't know exactly what to change to do that either. ![]() In conclusion: HALP! ![]() |
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#13 |
Sea Lord
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#14 |
Sea Lord
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#15 |
Engineer
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is it possible to use this to add Rockall into the game?
and has anyone already done it? |
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